, including all inherited members.
Append(const ON_Mesh &) | ON_Mesh | |
Append(int count, const ON_Mesh *const *meshes) | ON_Mesh | |
AttachUserData(ON_UserData *pUserData) | ON_Object | |
BoundingBox() const | ON_Geometry | |
BrepForm(ON_Brep *brep=NULL) const | ON_Geometry | [virtual] |
CachedTextureCoordinates(const ON_UUID &mapping_id) const | ON_Mesh | |
ClearBoundingBox() | ON_Geometry | [virtual] |
CollapseEdge(int topei) | ON_Mesh | |
CombineCoincidentVertices(ON_3fVector, double) | ON_Mesh | |
CombineIdenticalVertices(bool bIgnoreVertexNormals=false, bool bIgnoreTextureCoordinates=false) | ON_Mesh | |
Compact() | ON_Mesh | |
ComponentIndex() const | ON_Geometry | [virtual] |
ComputeFaceNormal(int) | ON_Mesh | |
ComputeFaceNormals() | ON_Mesh | |
ComputeVertexNormals() | ON_Mesh | |
ConvertQuadsToTriangles() | ON_Mesh | |
ConvertTrianglesToQuads(double angle_tol_radians, double min_diagonal_length_ratio) | ON_Mesh | |
CopyFrom(const ON_Object *src) | ON_Object | |
CopyUserData(const ON_Object &source_object) | ON_Object | |
CountQuads() | ON_Mesh | |
CreatePartition(int, int) | ON_Mesh | |
CullClashingFaces(int what_to_cull) | ON_Mesh | |
CullDegenerateFaces() | ON_Mesh | |
CullUnusedVertices() | ON_Mesh | |
DataCRC(ON__UINT32 current_remainder) const | ON_Mesh | [virtual] |
DeleteFace(int meshfi) | ON_Mesh | |
DeleteMeshParameters() | ON_Mesh | |
Destroy() | ON_Mesh | |
DestroyDoublePrecisionVertices() | ON_Mesh | |
DestroyHiddenVertexArray() | ON_Mesh | |
DestroyNgonList() | ON_Mesh | |
DestroyPartition() | ON_Mesh | |
DestroyRuntimeCache(bool bDelete=true) | ON_Mesh | [virtual] |
DestroyTopology() | ON_Mesh | |
DestroyTree(bool bDeleteTree=true) | ON_Mesh | |
DetachUserData(ON_UserData *pUserData) | ON_Object | |
Dimension() const | ON_Mesh | [virtual] |
DoublePrecisionVertices() | ON_Mesh | |
DoublePrecisionVertices() const | ON_Mesh | |
DoublePrecisionVerticesAreValid() const | ON_Mesh | |
Dump(ON_TextLog &) const | ON_Mesh | [virtual] |
DuplicateFace(int face_index, ON_Mesh *mesh) const | ON_Mesh | |
EdgeRef(ON_COMPONENT_INDEX ci) const | ON_Mesh | |
EdgeRef(int tope_index) const | ON_Mesh | |
EmergencyDestroy() | ON_Mesh | |
EnableDoublePrecisionVertices(bool bEnableDoublePrecisionVertices) | ON_Mesh | |
EvaluateMeshGeometry(const ON_Surface &) | ON_Mesh | |
EvaluatePoint(const class ON_ObjRef &objref, ON_3dPoint &P) const | ON_Mesh | [virtual] |
FaceCount() const | ON_Mesh | |
FaceIsHidden(int meshvi) const | ON_Mesh | |
FaceRef(ON_COMPONENT_INDEX ci) const | ON_Mesh | |
FaceRef(int mesh_F_index) const | ON_Mesh | |
FirstUserData() const | ON_Object | |
Flip() | ON_Mesh | |
FlipFaceNormals() | ON_Mesh | |
FlipFaceOrientation() | ON_Mesh | |
FlipVertexNormals() | ON_Mesh | |
GetBBox(double *, double *, ON_BOOL32=false) const | ON_Mesh | [virtual] |
GetBoundingBox(ON_BoundingBox &bbox, int bGrowBox=false) const | ON_Geometry | |
GetBoundingBox(ON_3dPoint &bbox_min, ON_3dPoint &bbox_max, int bGrowBox=false) const | ON_Geometry | |
GetClashingFacePairs(int max_pair_count, ON_SimpleArray< ON_2dex > &clashing_pairs) const | ON_Mesh | |
GetConnectedComponents(bool bUseVertexConnections, bool bTopologicalConnections, ON_SimpleArray< int > &facet_component_labels) const | ON_Mesh | |
GetConnectedComponents(bool bUseVertexConnections, bool bTopologicalConnections, ON_SimpleArray< ON_Mesh * > *components) const | ON_Mesh | |
GetCurvatureStats(ON::curvature_style, ON_MeshCurvatureStats &) const | ON_Mesh | |
GetMeshEdgeList(ON_SimpleArray< ON_2dex > &edge_list, int edge_type_partition[5]) const | ON_Mesh | |
GetMeshEdgeList(ON_SimpleArray< ON_2dex > &edge_list, ON_SimpleArray< int > &ci_meshtop_edge_map, int edge_type_partition[5]) const | ON_Mesh | |
GetMeshEdgeList(ON_SimpleArray< ON_2dex > &edge_list, ON_SimpleArray< int > &ci_meshtop_edge_map, ON_SimpleArray< int > &ci_meshtop_vertex_map, int edge_type_partition[5]) const | ON_Mesh | |
GetMeshEdges(ON_SimpleArray< ON_2dex > &edges) const | ON_Mesh | |
GetMeshFaceSideList(const int *Vid, struct ON_MeshFaceSide *&sides) const | ON_Mesh | |
GetTightBoundingBox(ON_BoundingBox &tight_bbox, int bGrowBox=false, const ON_Xform *xform=0) const | ON_Mesh | [virtual] |
GetUserData(const ON_UUID &userdata_uuid) const | ON_Object | |
GetUserString(const wchar_t *key, ON_wString &string_value) const | ON_Object | |
GetUserStringKeys(ON_ClassArray< ON_wString > &user_string_keys) const | ON_Object | |
GetUserStrings(ON_ClassArray< ON_UserString > &user_strings) const | ON_Object | |
GetVertexEdges(int vcount, const int *vertex_index, bool bNoDuplicates, ON_SimpleArray< ON_2dex > &edges) const | ON_Mesh | |
GetVertexLocationIds(int first_vid, int *Vid, int *Vindex) const | ON_Mesh | |
HasBrepForm() const | ON_Geometry | [virtual] |
HasCachedTextureCoordinates() const | ON_Mesh | |
HasDoublePrecisionVertices() const | ON_Mesh | |
HasFaceNormals() const | ON_Mesh | |
HasPackedTextureRegion() const | ON_Mesh | |
HasPrincipalCurvatures() const | ON_Mesh | |
HasSurfaceParameters() const | ON_Mesh | |
HasSynchronizedDoubleAndSinglePrecisionVertices() const | ON_Mesh | |
HasTextureCoordinates() const | ON_Mesh | |
HasVertexColors() const | ON_Mesh | |
HasVertexNormals() const | ON_Mesh | |
HiddenVertexArray() const | ON_Mesh | |
HiddenVertexCount() const | ON_Mesh | |
InvalidateBoundingBoxes() | ON_Mesh | |
InvalidateCurvatureStats() | ON_Mesh | |
InvalidateTextureCoordinateBoundingBox() | ON_Mesh | |
InvalidateVertexBoundingBox() | ON_Mesh | |
InvalidateVertexNormalBoundingBox() | ON_Mesh | |
InvalidFaceCount() const | ON_Mesh | |
IsClosed() const | ON_Mesh | |
IsDeformable() const | ON_Mesh | [virtual] |
IsKindOf(const ON_ClassId *pClassId) const | ON_Object | |
IsManifold() const | ON_Mesh | |
IsManifold(bool bTopologicalTest, bool *pbIsOriented=NULL, bool *pbHasBoundary=NULL) const | ON_Mesh | |
IsOriented() const | ON_Mesh | |
IsSolid() const | ON_Mesh | |
IsSwappableEdge(int topei) | ON_Mesh | |
IsValid(ON_TextLog *text_log=NULL) const | ON_Mesh | [virtual] |
m_C | ON_Mesh | |
m_Ctag | ON_Mesh | |
m_F | ON_Mesh | |
m_FN | ON_Mesh | |
m_H | ON_Mesh | |
m_hidden_count | ON_Mesh | |
m_invalid_count | ON_Mesh | [protected] |
m_K | ON_Mesh | |
m_kstat | ON_Mesh | [protected] |
m_mesh_is_closed | ON_Mesh | [private] |
m_mesh_is_manifold | ON_Mesh | [private] |
m_mesh_is_oriented | ON_Mesh | [private] |
m_mesh_is_solid | ON_Mesh | [private] |
m_mesh_parameters | ON_Mesh | [protected] |
m_N | ON_Mesh | |
m_nbox | ON_Mesh | [protected] |
m_packed_tex_domain | ON_Mesh | |
m_packed_tex_rotate | ON_Mesh | |
m_parent | ON_Mesh | |
m_partition | ON_Mesh | [protected] |
m_quad_count | ON_Mesh | [protected] |
m_S | ON_Mesh | |
m_srf_domain | ON_Mesh | |
m_srf_scale | ON_Mesh | |
m_T | ON_Mesh | |
m_tbox | ON_Mesh | [protected] |
m_TC | ON_Mesh | |
m_top | ON_Mesh | [protected] |
m_triangle_count | ON_Mesh | [protected] |
m_Ttag | ON_Mesh | |
m_V | ON_Mesh | |
m_vbox | ON_Mesh | [protected] |
MakeDeformable() | ON_Mesh | [virtual] |
MemoryRelocate() | ON_Mesh | [virtual] |
MeshComponent(ON_COMPONENT_INDEX ci) const | ON_Mesh | |
MeshParameters() const | ON_Mesh | |
MeshPart(const ON_MeshPart &mesh_part, ON_Mesh *mesh) const | ON_Mesh | |
ModelObjectId() const | ON_Object | [virtual] |
ModifyNgonList() | ON_Mesh | |
MoveUserData(ON_Object &source_object) | ON_Object | |
NgonList() const | ON_Mesh | |
NormalizeTextureCoordinates() | ON_Mesh | |
ObjectType() const | ON_Mesh | [virtual] |
ON_Geometry() | ON_Geometry | |
ON_Geometry(const ON_Geometry &) | ON_Geometry | |
ON_Mesh() | ON_Mesh | |
ON_Mesh(int initial_face_array_capacity, int initial_vertex_array_capacity, bool has_vertex_normals, bool has_texture_coordinates) | ON_Mesh | |
ON_Mesh(const ON_Mesh &) | ON_Mesh | |
ON_MeshEdgeRef class | ON_Mesh | [friend] |
ON_MeshFaceRef class | ON_Mesh | [friend] |
ON_MeshVertexRef class | ON_Mesh | [friend] |
ON_Object() | ON_Object | |
ON_Object(const ON_Object &) | ON_Object | |
ON_OBJECT_DECLARE(ON_Mesh) | ON_Mesh | [private] |
operator=(const ON_Mesh &) | ON_Mesh | |
ON_Geometry::operator=(const ON_Geometry &) | ON_Geometry | |
ON_Object::operator=(const ON_Object &) | ON_Object | |
Partition() const | ON_Mesh | |
PurgeUserData() | ON_Object | |
QuadCount() const | ON_Mesh | |
Read(ON_BinaryArchive &) | ON_Mesh | [virtual] |
Read_1(ON_BinaryArchive &) | ON_Mesh | [private] |
Read_2(int, ON_BinaryArchive &) | ON_Mesh | [private] |
ReadFaceArray(int, int, ON_BinaryArchive &) | ON_Mesh | [private] |
ReverseSurfaceParameters(int dir) | ON_Mesh | |
ReverseTextureCoordinates(int dir) | ON_Mesh | |
Rotate(double sin_angle, double cos_angle, const ON_3dVector &rotation_axis, const ON_3dPoint &rotation_center) | ON_Geometry | |
Rotate(double rotation_angle, const ON_3dVector &rotation_axis, const ON_3dPoint &rotation_center) | ON_Geometry | |
Scale(double scale_factor) | ON_Geometry | |
SetCachedTextureCoordinates(const class ON_TextureMapping &mapping, const class ON_Xform *mesh_xform=0, bool bLazy=true) | ON_Mesh | |
SetClosed(int closed) | ON_Mesh | |
SetDoublePrecisionVerticesAsValid() | ON_Mesh | |
SetMeshParameters(const ON_MeshParameters &) | ON_Mesh | |
SetQuad(int, int, int, int, int) | ON_Mesh | |
SetSinglePrecisionVerticesAsValid() | ON_Mesh | |
SetSolidOrientation(int solid_orientation) | ON_Mesh | |
SetTextureCoord(int, double, double) | ON_Mesh | |
SetTextureCoordinates(const class ON_TextureMapping &mapping, const class ON_Xform *mesh_xform=0, bool bLazy=true) | ON_Mesh | |
SetTriangle(int, int, int, int) | ON_Mesh | |
SetUserString(const wchar_t *key, const wchar_t *string_value) | ON_Object | |
SetUserStrings(int count, const ON_UserString *user_strings, bool bReplace) | ON_Object | |
SetVertex(int, const ON_3dPoint &) | ON_Mesh | |
SetVertex(int, const ON_3fPoint &) | ON_Mesh | |
SetVertexHiddenFlag(int meshvi, bool bHidden) | ON_Mesh | |
SetVertexNormal(int, const ON_3dVector &) | ON_Mesh | |
SetVertexNormal(int, const ON_3fVector &) | ON_Mesh | |
SinglePrecisionVertices() | ON_Mesh | |
SinglePrecisionVertices() const | ON_Mesh | |
SinglePrecisionVerticesAreValid() const | ON_Mesh | |
SizeOf() const | ON_Mesh | [virtual] |
SolidOrientation() const | ON_Mesh | |
SwapCoordinates(int, int) | ON_Mesh | [virtual] |
SwapEdge(int topei) | ON_Mesh | |
SwapEdge_Helper(int, bool) | ON_Mesh | [private] |
Topology() const | ON_Mesh | |
TopologyExists() const | ON_Mesh | |
Transform(const ON_Xform &) | ON_Mesh | [virtual] |
TransformUserData(const ON_Xform &xform) | ON_Object | |
Translate(const ON_3dVector &translation_vector) | ON_Geometry | |
TransposeSurfaceParameters() | ON_Mesh | |
TransposeTextureCoordinates() | ON_Mesh | |
TriangleCount() const | ON_Mesh | |
UnitizeFaceNormals() | ON_Mesh | |
UnitizeVertexNormals() | ON_Mesh | |
UpdateDoublePrecisionVertices() | ON_Mesh | |
UpdateSinglePrecisionVertices() | ON_Mesh | |
UserStringCount() const | ON_Object | |
Vertex(int vertex_index) const | ON_Mesh | |
VertexCount() const | ON_Mesh | |
VertexIsHidden(int meshvi) const | ON_Mesh | |
VertexRef(ON_COMPONENT_INDEX ci) const | ON_Mesh | |
VertexRef(int mesh_V_index) const | ON_Mesh | |
Write(ON_BinaryArchive &) const | ON_Mesh | [virtual] |
Write_1(ON_BinaryArchive &) const | ON_Mesh | [private] |
Write_2(int, ON_BinaryArchive &) const | ON_Mesh | [private] |
WriteFaceArray(int, int, ON_BinaryArchive &) const | ON_Mesh | [private] |
~ON_Geometry() | ON_Geometry | [virtual] |
~ON_Mesh() | ON_Mesh | |
~ON_Object() | ON_Object | [virtual] |