| inverse() const | NewPose2D | [inline] |
| NewPose2D() | NewPose2D | [inline] |
| NewPose2D(const double &x, const double &y, const double &theta) | NewPose2D | [inline] |
| operator*(const NewPose2D &pose) const | NewPose2D | [inline] |
| print() | NewPose2D | [inline] |
| rotation | NewPose2D | |
| translation | NewPose2D |