Class TileSetLayer
Defined in File tile_set_layer.h
Class Documentation
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class TileSetLayer
Public Functions
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TileSetLayer(const swri_transform_util::GeoReference &geo, const std::string &path, int tileSize, int layer)
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~TileSetLayer() = default
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bool Load()
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bool Load(const std::string extension)
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void GetTileIndex(const tf2::Vector3 &position, int &row, int &column) const
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void GetTileIndex(double x, double y, int &row, int &column) const
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void GetTileRange(const tf2::Vector3 &top_left, const tf2::Vector3 &bottom_right, int &startRow, int &startColumn, int &endRow, int &endColumn) const
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inline int RowCount()
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inline int ColumnCount()
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TileSetLayer(const swri_transform_util::GeoReference &geo, const std::string &path, int tileSize, int layer)