grid_display.cpp
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00001 /*
00002  * Copyright (c) 2008, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include <stdint.h>
00031 
00032 #include <boost/bind.hpp>
00033 
00034 #include <OGRE/OgreSceneNode.h>
00035 #include <OGRE/OgreSceneManager.h>
00036 
00037 #include "rviz/display_context.h"
00038 #include "rviz/frame_manager.h"
00039 #include "rviz/ogre_helpers/grid.h"
00040 #include "rviz/properties/parse_color.h"
00041 #include "rviz/properties/property.h"
00042 #include "rviz/selection/selection_manager.h"
00043 
00044 #include "grid_display.h"
00045 
00046 namespace rviz
00047 {
00048 
00049 GridDisplay::GridDisplay()
00050 : Display()
00051 {
00052   frame_property_ = new TfFrameProperty( "Reference Frame", TfFrameProperty::FIXED_FRAME_STRING,
00053                                          "The TF frame this grid will use for its origin.",
00054                                          this, 0, true );
00055 
00056   cell_count_property_ = new IntProperty( "Plane Cell Count", 10,
00057                                           "The number of cells to draw in the plane of the grid.",
00058                                           this, SLOT( updateCellCount() ));
00059   cell_count_property_->setMin( 1 );
00060 
00061   height_property_ = new IntProperty( "Normal Cell Count", 0,
00062                                       "The number of cells to draw along the normal vector of the grid. "
00063                                       " Setting to anything but 0 makes the grid 3D.",
00064                                       this, SLOT( updateHeight() ));
00065   height_property_->setMin( 0 );
00066 
00067   cell_size_property_ = new FloatProperty( "Cell Size", 1.0f,
00068                                            "The length, in meters, of the side of each cell.",
00069                                            this, SLOT( updateCellSize() ));
00070   cell_size_property_->setMin( 0.0001 );
00071 
00072   style_property_ = new EnumProperty( "Line Style", "Lines",
00073                                       "The rendering operation to use to draw the grid lines.",
00074                                       this, SLOT( updateStyle() ));
00075   style_property_->addOption( "Lines", Grid::Lines );
00076   style_property_->addOption( "Billboards", Grid::Billboards );
00077 
00078   line_width_property_ = new FloatProperty( "Line Width", 0.03,
00079                                             "The width, in meters, of each grid line.",
00080                                             style_property_, SLOT( updateLineWidth() ), this );
00081   line_width_property_->setMin( 0.001 );
00082   line_width_property_->hide();
00083 
00084   color_property_ = new ColorProperty( "Color", Qt::gray,
00085                                        "The color of the grid lines.",
00086                                        this, SLOT( updateColor() ));
00087   alpha_property_ = new FloatProperty( "Alpha", 0.5f,
00088                                        "The amount of transparency to apply to the grid lines.",
00089                                        this, SLOT( updateColor() ));
00090   alpha_property_->setMin( 0.0f );
00091   alpha_property_->setMax( 1.0f );
00092 
00093   plane_property_ = new EnumProperty( "Plane", "XY",
00094                                       "The plane to draw the grid along.",
00095                                       this, SLOT( updatePlane() ));
00096   plane_property_->addOption( "XY", XY );
00097   plane_property_->addOption( "XZ", XZ );
00098   plane_property_->addOption( "YZ", YZ );
00099 
00100   offset_property_ = new VectorProperty( "Offset", Ogre::Vector3::ZERO,
00101                                          "Allows you to offset the grid from the origin of the reference frame.  In meters.",
00102                                          this, SLOT( updateOffset() ));
00103 }
00104 
00105 GridDisplay::~GridDisplay()
00106 {
00107   delete grid_;
00108 }
00109 
00110 void GridDisplay::onInitialize()
00111 {
00112   QColor color = color_property_->getColor();
00113   color.setAlphaF( alpha_property_->getFloat() );
00114 
00115   frame_property_->setFrameManager( context_->getFrameManager() );
00116   grid_ = new Grid( scene_manager_, scene_node_,
00117                     (Grid::Style) style_property_->getOptionInt(),
00118                     cell_count_property_->getInt(),
00119                     cell_size_property_->getFloat(),
00120                     line_width_property_->getFloat(),
00121                     qtToOgre( color ));
00122 
00123   grid_->getSceneNode()->setVisible( false );
00124   updatePlane();
00125 }
00126 
00127 void GridDisplay::update(float dt, float ros_dt)
00128 {
00129   QString qframe = frame_property_->getFrame();
00130   std::string frame = qframe.toStdString();
00131 
00132   Ogre::Vector3 position;
00133   Ogre::Quaternion orientation;
00134   if( context_->getFrameManager()->getTransform( frame, ros::Time(), position, orientation ))
00135   {
00136     scene_node_->setPosition( position );
00137     scene_node_->setOrientation( orientation );
00138     setStatus( StatusProperty::Ok, "Transform", "Transform OK" );
00139   }
00140   else
00141   {
00142     std::string error;
00143     if( context_->getFrameManager()->transformHasProblems( frame, ros::Time(), error ))
00144     {
00145       setStatus( StatusProperty::Error, "Transform", QString::fromStdString( error ));
00146     }
00147     else
00148     {
00149       setStatus( StatusProperty::Error, "Transform",
00150                  "Could not transform from [" + qframe + "] to [" + fixed_frame_ + "]" );
00151     }
00152   }
00153 }
00154 
00155 void GridDisplay::updateColor()
00156 {
00157   QColor color = color_property_->getColor();
00158   color.setAlphaF( alpha_property_->getFloat() );
00159   grid_->setColor( qtToOgre( color ));
00160   context_->queueRender();
00161 }
00162 
00163 void GridDisplay::updateCellSize()
00164 {
00165   grid_->setCellLength( cell_size_property_->getFloat() );
00166   context_->queueRender();
00167 }
00168 
00169 void GridDisplay::updateCellCount()
00170 {
00171   grid_->setCellCount( cell_count_property_->getInt() );
00172   context_->queueRender();
00173 }
00174 
00175 void GridDisplay::updateLineWidth()
00176 {
00177   grid_->setLineWidth( line_width_property_->getFloat() );
00178   context_->queueRender();
00179 }
00180 
00181 void GridDisplay::updateHeight()
00182 {
00183   grid_->setHeight( height_property_->getInt() );
00184   context_->queueRender();
00185 }
00186 
00187 void GridDisplay::updateStyle()
00188 {
00189   Grid::Style style = (Grid::Style) style_property_->getOptionInt();
00190   grid_->setStyle( style );
00191 
00192   switch( style )
00193   {
00194   case Grid::Billboards:
00195     line_width_property_->show();
00196     break;
00197   case Grid::Lines:
00198   default:
00199     line_width_property_->hide();
00200     break;
00201   }
00202   context_->queueRender();
00203 }
00204 
00205 void GridDisplay::updateOffset()
00206 {
00207   grid_->getSceneNode()->setPosition( offset_property_->getVector() );
00208   context_->queueRender();
00209 }
00210 
00211 void GridDisplay::updatePlane()
00212 {
00213   Ogre::Quaternion orient;
00214   switch( (Plane) plane_property_->getOptionInt() )
00215   {
00216   case XZ:
00217     orient = Ogre::Quaternion( 1, 0, 0, 0 );
00218     break;
00219   case YZ:
00220     orient = Ogre::Quaternion( Ogre::Vector3( 0, -1, 0 ), Ogre::Vector3( 0, 0, 1 ), Ogre::Vector3( 1, 0, 0 ));
00221     break;
00222   case XY:
00223   default:
00224     orient = Ogre::Quaternion( Ogre::Vector3( 1, 0, 0 ), Ogre::Vector3( 0, 0, -1 ), Ogre::Vector3( 0, 1, 0 ));
00225     break;
00226   }
00227   grid_->getSceneNode()->setOrientation( orient );
00228 
00229   context_->queueRender();
00230 }
00231 
00232 } // namespace rviz
00233 
00234 #include <pluginlib/class_list_macros.h>
00235 PLUGINLIB_EXPORT_CLASS( rviz::GridDisplay, rviz::Display )


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust
autogenerated on Mon Oct 6 2014 07:26:35