#include "frames.hpp"
#include "rotationalinertia.hpp"
#include "rigidbodyinertia.hpp"
#include <Eigen/Core>
Go to the source code of this file.
Classes | |
class | KDL::ArticulatedBodyInertia |
6D Inertia of a articulated body More... | |
Namespaces | |
namespace | KDL |
Functions | |
ArticulatedBodyInertia | KDL::operator* (double a, const ArticulatedBodyInertia &I) |
Wrench | KDL::operator* (const ArticulatedBodyInertia &I, const Twist &t) |
ArticulatedBodyInertia | KDL::operator* (const Frame &T, const ArticulatedBodyInertia &I) |
ArticulatedBodyInertia | KDL::operator* (const Rotation &M, const ArticulatedBodyInertia &I) |
ArticulatedBodyInertia | KDL::operator+ (const ArticulatedBodyInertia &Ia, const ArticulatedBodyInertia &Ib) |
ArticulatedBodyInertia | KDL::operator+ (const ArticulatedBodyInertia &Ia, const RigidBodyInertia &Ib) |
ArticulatedBodyInertia | KDL::operator- (const ArticulatedBodyInertia &Ia, const ArticulatedBodyInertia &Ib) |
ArticulatedBodyInertia | KDL::operator- (const ArticulatedBodyInertia &Ia, const RigidBodyInertia &Ib) |