shapes Namespace Reference

## Namespaces | |

namespace | detail |

## Classes | |

class | Box |

Definition of a box. More... | |

class | Cylinder |

Definition of a cylinder. More... | |

class | Mesh |

Definition of a mesh. More... | |

class | Plane |

Definition of a plane with equation ax + by + cz + d = 0. More... | |

class | Shape |

A basic definition of a shape. Shapes are considered centered at origin. More... | |

class | Sphere |

Definition of a sphere. More... | |

class | StaticShape |

A basic definition of a static shape. Static shapes do not have a pose. More... | |

## Enumerations | |

enum | ShapeType { UNKNOWN_SHAPE, SPHERE, CYLINDER, BOX, MESH } |

A list of known shape types. More... | |

enum | StaticShapeType { UNKNOWN_STATIC_SHAPE, PLANE } |

## Functions | |

Shape * | cloneShape (const Shape *shape) |

Create a copy of a shape. | |

StaticShape * | cloneShape (const StaticShape *shape) |

Create a copy of a static shape. | |

Mesh * | createMeshFromBinaryStl (const char *filename) |

Load a mesh from a binary STL file. Normals are recomputed and repeating vertices are identified. | |

Mesh * | createMeshFromBinaryStlData (const char *data, unsigned int size) |

Load a mesh from a binary STL stream. Normals are recomputed and repeating vertices are identified. | |

Mesh * | createMeshFromVertices (const std::vector< tf::Vector3 > &vertices, const std::vector< unsigned int > &triangles) |

Load a mesh from a set of vertices. Triangles are constructed using index values from the triangles vector. Triangle k has vertices at index values triangles[3k], triangles[3k+1], triangles[3k+2]. | |

Mesh * | createMeshFromVertices (const std::vector< tf::Vector3 > &source) |

Load a mesh from a set of vertices. Every 3 vertices are considered a triangle. Repeating vertices are identified and the set of triangle indices is constructed. The normal at each triangle is also computed. |

enum shapes::ShapeType |

shapes::Shape * shapes::cloneShape | ( | const Shape * | shape | ) |

Create a copy of a shape.

Definition at line 39 of file shapes.cpp.

shapes::StaticShape * shapes::cloneShape | ( | const StaticShape * | shape | ) |

Create a copy of a static shape.

Definition at line 75 of file shapes.cpp.

shapes::Mesh * shapes::createMeshFromBinaryStl | ( | const char * | filename | ) |

Load a mesh from a binary STL file. Normals are recomputed and repeating vertices are identified.

Definition at line 249 of file load_mesh.cpp.

shapes::Mesh * shapes::createMeshFromBinaryStlData | ( | const char * | data, |

unsigned int | size |
||

) |

Load a mesh from a binary STL stream. Normals are recomputed and repeating vertices are identified.

Definition at line 191 of file load_mesh.cpp.

shapes::Mesh * shapes::createMeshFromVertices | ( | const std::vector< tf::Vector3 > & | vertices, |

const std::vector< unsigned int > & | triangles |
||

) |

Load a mesh from a set of vertices. Triangles are constructed using index values from the triangles vector. Triangle k has vertices at index values triangles[3k], triangles[3k+1], triangles[3k+2].

Definition at line 83 of file load_mesh.cpp.

shapes::Mesh * shapes::createMeshFromVertices | ( | const std::vector< tf::Vector3 > & | source | ) |

Load a mesh from a set of vertices. Every 3 vertices are considered a triangle. Repeating vertices are identified and the set of triangle indices is constructed. The normal at each triangle is also computed.

Definition at line 110 of file load_mesh.cpp.

pr2_navigation_self_filter

Author(s): Eitan Marder-Eppstein

autogenerated on Mon Dec 2 2013 13:15:43

Author(s): Eitan Marder-Eppstein

autogenerated on Mon Dec 2 2013 13:15:43