00001 /* 00002 This file is part of the VRender library. 00003 Copyright (C) 2005 Cyril Soler (Cyril.Soler@imag.fr) 00004 Version 1.0.0, released on June 27, 2005. 00005 00006 http://artis.imag.fr/Members/Cyril.Soler/VRender 00007 00008 VRender is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 VRender is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with VRender; if not, write to the Free Software Foundation, Inc., 00020 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. 00021 */ 00022 00023 /**************************************************************************** 00024 00025 Copyright (C) 2002-2013 Gilles Debunne. All rights reserved. 00026 00027 This file is part of the QGLViewer library version 2.4.0. 00028 00029 http://www.libqglviewer.com - contact@libqglviewer.com 00030 00031 This file may be used under the terms of the GNU General Public License 00032 versions 2.0 or 3.0 as published by the Free Software Foundation and 00033 appearing in the LICENSE file included in the packaging of this file. 00034 In addition, as a special exception, Gilles Debunne gives you certain 00035 additional rights, described in the file GPL_EXCEPTION in this package. 00036 00037 libQGLViewer uses dual licensing. Commercial/proprietary software must 00038 purchase a libQGLViewer Commercial License. 00039 00040 This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE 00041 WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 00042 00043 *****************************************************************************/ 00044 00045 #include <iostream> 00046 #include "Vector3.h" 00047 #include "NVector3.h" 00048 #include <math.h> 00049 00050 #ifdef WIN32 00051 # include <windows.h> 00052 #endif 00053 00054 using namespace vrender; 00055 using namespace std; 00056 00057 const Vector3 Vector3::inf(FLT_MAX, FLT_MAX, FLT_MAX); 00058 00059 Vector3::Vector3 () 00060 { 00061 _xyz[0] = 0.0; 00062 _xyz[1] = 0.0; 00063 _xyz[2] = 0.0; 00064 } 00065 00066 // ----------------------------------------------------------------------------- 00068 Vector3::~Vector3 () 00069 { 00070 } 00071 00072 // ----------------------------------------------------------------------------- 00074 Vector3::Vector3 (const Vector3& u) 00075 { 00076 setXYZ(u[0],u[1],u[2]); 00077 } 00078 00079 // ----------------------------------------------------------------------------- 00081 Vector3::Vector3 (const NVector3& u) 00082 { 00083 setXYZ(u[0],u[1],u[2]); 00084 } 00085 00086 // ----------------------------------------------------------------------------- 00088 Vector3::Vector3 (double x,double y,double z) 00089 { 00090 setXYZ(x,y,z); 00091 } 00092 // ----------------------------------------------------------------------------- 00094 Vector3& Vector3::operator= (const NVector3& u) 00095 { 00096 _xyz[0] = u[0]; 00097 _xyz[1] = u[1]; 00098 _xyz[2] = u[2]; 00099 return ( *this ); 00100 } 00101 00102 // ----------------------------------------------------------------------------- 00104 Vector3& Vector3::operator+= (const NVector3& u) 00105 { 00106 _xyz[0] += u[0]; 00107 _xyz[1] += u[1]; 00108 _xyz[2] += u[2]; 00109 return ( *this ); 00110 } 00111 00112 // ----------------------------------------------------------------------------- 00114 Vector3& Vector3::operator-= (const NVector3& u) 00115 { 00116 _xyz[0] -= u[0]; 00117 _xyz[1] -= u[1]; 00118 _xyz[2] -= u[2]; 00119 return ( *this ); 00120 } 00121 00122 // ----------------------------------------------------------------------------- 00124 Vector3 vrender::operator* (double r,const Vector3& u) 00125 { 00126 return ( Vector3(r*u[0], r*u[1], r*u[2]) ); 00127 } 00128 00129 00130 // ----------------------------------------------------------------------------- 00132 double Vector3::norm () const 00133 { 00134 return sqrt( _xyz[0]*_xyz[0] + _xyz[1]*_xyz[1] + _xyz[2]*_xyz[2] ); 00135 } 00136 00137 // ----------------------------------------------------------------------------- 00139 double Vector3::squareNorm () const 00140 { 00141 return _xyz[0]*_xyz[0] + _xyz[1]*_xyz[1] + _xyz[2]*_xyz[2]; 00142 } 00143 00144 // ----------------------------------------------------------------------------- 00146 double Vector3::infNorm() const 00147 { 00148 return max(max(fabs(_xyz[0]),fabs(_xyz[1])),fabs(_xyz[2])) ; 00149 } 00150 00151 00152 // ----------------------------------------------------------------------------- 00154 std::ostream& vrender::operator<< (std::ostream& out,const Vector3& u) 00155 { 00156 out << u[0] << " " << u[1] << " " << u[2]; 00157 return ( out ); 00158 } 00159 00160 Vector3 Vector3::mini(const Vector3& v1,const Vector3& v2) 00161 { 00162 return Vector3(min(v1[0],v2[0]),min(v1[1],v2[1]),min(v1[2],v2[2])) ; 00163 } 00164 00165 Vector3 Vector3::maxi(const Vector3& v1,const Vector3& v2) 00166 { 00167 return Vector3(max(v1[0],v2[0]),max(v1[1],v2[1]),max(v1[2],v2[2])) ; 00168 } 00169