#include <OGRE/OgreViewport.h>
#include <OGRE/OgreQuaternion.h>
#include <OGRE/OgreVector3.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreCamera.h>
#include "rviz/uniform_string_stream.h"
#include "rviz/display_context.h"
#include "rviz/viewport_mouse_event.h"
#include "rviz/geometry.h"
#include "rviz/ogre_helpers/shape.h"
#include "rviz/properties/float_property.h"
#include "rviz/properties/vector_property.h"
#include "fps_view_controller.h"
#include <pluginlib/class_list_macros.h>
Go to the source code of this file.
Namespaces | |
namespace | rviz |
Variables | |
static const float | rviz::PITCH_LIMIT_HIGH = Ogre::Math::HALF_PI - 0.001 |
static const float | rviz::PITCH_LIMIT_LOW = -Ogre::Math::HALF_PI + 0.001 |
static const Ogre::Quaternion | rviz::ROBOT_TO_CAMERA_ROTATION |