#include <pcl/point_types.h>
#include <pcl/apps/render_views_tesselated_sphere.h>
#include <vtkCellData.h>
#include <vtkWorldPointPicker.h>
#include <vtkPropPicker.h>
#include <vtkPlatonicSolidSource.h>
#include <vtkLoopSubdivisionFilter.h>
#include <vtkTriangle.h>
#include <vtkTransform.h>
#include <vtkVisibleCellSelector.h>
#include <vtkSelection.h>
#include <vtkCellArray.h>
#include <vtkTransformFilter.h>
#include <vtkCamera.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkPolyDataMapper.h>
#include <vtkPointPicker.h>
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