, including all inherited members.
inverse() const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
inverse() const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
operator*(const Pose3D< Float_ > &pose) const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
operator*(const Pose3D< Float_ > &pose) const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
operator*=(const Pose3D< Float_ > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
operator*=(const Pose3D< Float_ > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
operator<<(OutputStream &ostream, const Pose3D< Float_ > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [friend] |
operator<<(OutputStream &ostream, const Pose3D< Float_ > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [friend] |
operator=(const Pose2D< Float, Storage_ > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
operator=(const Pose3D< Float > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
operator=(const Pose2D< Float, Storage_ > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
operator=(const Pose3D< Float > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D() | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D(const ecl::linear_algebra::MatrixBase< Rot > &rotation, const ecl::linear_algebra::MatrixBase< Trans > &translation) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D(const Pose2D< Float, Storage_ > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D(const ecl::linear_algebra::AngleAxis< Float > &angle_axis, const ecl::linear_algebra::MatrixBase< Trans > &translation) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D(const ecl::linear_algebra::Quaternion< Float > &quaternion, const ecl::linear_algebra::MatrixBase< Trans > &translation) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D(const Pose3D< Float > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D() | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D(const ecl::linear_algebra::EigenBase< Rot > &rotation, const ecl::linear_algebra::EigenBase< Trans > &translation) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D(const Pose2D< Float, Storage_ > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D(const ecl::linear_algebra::AngleAxis< Float > &angle_axis, const ecl::linear_algebra::MatrixBase< Trans > &translation) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D(const ecl::linear_algebra::Quaternion< Float > &quaternion, const ecl::linear_algebra::MatrixBase< Trans > &translation) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Pose3D(const Pose3D< Float > &pose) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
relative(const Pose3D< Float_ > &pose) const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
relative(const Pose3D< Float_ > &pose) const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
rot | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [private] |
rotation(const RotationMatrix &rotation) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
rotation() | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
rotation() const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
rotation(const RotationMatrix &rotation) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
rotation() | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
rotation() const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
RotationMatrix typedef | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | |
RotationMatrix typedef | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | |
rotationMatrix() const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
rotationMatrix() const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
Scalar | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | |
trans | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [private] |
Translation typedef | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | |
Translation typedef | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | |
translation(const ecl::linear_algebra::MatrixBase< Trans > &translation) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
translation() | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
translation() const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
translation(const ecl::linear_algebra::MatrixBase< Trans > &translation) | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
translation() | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
translation() const | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline] |
~Pose3D() | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline, virtual] |
~Pose3D() | ecl::Pose3D< Float, enable_if< is_float< Float > >::type > | [inline, virtual] |