.. _program_listing_file__tmp_ws_src_rviz_rviz_default_plugins_include_rviz_default_plugins_view_controllers_fps_fps_view_controller.hpp: Program Listing for File fps_view_controller.hpp ================================================ |exhale_lsh| :ref:`Return to documentation for file ` (``/tmp/ws/src/rviz/rviz_default_plugins/include/rviz_default_plugins/view_controllers/fps/fps_view_controller.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp /* * Copyright (c) 2012, Willow Garage, Inc. * Copyright (c) 2018, Bosch Software Innovations GmbH. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the Willow Garage, Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef RVIZ_DEFAULT_PLUGINS__VIEW_CONTROLLERS__FPS__FPS_VIEW_CONTROLLER_HPP_ #define RVIZ_DEFAULT_PLUGINS__VIEW_CONTROLLERS__FPS__FPS_VIEW_CONTROLLER_HPP_ #ifdef __clang__ # pragma clang diagnostic push # pragma clang diagnostic ignored "-Wkeyword-macro" #endif #include #include #ifdef __clang__ # pragma clang diagnostic pop #endif #include "rviz_common/frame_position_tracking_view_controller.hpp" #include "rviz_default_plugins/visibility_control.hpp" namespace rviz_common { namespace properties { class FloatProperty; class Shape; class VectorProperty; } // namespace properties } // namespace rviz_common namespace rviz_default_plugins { namespace view_controllers { class RVIZ_DEFAULT_PLUGINS_PUBLIC FPSViewController : public rviz_common::FramePositionTrackingViewController { public: FPSViewController(); ~FPSViewController() override; void onInitialize() override; void yaw(float angle); void pitch(float angle); void move(float x, float y, float z); // NOLINT (this is not std::move) void handleMouseEvent(rviz_common::ViewportMouseEvent & evt) override; void lookAt(const Ogre::Vector3 & point) override; void reset() override; void mimic(rviz_common::ViewController * source_view) override; void update(float dt, float ros_dt) override; protected: void onTargetFrameChanged( const Ogre::Vector3 & old_reference_position, const Ogre::Quaternion & old_reference_orientation) override; void setPropertiesFromCamera(Ogre::Camera * source_camera); void updateCamera(); void setCursorStatus(rviz_common::ViewportMouseEvent & event); bool extractMouseMoveDifference( const rviz_common::ViewportMouseEvent & event, int32_t & diff_x, int32_t & diff_y) const; void moveCamera(rviz_common::ViewportMouseEvent & event, int32_t diff_x, int32_t diff_y); bool handleMouseWheelMovement(const rviz_common::ViewportMouseEvent & event); void handleQuaternionOrientationAmbiguity( const Ogre::Quaternion & quaternion, float & yaw, float & pitch) const; Ogre::Quaternion getOrientation(); rviz_common::properties::FloatProperty * yaw_property_; rviz_common::properties::FloatProperty * pitch_property_; rviz_common::properties::VectorProperty * position_property_; }; } // namespace view_controllers } // namespace rviz_default_plugins #endif // RVIZ_DEFAULT_PLUGINS__VIEW_CONTROLLERS__FPS__FPS_VIEW_CONTROLLER_HPP_