MaterialColor
This is a ROS message definition.
Source
# Entities that match to apply material color: constant definition
uint8 FIRST = 0
uint8 ALL = 1
std_msgs/Header header # Optional header data
ros_gz_interfaces/Entity entity # Entity to change material color
std_msgs/ColorRGBA ambient # Ambient color
std_msgs/ColorRGBA diffuse # Diffuse color
std_msgs/ColorRGBA specular # Specular color
std_msgs/ColorRGBA emissive # Emissive color
float64 shininess # Specular exponent
uint8 entity_match # Entities that match to apply material color