00001 // -*- mode: c++; -*- 00002 /********************************************************************* 00003 * Software License Agreement (BSD License) 00004 * 00005 * Copyright (c) 2014, JSK Lab 00006 * All rights reserved. 00007 * 00008 * Redistribution and use in source and binary forms, with or without 00009 * modification, are permitted provided that the following conditions 00010 * are met: 00011 * 00012 * * Redistributions of source code must retain the above copyright 00013 * notice, this list of conditions and the following disclaimer. 00014 * * Redistributions in binary form must reproduce the above 00015 * copyright notice, this list of conditions and the following 00016 * disclaimer in the documentation and/o2r other materials provided 00017 * with the distribution. 00018 * * Neither the name of the JSK Lab nor the names of its 00019 * contributors may be used to endorse or promote products derived 00020 * from this software without specific prior written permission. 00021 * 00022 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00023 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00024 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00025 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00026 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00027 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00028 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00029 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00030 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00031 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00032 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00033 * POSSIBILITY OF SUCH DAMAGE. 00034 *********************************************************************/ 00035 00036 #ifndef JSK_RVIZ_PLUGIN_TARGET_VISUALIZER_DISPLAY_H_ 00037 #define JSK_RVIZ_PLUGIN_TARGET_VISUALIZER_DISPLAY_H_ 00038 00039 00040 #include <rviz/display.h> 00041 #include <rviz/message_filter_display.h> 00042 #include <rviz/properties/float_property.h> 00043 #include <rviz/properties/color_property.h> 00044 #include <rviz/properties/string_property.h> 00045 #include <rviz/properties/editable_enum_property.h> 00046 #include <rviz/properties/tf_frame_property.h> 00047 #include <rviz/properties/ros_topic_property.h> 00048 #include <rviz/properties/enum_property.h> 00049 #include <diagnostic_msgs/DiagnosticArray.h> 00050 #include <rviz/ogre_helpers/billboard_line.h> 00051 #include <rviz/display_context.h> 00052 #include <rviz/frame_manager.h> 00053 #include <OGRE/OgreSceneNode.h> 00054 #include <OGRE/OgreSceneManager.h> 00055 #include <rviz/ogre_helpers/movable_text.h> 00056 #include <geometry_msgs/PoseStamped.h> 00057 00058 #include "facing_visualizer.h" 00059 00060 namespace jsk_rviz_plugins 00061 { 00062 class TargetVisualizerDisplay: 00063 public rviz::MessageFilterDisplay<geometry_msgs::PoseStamped> 00064 { 00065 Q_OBJECT 00066 public: 00067 TargetVisualizerDisplay(); 00068 virtual ~TargetVisualizerDisplay(); 00069 enum ShapeType 00070 { 00071 SimpleCircle, 00072 GISCircle 00073 }; 00074 00075 protected: 00076 virtual void onInitialize(); 00077 virtual void reset(); 00078 virtual void onEnable(); 00079 void processMessage(const geometry_msgs::PoseStamped::ConstPtr& msg); 00080 void update(float wall_dt, float ros_dt); 00081 rviz::StringProperty* target_name_property_; 00082 rviz::FloatProperty* alpha_property_; 00083 rviz::ColorProperty* color_property_; 00084 rviz::FloatProperty* radius_property_; 00085 rviz::EnumProperty* shape_type_property_; 00086 FacingObject::Ptr visualizer_; 00087 00088 boost::mutex mutex_; 00089 std::string target_name_; 00090 double alpha_; 00091 QColor color_; 00092 double radius_; 00093 bool message_recieved_; 00094 ShapeType current_type_; 00095 private Q_SLOTS: 00096 void updateTargetName(); 00097 void updateAlpha(); 00098 void updateColor(); 00099 void updateRadius(); 00100 void updateShapeType(); 00101 private: 00102 00103 }; 00104 } 00105 00106 #endif