KinectDisplay.h
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00001 #ifndef KINECT_DISPLAY_
00002 #define KINECT_DISPLAY_
00003 
00004 #include <XnCppWrapper.h>
00005 
00006 void kinect_display_drawDepthMapGL(const xn::DepthMetaData& dmd,
00007                                    const xn::SceneMetaData& smd);
00008                                    
00009 void kinect_display_drawSkeletonGL(xn::UserGenerator& userGenerator,
00010                                    xn::DepthGenerator& depthGenerator);
00011                                    
00012 #endif


skeleton_markers
Author(s): Patrick Goebel
autogenerated on Mon Oct 6 2014 07:41:01