00001 /************************************************************************************ 00002 00003 Filename : Linux_Gamepad.cpp 00004 Content : Linux implementation of Platform app infrastructure 00005 Created : May 6, 2013 00006 Authors : Lee Cooper 00007 00008 Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved. 00009 00010 Licensed under the Apache License, Version 2.0 (the "License"); 00011 you may not use this file except in compliance with the License. 00012 You may obtain a copy of the License at 00013 00014 http://www.apache.org/licenses/LICENSE-2.0 00015 00016 Unless required by applicable law or agreed to in writing, software 00017 distributed under the License is distributed on an "AS IS" BASIS, 00018 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00019 See the License for the specific language governing permissions and 00020 limitations under the License. 00021 00022 ************************************************************************************/ 00023 00024 #include "Linux_Gamepad.h" 00025 00026 namespace OVR { namespace Platform { namespace Linux { 00027 00028 GamepadManager::GamepadManager() 00029 { 00030 00031 } 00032 00033 GamepadManager::~GamepadManager() 00034 { 00035 00036 } 00037 00038 UInt32 GamepadManager::GetGamepadCount() 00039 { 00040 return 1; 00041 } 00042 00043 bool GamepadManager::GetGamepadState(UInt32 index, GamepadState* pState) 00044 { 00045 return false; 00046 } 00047 00048 }}} // OVR::Platform::Linux