, including all inherited members.
acm_ | planning_scene::PlanningScene | [private] |
active_collision_ | planning_scene::PlanningScene | [private] |
addCollisionDetector(const collision_detection::CollisionDetectorAllocatorPtr &allocator) | planning_scene::PlanningScene | |
allocateCollisionDetectors() | planning_scene::PlanningScene | [private] |
allocateCollisionDetectors(CollisionDetector &detector) | planning_scene::PlanningScene | [private] |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) | planning_scene::PlanningScene | |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) const | planning_scene::PlanningScene | [inline] |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate) const | planning_scene::PlanningScene | |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | [inline] |
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) | planning_scene::PlanningScene | |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) const | planning_scene::PlanningScene | [inline] |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | [inline] |
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) | planning_scene::PlanningScene | |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) const | planning_scene::PlanningScene | [inline] |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | [inline] |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | [inline] |
clearDiffs() | planning_scene::PlanningScene | |
clone(const PlanningSceneConstPtr &scene) | planning_scene::PlanningScene | [static] |
collision_ | planning_scene::PlanningScene | [private] |
CollisionDetector | planning_scene::PlanningScene | [friend] |
CollisionDetectorConstIterator typedef | planning_scene::PlanningScene | [private] |
CollisionDetectorConstPtr typedef | planning_scene::PlanningScene | [private] |
CollisionDetectorIterator typedef | planning_scene::PlanningScene | [private] |
CollisionDetectorPtr typedef | planning_scene::PlanningScene | [private] |
createRobotModel(const boost::shared_ptr< const urdf::ModelInterface > &urdf_model, const boost::shared_ptr< const srdf::Model > &srdf_model) | planning_scene::PlanningScene | [private, static] |
current_state_attached_body_callback_ | planning_scene::PlanningScene | [private] |
current_world_object_update_callback_ | planning_scene::PlanningScene | [private] |
current_world_object_update_observer_handle_ | planning_scene::PlanningScene | [private] |
decoupleParent() | planning_scene::PlanningScene | |
DEFAULT_SCENE_NAME | planning_scene::PlanningScene | [static] |
diff() const | planning_scene::PlanningScene | |
diff(const moveit_msgs::PlanningScene &msg) const | planning_scene::PlanningScene | |
distanceToCollision(robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
distanceToCollision(const robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
distanceToCollision(robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | [inline] |
distanceToCollision(const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | [inline] |
distanceToCollisionUnpadded(robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
distanceToCollisionUnpadded(const robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
distanceToCollisionUnpadded(robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | [inline] |
distanceToCollisionUnpadded(const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | [inline] |
ftf_ | planning_scene::PlanningScene | [private] |
getActiveCollisionDetectorName() const | planning_scene::PlanningScene | [inline] |
getAllowedCollisionMatrix() const | planning_scene::PlanningScene | [inline] |
getAllowedCollisionMatrixNonConst() | planning_scene::PlanningScene | |
getCollidingLinks(std::vector< std::string > &links) | planning_scene::PlanningScene | |
getCollidingLinks(std::vector< std::string > &links) const | planning_scene::PlanningScene | [inline] |
getCollidingLinks(std::vector< std::string > &links, robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
getCollidingLinks(std::vector< std::string > &links, const robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
getCollidingLinks(std::vector< std::string > &links, robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | [inline] |
getCollidingLinks(std::vector< std::string > &links, const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts) | planning_scene::PlanningScene | |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts) const | planning_scene::PlanningScene | [inline] |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, const robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, robot_state::RobotState &kstate) const | planning_scene::PlanningScene | [inline] |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | [inline] |
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const | planning_scene::PlanningScene | |
getCollisionDetectorNames(std::vector< std::string > &names) const | planning_scene::PlanningScene | |
getCollisionRobot() const | planning_scene::PlanningScene | [inline] |
getCollisionRobot(const std::string &collision_detector_name) const | planning_scene::PlanningScene | |
getCollisionRobotNonConst() | planning_scene::PlanningScene | |
getCollisionRobotUnpadded() const | planning_scene::PlanningScene | [inline] |
getCollisionRobotUnpadded(const std::string &collision_detector_name) const | planning_scene::PlanningScene | |
getCollisionWorld() const | planning_scene::PlanningScene | [inline] |
getCollisionWorld(const std::string &collision_detector_name) const | planning_scene::PlanningScene | |
getCostSources(const robot_trajectory::RobotTrajectory &trajectory, std::size_t max_costs, std::set< collision_detection::CostSource > &costs, double overlap_fraction=0.9) const | planning_scene::PlanningScene | |
getCostSources(const robot_trajectory::RobotTrajectory &trajectory, std::size_t max_costs, const std::string &group_name, std::set< collision_detection::CostSource > &costs, double overlap_fraction=0.9) const | planning_scene::PlanningScene | |
getCostSources(const robot_state::RobotState &state, std::size_t max_costs, std::set< collision_detection::CostSource > &costs) const | planning_scene::PlanningScene | |
getCostSources(const robot_state::RobotState &state, std::size_t max_costs, const std::string &group_name, std::set< collision_detection::CostSource > &costs) const | planning_scene::PlanningScene | |
getCurrentState() const | planning_scene::PlanningScene | [inline] |
getCurrentStateNonConst() | planning_scene::PlanningScene | |
getCurrentStateUpdated(const moveit_msgs::RobotState &update) const | planning_scene::PlanningScene | |
getFrameTransform(const std::string &id) const | planning_scene::PlanningScene | |
getFrameTransform(const std::string &id) | planning_scene::PlanningScene | |
getFrameTransform(robot_state::RobotState &state, const std::string &id) const | planning_scene::PlanningScene | [inline] |
getFrameTransform(const robot_state::RobotState &state, const std::string &id) const | planning_scene::PlanningScene | |
getKnownObjectColors(ObjectColorMap &kc) const | planning_scene::PlanningScene | |
getKnownObjectTypes(ObjectTypeMap &kc) const | planning_scene::PlanningScene | |
getMotionFeasibilityPredicate() const | planning_scene::PlanningScene | [inline] |
getName() const | planning_scene::PlanningScene | [inline] |
getObjectColor(const std::string &id) const | planning_scene::PlanningScene | |
getObjectType(const std::string &id) const | planning_scene::PlanningScene | |
getParent() const | planning_scene::PlanningScene | [inline] |
getPlanningFrame() const | planning_scene::PlanningScene | [inline] |
getPlanningSceneDiffMsg(moveit_msgs::PlanningScene &scene) const | planning_scene::PlanningScene | |
getPlanningSceneMsg(moveit_msgs::PlanningScene &scene) const | planning_scene::PlanningScene | |
getPlanningSceneMsg(moveit_msgs::PlanningScene &scene, const moveit_msgs::PlanningSceneComponents &comp) const | planning_scene::PlanningScene | |
getPlanningSceneMsgCollisionObject(moveit_msgs::PlanningScene &scene, const std::string &ns) const | planning_scene::PlanningScene | [private] |
getPlanningSceneMsgCollisionObjects(moveit_msgs::PlanningScene &scene) const | planning_scene::PlanningScene | [private] |
getPlanningSceneMsgObjectColors(moveit_msgs::PlanningScene &scene_msg) const | planning_scene::PlanningScene | [private] |
getPlanningSceneMsgOctomap(moveit_msgs::PlanningScene &scene) const | planning_scene::PlanningScene | [private] |
getRobotModel() const | planning_scene::PlanningScene | [inline] |
getStateFeasibilityPredicate() const | planning_scene::PlanningScene | [inline] |
getTransforms() const | planning_scene::PlanningScene | [inline] |
getTransforms() | planning_scene::PlanningScene | |
getTransformsNonConst() | planning_scene::PlanningScene | |
getWorld() const | planning_scene::PlanningScene | [inline] |
getWorldNonConst() | planning_scene::PlanningScene | [inline] |
hasObjectColor(const std::string &id) const | planning_scene::PlanningScene | |
hasObjectType(const std::string &id) const | planning_scene::PlanningScene | |
initialize() | planning_scene::PlanningScene | [private] |
isEmpty(const moveit_msgs::PlanningScene &msg) | planning_scene::PlanningScene | [static] |
isEmpty(const moveit_msgs::PlanningSceneWorld &msg) | planning_scene::PlanningScene | [static] |
isEmpty(const moveit_msgs::RobotState &msg) | planning_scene::PlanningScene | [static] |
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const | planning_scene::PlanningScene | |
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const | planning_scene::PlanningScene | |
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const moveit_msgs::Constraints &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const | planning_scene::PlanningScene | |
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::vector< moveit_msgs::Constraints > &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const | planning_scene::PlanningScene | |
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::vector< moveit_msgs::Constraints > &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const | planning_scene::PlanningScene | |
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const moveit_msgs::Constraints &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const | planning_scene::PlanningScene | |
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const | planning_scene::PlanningScene | |
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const | planning_scene::PlanningScene | |
isStateColliding(const std::string &group="", bool verbose=false) | planning_scene::PlanningScene | |
isStateColliding(const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | [inline] |
isStateColliding(robot_state::RobotState &state, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | [inline] |
isStateColliding(const robot_state::RobotState &state, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateColliding(const moveit_msgs::RobotState &state, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateConstrained(const moveit_msgs::RobotState &state, const moveit_msgs::Constraints &constr, bool verbose=false) const | planning_scene::PlanningScene | |
isStateConstrained(const robot_state::RobotState &state, const moveit_msgs::Constraints &constr, bool verbose=false) const | planning_scene::PlanningScene | |
isStateConstrained(const moveit_msgs::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, bool verbose=false) const | planning_scene::PlanningScene | |
isStateConstrained(const robot_state::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, bool verbose=false) const | planning_scene::PlanningScene | |
isStateFeasible(const moveit_msgs::RobotState &state, bool verbose=false) const | planning_scene::PlanningScene | |
isStateFeasible(const robot_state::RobotState &state, bool verbose=false) const | planning_scene::PlanningScene | |
isStateValid(const moveit_msgs::RobotState &state, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateValid(const robot_state::RobotState &state, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateValid(const moveit_msgs::RobotState &state, const moveit_msgs::Constraints &constr, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateValid(const robot_state::RobotState &state, const moveit_msgs::Constraints &constr, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
isStateValid(const robot_state::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, const std::string &group="", bool verbose=false) const | planning_scene::PlanningScene | |
kmodel_ | planning_scene::PlanningScene | [private] |
knowsFrameTransform(const std::string &id) const | planning_scene::PlanningScene | |
knowsFrameTransform(const robot_state::RobotState &state, const std::string &id) const | planning_scene::PlanningScene | |
kstate_ | planning_scene::PlanningScene | [private] |
loadGeometryFromStream(std::istream &in) | planning_scene::PlanningScene | |
motion_feasibility_ | planning_scene::PlanningScene | [private] |
name_ | planning_scene::PlanningScene | [private] |
object_colors_ | planning_scene::PlanningScene | [private] |
object_types_ | planning_scene::PlanningScene | [private] |
OCTOMAP_NS | planning_scene::PlanningScene | [static] |
parent_ | planning_scene::PlanningScene | [private] |
PlanningScene(const robot_model::RobotModelConstPtr &robot_model, collision_detection::WorldPtr world=collision_detection::WorldPtr(new collision_detection::World())) | planning_scene::PlanningScene | |
PlanningScene(const boost::shared_ptr< const urdf::ModelInterface > &urdf_model, const boost::shared_ptr< const srdf::Model > &srdf_model, collision_detection::WorldPtr world=collision_detection::WorldPtr(new collision_detection::World())) | planning_scene::PlanningScene | |
PlanningScene(const PlanningSceneConstPtr &parent) | planning_scene::PlanningScene | [private] |
printKnownObjects(std::ostream &out) const | planning_scene::PlanningScene | |
processAttachedCollisionObjectMsg(const moveit_msgs::AttachedCollisionObject &object) | planning_scene::PlanningScene | |
processCollisionObjectMsg(const moveit_msgs::CollisionObject &object) | planning_scene::PlanningScene | |
processOctomapMsg(const octomap_msgs::OctomapWithPose &map) | planning_scene::PlanningScene | |
processOctomapMsg(const octomap_msgs::Octomap &map) | planning_scene::PlanningScene | |
processOctomapPtr(const boost::shared_ptr< const octomap::OcTree > &octree, const Eigen::Affine3d &t) | planning_scene::PlanningScene | |
processPlanningSceneWorldMsg(const moveit_msgs::PlanningSceneWorld &world) | planning_scene::PlanningScene | |
propogateRobotPadding() | planning_scene::PlanningScene | |
pushDiffs(const PlanningScenePtr &scene) | planning_scene::PlanningScene | |
removeObjectColor(const std::string &id) | planning_scene::PlanningScene | |
removeObjectType(const std::string &id) | planning_scene::PlanningScene | |
saveGeometryToStream(std::ostream &out) const | planning_scene::PlanningScene | |
setActiveCollisionDetector(const collision_detection::CollisionDetectorAllocatorPtr &allocator, bool exclusive=false) | planning_scene::PlanningScene | |
setActiveCollisionDetector(const std::string &collision_detector_name) | planning_scene::PlanningScene | |
setAttachedBodyUpdateCallback(const robot_state::AttachedBodyCallback &callback) | planning_scene::PlanningScene | |
setCollisionObjectUpdateCallback(const collision_detection::World::ObserverCallbackFn &callback) | planning_scene::PlanningScene | |
setCurrentState(const moveit_msgs::RobotState &state) | planning_scene::PlanningScene | |
setCurrentState(const robot_state::RobotState &state) | planning_scene::PlanningScene | |
setMotionFeasibilityPredicate(const MotionFeasibilityFn &fn) | planning_scene::PlanningScene | [inline] |
setName(const std::string &name) | planning_scene::PlanningScene | [inline] |
setObjectColor(const std::string &id, const std_msgs::ColorRGBA &color) | planning_scene::PlanningScene | |
setObjectType(const std::string &id, const object_recognition_msgs::ObjectType &type) | planning_scene::PlanningScene | |
setPlanningSceneDiffMsg(const moveit_msgs::PlanningScene &scene) | planning_scene::PlanningScene | |
setPlanningSceneMsg(const moveit_msgs::PlanningScene &scene) | planning_scene::PlanningScene | |
setStateFeasibilityPredicate(const StateFeasibilityFn &fn) | planning_scene::PlanningScene | [inline] |
state_feasibility_ | planning_scene::PlanningScene | [private] |
usePlanningSceneMsg(const moveit_msgs::PlanningScene &scene) | planning_scene::PlanningScene | |
world_ | planning_scene::PlanningScene | [private] |
world_const_ | planning_scene::PlanningScene | [private] |
world_diff_ | planning_scene::PlanningScene | [private] |
~PlanningScene() | planning_scene::PlanningScene | |