#include <stdint.h>#include <OGRE/OgreCamera.h>#include <OGRE/OgreQuaternion.h>#include <OGRE/OgreSceneManager.h>#include <OGRE/OgreSceneNode.h>#include <OGRE/OgreVector3.h>#include <OGRE/OgreViewport.h>#include "rviz/display_context.h"#include "rviz/geometry.h"#include "rviz/ogre_helpers/shape.h"#include "rviz/properties/float_property.h"#include "rviz/properties/vector_property.h"#include "rviz/uniform_string_stream.h"#include "rviz/viewport_mouse_event.h"#include "rviz/load_resource.h"#include "rviz/render_panel.h"#include "oculus_rviz_plugins/fixed_view_controller.h"#include <pluginlib/class_list_macros.h>
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Namespaces | |
| namespace | oculus_rviz_plugins |
Variables | |
| static const Ogre::Quaternion | oculus_rviz_plugins::ROBOT_TO_CAMERA_ROTATION |