| CMat2() | CMat2 | [inline] |
| CMat2(float rot) | CMat2 | [inline] |
| fMatrix | CMat2 | |
| invert() | CMat2 | [inline] |
| loadIdentity() | CMat2 | [inline] |
| m | CMat2 | |
| makeRotation(float fA) | CMat2 | [inline] |
| operator*(const CMat2 &mat) const | CMat2 | [inline] |
| operator*(const CVec2 &v) const | CMat2 | [inline] |
| operator*(const Point2D &p) const | CMat2 | [inline] |
| operator+(const CMat2 rhs) const | CMat2 | [inline] |
| operator-(const CMat2 rhs) const | CMat2 | [inline] |
| operator[](unsigned int position) | CMat2 | [inline] |
| transpose() | CMat2 | [inline] |
| valueAt(unsigned int position) const | CMat2 | [inline] |
| xx | CMat2 | |
| xy | CMat2 | |
| yx | CMat2 | |
| yy | CMat2 | |
| ~CMat2() | CMat2 | [inline] |