planning_scene::PlanningScene Member List
This is the complete list of members for planning_scene::PlanningScene, including all inherited members.
acm_planning_scene::PlanningScene [private]
active_collision_planning_scene::PlanningScene [private]
addCollisionDetector(const collision_detection::CollisionDetectorAllocatorPtr &allocator)planning_scene::PlanningScene
allocateCollisionDetectors()planning_scene::PlanningScene [private]
allocateCollisionDetectors(CollisionDetector &detector)planning_scene::PlanningScene [private]
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res)planning_scene::PlanningScene
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) const planning_scene::PlanningScene [inline]
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate) const planning_scene::PlanningScene
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene [inline]
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res)planning_scene::PlanningScene
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) const planning_scene::PlanningScene [inline]
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene [inline]
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res)planning_scene::PlanningScene
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) const planning_scene::PlanningScene [inline]
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene [inline]
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene [inline]
clearDiffs()planning_scene::PlanningScene
clone(const PlanningSceneConstPtr &scene)planning_scene::PlanningScene [static]
collision_planning_scene::PlanningScene [private]
CollisionDetectorplanning_scene::PlanningScene [friend]
CollisionDetectorConstIterator typedefplanning_scene::PlanningScene [private]
CollisionDetectorConstPtr typedefplanning_scene::PlanningScene [private]
CollisionDetectorIterator typedefplanning_scene::PlanningScene [private]
CollisionDetectorPtr typedefplanning_scene::PlanningScene [private]
createRobotModel(const boost::shared_ptr< const urdf::ModelInterface > &urdf_model, const boost::shared_ptr< const srdf::Model > &srdf_model)planning_scene::PlanningScene [private, static]
current_state_attached_body_callback_planning_scene::PlanningScene [private]
current_world_object_update_callback_planning_scene::PlanningScene [private]
current_world_object_update_observer_handle_planning_scene::PlanningScene [private]
decoupleParent()planning_scene::PlanningScene
DEFAULT_SCENE_NAMEplanning_scene::PlanningScene [static]
diff() const planning_scene::PlanningScene
diff(const moveit_msgs::PlanningScene &msg) const planning_scene::PlanningScene
distanceToCollision(robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
distanceToCollision(const robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
distanceToCollision(robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene [inline]
distanceToCollision(const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene [inline]
distanceToCollisionUnpadded(robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
distanceToCollisionUnpadded(const robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
distanceToCollisionUnpadded(robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene [inline]
distanceToCollisionUnpadded(const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene [inline]
ftf_planning_scene::PlanningScene [private]
getActiveCollisionDetectorName() const planning_scene::PlanningScene [inline]
getAllowedCollisionMatrix() const planning_scene::PlanningScene [inline]
getAllowedCollisionMatrixNonConst()planning_scene::PlanningScene
getCollidingLinks(std::vector< std::string > &links)planning_scene::PlanningScene
getCollidingLinks(std::vector< std::string > &links) const planning_scene::PlanningScene [inline]
getCollidingLinks(std::vector< std::string > &links, robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
getCollidingLinks(std::vector< std::string > &links, const robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
getCollidingLinks(std::vector< std::string > &links, robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene [inline]
getCollidingLinks(std::vector< std::string > &links, const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts)planning_scene::PlanningScene
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts) const planning_scene::PlanningScene [inline]
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, const robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, robot_state::RobotState &kstate) const planning_scene::PlanningScene [inline]
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene [inline]
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, const robot_state::RobotState &kstate, const collision_detection::AllowedCollisionMatrix &acm) const planning_scene::PlanningScene
getCollisionDetectorNames(std::vector< std::string > &names) const planning_scene::PlanningScene
getCollisionRobot() const planning_scene::PlanningScene [inline]
getCollisionRobot(const std::string &collision_detector_name) const planning_scene::PlanningScene
getCollisionRobotNonConst()planning_scene::PlanningScene
getCollisionRobotUnpadded() const planning_scene::PlanningScene [inline]
getCollisionRobotUnpadded(const std::string &collision_detector_name) const planning_scene::PlanningScene
getCollisionWorld() const planning_scene::PlanningScene [inline]
getCollisionWorld(const std::string &collision_detector_name) const planning_scene::PlanningScene
getCostSources(const robot_trajectory::RobotTrajectory &trajectory, std::size_t max_costs, std::set< collision_detection::CostSource > &costs, double overlap_fraction=0.9) const planning_scene::PlanningScene
getCostSources(const robot_trajectory::RobotTrajectory &trajectory, std::size_t max_costs, const std::string &group_name, std::set< collision_detection::CostSource > &costs, double overlap_fraction=0.9) const planning_scene::PlanningScene
getCostSources(const robot_state::RobotState &state, std::size_t max_costs, std::set< collision_detection::CostSource > &costs) const planning_scene::PlanningScene
getCostSources(const robot_state::RobotState &state, std::size_t max_costs, const std::string &group_name, std::set< collision_detection::CostSource > &costs) const planning_scene::PlanningScene
getCurrentState() const planning_scene::PlanningScene [inline]
getCurrentStateNonConst()planning_scene::PlanningScene
getCurrentStateUpdated(const moveit_msgs::RobotState &update) const planning_scene::PlanningScene
getFrameTransform(const std::string &id) const planning_scene::PlanningScene
getFrameTransform(const std::string &id)planning_scene::PlanningScene
getFrameTransform(robot_state::RobotState &state, const std::string &id) const planning_scene::PlanningScene [inline]
getFrameTransform(const robot_state::RobotState &state, const std::string &id) const planning_scene::PlanningScene
getKnownObjectColors(ObjectColorMap &kc) const planning_scene::PlanningScene
getKnownObjectTypes(ObjectTypeMap &kc) const planning_scene::PlanningScene
getMotionFeasibilityPredicate() const planning_scene::PlanningScene [inline]
getName() const planning_scene::PlanningScene [inline]
getObjectColor(const std::string &id) const planning_scene::PlanningScene
getObjectType(const std::string &id) const planning_scene::PlanningScene
getParent() const planning_scene::PlanningScene [inline]
getPlanningFrame() const planning_scene::PlanningScene [inline]
getPlanningSceneDiffMsg(moveit_msgs::PlanningScene &scene) const planning_scene::PlanningScene
getPlanningSceneMsg(moveit_msgs::PlanningScene &scene) const planning_scene::PlanningScene
getPlanningSceneMsg(moveit_msgs::PlanningScene &scene, const moveit_msgs::PlanningSceneComponents &comp) const planning_scene::PlanningScene
getPlanningSceneMsgCollisionObject(moveit_msgs::PlanningScene &scene, const std::string &ns) const planning_scene::PlanningScene [private]
getPlanningSceneMsgCollisionObjects(moveit_msgs::PlanningScene &scene) const planning_scene::PlanningScene [private]
getPlanningSceneMsgObjectColors(moveit_msgs::PlanningScene &scene_msg) const planning_scene::PlanningScene [private]
getPlanningSceneMsgOctomap(moveit_msgs::PlanningScene &scene) const planning_scene::PlanningScene [private]
getRobotModel() const planning_scene::PlanningScene [inline]
getStateFeasibilityPredicate() const planning_scene::PlanningScene [inline]
getTransforms() const planning_scene::PlanningScene [inline]
getTransforms()planning_scene::PlanningScene
getTransformsNonConst()planning_scene::PlanningScene
getWorld() const planning_scene::PlanningScene [inline]
getWorldNonConst()planning_scene::PlanningScene [inline]
hasObjectColor(const std::string &id) const planning_scene::PlanningScene
hasObjectType(const std::string &id) const planning_scene::PlanningScene
initialize()planning_scene::PlanningScene [private]
isEmpty(const moveit_msgs::PlanningScene &msg)planning_scene::PlanningScene [static]
isEmpty(const moveit_msgs::PlanningSceneWorld &msg)planning_scene::PlanningScene [static]
isEmpty(const moveit_msgs::RobotState &msg)planning_scene::PlanningScene [static]
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const planning_scene::PlanningScene
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const planning_scene::PlanningScene
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const moveit_msgs::Constraints &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const planning_scene::PlanningScene
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::vector< moveit_msgs::Constraints > &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const planning_scene::PlanningScene
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::vector< moveit_msgs::Constraints > &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const planning_scene::PlanningScene
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const moveit_msgs::Constraints &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const planning_scene::PlanningScene
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const planning_scene::PlanningScene
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=NULL) const planning_scene::PlanningScene
isStateColliding(const std::string &group="", bool verbose=false)planning_scene::PlanningScene
isStateColliding(const std::string &group="", bool verbose=false) const planning_scene::PlanningScene [inline]
isStateColliding(robot_state::RobotState &state, const std::string &group="", bool verbose=false) const planning_scene::PlanningScene [inline]
isStateColliding(const robot_state::RobotState &state, const std::string &group="", bool verbose=false) const planning_scene::PlanningScene
isStateColliding(const moveit_msgs::RobotState &state, const std::string &group="", bool verbose=false) const planning_scene::PlanningScene
isStateConstrained(const moveit_msgs::RobotState &state, const moveit_msgs::Constraints &constr, bool verbose=false) const planning_scene::PlanningScene
isStateConstrained(const robot_state::RobotState &state, const moveit_msgs::Constraints &constr, bool verbose=false) const planning_scene::PlanningScene
isStateConstrained(const moveit_msgs::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, bool verbose=false) const planning_scene::PlanningScene
isStateConstrained(const robot_state::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, bool verbose=false) const planning_scene::PlanningScene
isStateFeasible(const moveit_msgs::RobotState &state, bool verbose=false) const planning_scene::PlanningScene
isStateFeasible(const robot_state::RobotState &state, bool verbose=false) const planning_scene::PlanningScene
isStateValid(const moveit_msgs::RobotState &state, const std::string &group="", bool verbose=false) const planning_scene::PlanningScene
isStateValid(const robot_state::RobotState &state, const std::string &group="", bool verbose=false) const planning_scene::PlanningScene
isStateValid(const moveit_msgs::RobotState &state, const moveit_msgs::Constraints &constr, const std::string &group="", bool verbose=false) const planning_scene::PlanningScene
isStateValid(const robot_state::RobotState &state, const moveit_msgs::Constraints &constr, const std::string &group="", bool verbose=false) const planning_scene::PlanningScene
isStateValid(const robot_state::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, const std::string &group="", bool verbose=false) const planning_scene::PlanningScene
kmodel_planning_scene::PlanningScene [private]
knowsFrameTransform(const std::string &id) const planning_scene::PlanningScene
knowsFrameTransform(const robot_state::RobotState &state, const std::string &id) const planning_scene::PlanningScene
kstate_planning_scene::PlanningScene [private]
loadGeometryFromStream(std::istream &in)planning_scene::PlanningScene
motion_feasibility_planning_scene::PlanningScene [private]
name_planning_scene::PlanningScene [private]
object_colors_planning_scene::PlanningScene [private]
object_types_planning_scene::PlanningScene [private]
OCTOMAP_NSplanning_scene::PlanningScene [static]
parent_planning_scene::PlanningScene [private]
PlanningScene(const robot_model::RobotModelConstPtr &robot_model, collision_detection::WorldPtr world=collision_detection::WorldPtr(new collision_detection::World()))planning_scene::PlanningScene
PlanningScene(const boost::shared_ptr< const urdf::ModelInterface > &urdf_model, const boost::shared_ptr< const srdf::Model > &srdf_model, collision_detection::WorldPtr world=collision_detection::WorldPtr(new collision_detection::World()))planning_scene::PlanningScene
PlanningScene(const PlanningSceneConstPtr &parent)planning_scene::PlanningScene [private]
printKnownObjects(std::ostream &out) const planning_scene::PlanningScene
processAttachedCollisionObjectMsg(const moveit_msgs::AttachedCollisionObject &object)planning_scene::PlanningScene
processCollisionObjectMsg(const moveit_msgs::CollisionObject &object)planning_scene::PlanningScene
processOctomapMsg(const octomap_msgs::OctomapWithPose &map)planning_scene::PlanningScene
processOctomapMsg(const octomap_msgs::Octomap &map)planning_scene::PlanningScene
processOctomapPtr(const boost::shared_ptr< const octomap::OcTree > &octree, const Eigen::Affine3d &t)planning_scene::PlanningScene
processPlanningSceneWorldMsg(const moveit_msgs::PlanningSceneWorld &world)planning_scene::PlanningScene
propogateRobotPadding()planning_scene::PlanningScene
pushDiffs(const PlanningScenePtr &scene)planning_scene::PlanningScene
removeObjectColor(const std::string &id)planning_scene::PlanningScene
removeObjectType(const std::string &id)planning_scene::PlanningScene
saveGeometryToStream(std::ostream &out) const planning_scene::PlanningScene
setActiveCollisionDetector(const collision_detection::CollisionDetectorAllocatorPtr &allocator, bool exclusive=false)planning_scene::PlanningScene
setActiveCollisionDetector(const std::string &collision_detector_name)planning_scene::PlanningScene
setAttachedBodyUpdateCallback(const robot_state::AttachedBodyCallback &callback)planning_scene::PlanningScene
setCollisionObjectUpdateCallback(const collision_detection::World::ObserverCallbackFn &callback)planning_scene::PlanningScene
setCurrentState(const moveit_msgs::RobotState &state)planning_scene::PlanningScene
setCurrentState(const robot_state::RobotState &state)planning_scene::PlanningScene
setMotionFeasibilityPredicate(const MotionFeasibilityFn &fn)planning_scene::PlanningScene [inline]
setName(const std::string &name)planning_scene::PlanningScene [inline]
setObjectColor(const std::string &id, const std_msgs::ColorRGBA &color)planning_scene::PlanningScene
setObjectType(const std::string &id, const object_recognition_msgs::ObjectType &type)planning_scene::PlanningScene
setPlanningSceneDiffMsg(const moveit_msgs::PlanningScene &scene)planning_scene::PlanningScene
setPlanningSceneMsg(const moveit_msgs::PlanningScene &scene)planning_scene::PlanningScene
setStateFeasibilityPredicate(const StateFeasibilityFn &fn)planning_scene::PlanningScene [inline]
state_feasibility_planning_scene::PlanningScene [private]
usePlanningSceneMsg(const moveit_msgs::PlanningScene &scene)planning_scene::PlanningScene
world_planning_scene::PlanningScene [private]
world_const_planning_scene::PlanningScene [private]
world_diff_planning_scene::PlanningScene [private]
~PlanningScene()planning_scene::PlanningScene


moveit_core
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley
autogenerated on Thu Aug 27 2015 13:58:54