ON_3dVector Member List
This is the complete list of members for ON_3dVector, including all inherited members.
Decompose(const ON_3dVector &, const ON_3dVector &, const ON_3dVector &, double *, double *, double *) const ON_3dVector
Fuzz(double tolerance=ON_ZERO_TOLERANCE) const ON_3dVector
IsParallelTo(const ON_3dVector &other, double angle_tolerance=ON_DEFAULT_ANGLE_TOLERANCE) const ON_3dVector
IsPerpendicularTo(const ON_3dVector &other, double angle_tolerance=ON_DEFAULT_ANGLE_TOLERANCE) const ON_3dVector
IsTiny(double tiny_tol=ON_ZERO_TOLERANCE) const ON_3dVector
IsUnitVector() const ON_3dVector
IsUnsetVector() const ON_3dVector
IsValid() const ON_3dVector
IsZero() const ON_3dVector
Length() const ON_3dVector
LengthAndUnitize()ON_3dVector
LengthSquared() const ON_3dVector
MaximumCoordinate() const ON_3dVector
MaximumCoordinateIndex() const ON_3dVector
MinimumCoordinate() const ON_3dVector
MinimumCoordinateIndex() const ON_3dVector
ON_3dVector()ON_3dVector
ON_3dVector(double x, double y, double z)ON_3dVector
ON_3dVector(const ON_2dVector &)ON_3dVector
ON_3dVector(const ON_2dPoint &)ON_3dVector
ON_3dVector(const ON_3dPoint &)ON_3dVector
ON_3dVector(const double *)ON_3dVector
ON_3dVector(const ON_2fVector &)ON_3dVector
ON_3dVector(const ON_3fVector &)ON_3dVector
ON_3dVector(const ON_2fPoint &)ON_3dVector
ON_3dVector(const ON_3fPoint &)ON_3dVector
ON_3dVector(const float *)ON_3dVector
operator const double *() const ON_3dVector
operator double *()ON_3dVector
operator!=(const ON_3dVector &) const ON_3dVector
operator*(const ON_3dVector &) const ON_3dVector
operator*(const ON_3dPoint &) const ON_3dVector
operator*(const ON_3fVector &) const ON_3dVector
operator*(int) const ON_3dVector
operator*(float) const ON_3dVector
operator*(double) const ON_3dVector
operator*(const ON_4dPoint &) const ON_3dVector
operator*(const ON_Xform &) const ON_3dVector
operator*=(double)ON_3dVector
operator+(const ON_3dVector &) const ON_3dVector
operator+(const ON_3dPoint &) const ON_3dVector
operator+(const ON_2dVector &) const ON_3dVector
operator+(const ON_2dPoint &) const ON_3dVector
operator+(const ON_3fVector &) const ON_3dVector
operator+(const ON_3fPoint &) const ON_3dVector
operator+(const ON_2fVector &) const ON_3dVector
operator+(const ON_2fPoint &) const ON_3dVector
operator+=(const ON_3dVector &)ON_3dVector
operator-() const ON_3dVector
operator-(const ON_3dVector &) const ON_3dVector
operator-(const ON_3dPoint &) const ON_3dVector
operator-(const ON_2dVector &) const ON_3dVector
operator-(const ON_2dPoint &) const ON_3dVector
operator-(const ON_3fVector &) const ON_3dVector
operator-(const ON_3fPoint &) const ON_3dVector
operator-(const ON_2fVector &) const ON_3dVector
operator-(const ON_2fPoint &) const ON_3dVector
operator-=(const ON_3dVector &)ON_3dVector
operator/(int) const ON_3dVector
operator/(float) const ON_3dVector
operator/(double) const ON_3dVector
operator/=(double)ON_3dVector
operator<(const ON_3dVector &) const ON_3dVector
operator<=(const ON_3dVector &) const ON_3dVector
operator=(const ON_2dVector &)ON_3dVector
operator=(const ON_2dPoint &)ON_3dVector
operator=(const ON_3dPoint &)ON_3dVector
operator=(const double *)ON_3dVector
operator=(const ON_2fVector &)ON_3dVector
operator=(const ON_3fVector &)ON_3dVector
operator=(const ON_2fPoint &)ON_3dVector
operator=(const ON_3fPoint &)ON_3dVector
operator=(const float *)ON_3dVector
operator==(const ON_3dVector &) const ON_3dVector
operator>(const ON_3dVector &) const ON_3dVector
operator>=(const ON_3dVector &) const ON_3dVector
operator[](int)ON_3dVector
operator[](int) const ON_3dVector
operator[](unsigned int)ON_3dVector
operator[](unsigned int) const ON_3dVector
PerpendicularTo(const ON_3dVector &)ON_3dVector
PerpendicularTo(const ON_3dPoint &, const ON_3dPoint &, const ON_3dPoint &)ON_3dVector
Reverse()ON_3dVector
Rotate(double angle, const ON_3dVector &axis)ON_3dVector
Rotate(double sin_angle, double cos_angle, const ON_3dVector &axis)ON_3dVector
Set(double x, double y, double z)ON_3dVector
Transform(const ON_Xform &)ON_3dVector
Unitize()ON_3dVector
UnitVector(int)ON_3dVector [static]
UnsetVectorON_3dVector [static]
xON_3dVector
XAxisON_3dVector [static]
yON_3dVector
YAxisON_3dVector [static]
zON_3dVector
ZAxisON_3dVector [static]
Zero()ON_3dVector
ZeroVectorON_3dVector [static]


pcl
Author(s): Open Perception
autogenerated on Wed Aug 26 2015 15:38:50