.. _program_listing_file__tmp_ws_src_hpp-fcl_include_hpp_fcl_BV_kIOS.h: Program Listing for File kIOS.h =============================== |exhale_lsh| :ref:`Return to documentation for file ` (``/tmp/ws/src/hpp-fcl/include/hpp/fcl/BV/kIOS.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp /* * Software License Agreement (BSD License) * * Copyright (c) 2011-2014, Willow Garage, Inc. * Copyright (c) 2014-2015, Open Source Robotics Foundation * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of Open Source Robotics Foundation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef HPP_FCL_KIOS_H #define HPP_FCL_KIOS_H #include namespace hpp { namespace fcl { struct CollisionRequest; class HPP_FCL_DLLAPI kIOS { struct HPP_FCL_DLLAPI kIOS_Sphere { Vec3f o; FCL_REAL r; bool operator==(const kIOS_Sphere& other) const { return o == other.o && r == other.r; } bool operator!=(const kIOS_Sphere& other) const { return !(*this == other); } }; static kIOS_Sphere encloseSphere(const kIOS_Sphere& s0, const kIOS_Sphere& s1) { Vec3f d = s1.o - s0.o; FCL_REAL dist2 = d.squaredNorm(); FCL_REAL diff_r = s1.r - s0.r; if (diff_r * diff_r >= dist2) { if (s1.r > s0.r) return s1; else return s0; } else { float dist = (float)std::sqrt(dist2); kIOS_Sphere s; s.r = dist + s0.r + s1.r; if (dist > 0) s.o = s0.o + d * ((s.r - s0.r) / dist); else s.o = s0.o; return s; } } public: bool operator==(const kIOS& other) const { bool res = obb == other.obb && num_spheres == other.num_spheres; if (!res) return false; for (size_t k = 0; k < num_spheres; ++k) { if (spheres[k] != other.spheres[k]) return false; } return true; } bool operator!=(const kIOS& other) const { return !(*this == other); } kIOS_Sphere spheres[5]; unsigned int num_spheres; OBB obb; bool contain(const Vec3f& p) const; bool overlap(const kIOS& other) const; bool overlap(const kIOS& other, const CollisionRequest&, FCL_REAL& sqrDistLowerBound) const; FCL_REAL distance(const kIOS& other, Vec3f* P = NULL, Vec3f* Q = NULL) const; kIOS& operator+=(const Vec3f& p); kIOS& operator+=(const kIOS& other) { *this = *this + other; return *this; } kIOS operator+(const kIOS& other) const; FCL_REAL size() const; const Vec3f& center() const { return spheres[0].o; } FCL_REAL width() const; FCL_REAL height() const; FCL_REAL depth() const; FCL_REAL volume() const; }; HPP_FCL_DLLAPI kIOS translate(const kIOS& bv, const Vec3f& t); HPP_FCL_DLLAPI bool overlap(const Matrix3f& R0, const Vec3f& T0, const kIOS& b1, const kIOS& b2); HPP_FCL_DLLAPI bool overlap(const Matrix3f& R0, const Vec3f& T0, const kIOS& b1, const kIOS& b2, const CollisionRequest& request, FCL_REAL& sqrDistLowerBound); HPP_FCL_DLLAPI FCL_REAL distance(const Matrix3f& R0, const Vec3f& T0, const kIOS& b1, const kIOS& b2, Vec3f* P = NULL, Vec3f* Q = NULL); } // namespace fcl } // namespace hpp #endif