actors_ | Object | [protected] |
actors_mutex_ | Object | [protected] |
addActor(vtkActor *actor) | Object | |
Camera(std::string name) | Camera | |
Camera(std::string name, vtkSmartPointer< vtkCamera > camera) | Camera | |
camera_ | Camera | [private] |
camera_actor_ | Camera | [private] |
computeFrustum() | Camera | |
display_ | Camera | [private] |
frustum_ | Camera | [private] |
getActors() | Object | |
getCamera() const | Camera | [inline] |
getCameraActor() const | Camera | [inline] |
getDisplay() const | Camera | [inline] |
getFrustum(double frustum[]) | Camera | [inline] |
getHullActor() const | Camera | [inline] |
getModelViewMatrix() | Camera | [inline] |
getName() const | Object | |
getPosition() | Camera | [inline] |
getProjectionMatrix() | Camera | [inline] |
getViewProjectionMatrix() | Camera | [inline] |
hasActor(vtkActor *actor) | Object | |
hull_actor_ | Camera | [private] |
model_view_matrix_ | Camera | [private] |
Object(std::string name) | Object | |
prevFocal_ | Camera | [private] |
prevPos_ | Camera | [private] |
prevUp_ | Camera | [private] |
printFrustum() | Camera | |
projection_matrix_ | Camera | [private] |
removeActor(vtkActor *actor) | Object | |
render(vtkRenderer *renderer) | Camera | [virtual] |
setClippingRange(float near_value=0.0001f, float far_value=100000.f) | Camera | [inline] |
setDisplay(bool display) | Camera | [inline] |
setModelViewMatrix(const Eigen::Matrix4d &model_view_matrix) | Camera | [inline] |
setName(std::string name) | Object | |
setProjectionMatrix(const Eigen::Matrix4d &projection_matrix) | Camera | [inline] |
~Object() | Object | [inline, virtual] |