.. _program_listing_file_include_moveit_setup_controllers_controllers.hpp: Program Listing for File controllers.hpp ======================================== |exhale_lsh| :ref:`Return to documentation for file ` (``include/moveit_setup_controllers/controllers.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp /********************************************************************* * Software License Agreement (BSD License) * * Copyright (c) 2021, PickNik Robotics * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of PickNik Robotics nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. *********************************************************************/ /* Author: David V. Lu!! */ #pragma once #include #include #include namespace moveit_setup { namespace controllers { class AdditionalControllerField { public: AdditionalControllerField(const std::string& display_name, const std::string& parameter_name) : display_name_(display_name), parameter_name_(parameter_name) { } AdditionalControllerField() = default; AdditionalControllerField(const AdditionalControllerField&) = default; AdditionalControllerField(AdditionalControllerField&&) = default; AdditionalControllerField& operator=(const AdditionalControllerField&) = default; AdditionalControllerField& operator=(AdditionalControllerField&&) = default; virtual ~AdditionalControllerField() = default; virtual std::string getDefaultValue(const std::string& /*controller_type*/) const { return ""; } std::string display_name_; std::string parameter_name_; }; using FieldPointers = std::vector>; class Controllers : public SetupStep { public: virtual std::string getInstructions() const = 0; virtual std::string getButtonText() const = 0; virtual std::vector getAvailableTypes() const = 0; virtual std::string getDefaultType() const = 0; virtual FieldPointers getAdditionalControllerFields() const { return FieldPointers(); } bool isReady() const override { return !srdf_config_->getGroups().empty(); } const std::vector& getJointNames() const { return srdf_config_->getRobotModel()->getJointModelNames(); } std::vector getGroupNames() const { return srdf_config_->getGroupNames(); } std::string getChildOfJoint(const std::string& joint_name) const { return srdf_config_->getChildOfJoint(joint_name); } std::vector& getControllers() const { return controllers_config_->getControllers(); } bool addController(const ControllerInfo& new_controller) { return controllers_config_->addController(new_controller); } ControllerInfo* findControllerByName(const std::string& controller_name) { return controllers_config_->findControllerByName(controller_name); } bool deleteController(const std::string& controller_name) { return controllers_config_->deleteController(controller_name); } bool addDefaultControllers(); std::vector getJointsFromGroups(const std::vector& group_names) const; protected: std::shared_ptr srdf_config_; std::shared_ptr controllers_config_; }; } // namespace controllers } // namespace moveit_setup