.. _program_listing_file__tmp_ws_src_hpp-fcl_include_hpp_fcl_broadphase_broadphase_spatialhash.h: Program Listing for File broadphase_spatialhash.h ================================================= |exhale_lsh| :ref:`Return to documentation for file ` (``/tmp/ws/src/hpp-fcl/include/hpp/fcl/broadphase/broadphase_spatialhash.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp /* * Software License Agreement (BSD License) * * Copyright (c) 2011-2014, Willow Garage, Inc. * Copyright (c) 2014-2016, Open Source Robotics Foundation * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of Open Source Robotics Foundation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef HPP_FCL_BROADPHASE_BROADPAHSESPATIALHASH_H #define HPP_FCL_BROADPHASE_BROADPAHSESPATIALHASH_H #include #include #include "hpp/fcl/BV/AABB.h" #include "hpp/fcl/broadphase/broadphase_collision_manager.h" #include "hpp/fcl/broadphase/detail/simple_hash_table.h" #include "hpp/fcl/broadphase/detail/sparse_hash_table.h" #include "hpp/fcl/broadphase/detail/spatial_hash.h" namespace hpp { namespace fcl { template > class SpatialHashingCollisionManager : public BroadPhaseCollisionManager { public: typedef BroadPhaseCollisionManager Base; using Base::getObjects; SpatialHashingCollisionManager(FCL_REAL cell_size, const Vec3f& scene_min, const Vec3f& scene_max, unsigned int default_table_size = 1000); ~SpatialHashingCollisionManager(); void registerObject(CollisionObject* obj); void unregisterObject(CollisionObject* obj); void setup(); virtual void update(); void update(CollisionObject* updated_obj); void update(const std::vector& updated_objs); void clear(); void getObjects(std::vector& objs) const; void collide(CollisionObject* obj, CollisionCallBackBase* callback) const; void distance(CollisionObject* obj, DistanceCallBackBase* callback) const; void collide(CollisionCallBackBase* callback) const; void distance(DistanceCallBackBase* callback) const; void collide(BroadPhaseCollisionManager* other_manager, CollisionCallBackBase* callback) const; void distance(BroadPhaseCollisionManager* other_manager, DistanceCallBackBase* callback) const; bool empty() const; size_t size() const; static void computeBound(std::vector& objs, Vec3f& l, Vec3f& u); protected: bool collide_(CollisionObject* obj, CollisionCallBackBase* callback) const; bool distance_(CollisionObject* obj, DistanceCallBackBase* callback, FCL_REAL& min_dist) const; std::list objs; std::list objs_partially_penetrating_scene_limit; std::list objs_outside_scene_limit; AABB scene_limit; std::map obj_aabb_map; HashTable* hash_table; private: enum ObjectStatus { Inside, PartiallyPenetrating, Outside }; template bool distanceObjectToObjects(CollisionObject* obj, const Container& objs, DistanceCallBackBase* callback, FCL_REAL& min_dist) const; }; } // namespace fcl } // namespace hpp #include "hpp/fcl/broadphase/broadphase_spatialhash-inl.h" #endif