#include <moveit/distance_field/voxel_grid.h>
#include <vector>
#include <list>
#include <visualization_msgs/Marker.h>
#include <visualization_msgs/MarkerArray.h>
#include <Eigen/Core>
#include <Eigen/Geometry>
#include <eigen_stl_containers/eigen_stl_containers.h>
#include <geometric_shapes/shapes.h>
Go to the source code of this file.
Classes | |
class | distance_field::DistanceField |
DistanceField is an abstract base class for computing distances from sets of 3D obstacle points. The distance assigned to a freespace cell should be the distance to the closest obstacle cell. Cells that are obstacle cells should either be marked as zero distance, or may have a negative distance if a signed version of the distance field is being used and an obstacle point is internal to an obstacle volume. More... | |
Namespaces | |
namespace | distance_field |
Namespace for holding classes that generate distance fields. | |
Enumerations | |
enum | distance_field::PlaneVisualizationType { distance_field::XYPlane, distance_field::XZPlane, distance_field::YZPlane } |
The plane to visualize. More... |