object_recognition_rviz_ui.h
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00001 /*
00002  * Copyright (c) 2012, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #ifndef OBJECT_RECOGNITION_RVIZ_UI
00031 #define OBJECT_RECOGNITION_RVIZ_UI
00032 
00033 #include <QWidget>
00034 #include <QHBoxLayout>
00035 #include <QVBoxLayout>
00036 #include <QTextBrowser>
00037 
00038 #include "interactive_perception_msgs/ObjectRecognitionGuiAction.h"
00039 
00040 #include <boost/thread/mutex.hpp>
00041 
00042 #include <actionlib/server/simple_action_server.h>
00043 
00044 #include "interactive_perception_msgs/ObjectRecognitionGuiAction.h"
00045 
00046 
00047 namespace rviz_interaction_tools {
00048 class MeshObjectSwitcher;
00049 class ImageOverlay;
00050 }
00051 
00052 namespace rviz {
00053 class WindowManagerInterface;
00054 class RenderPanel;
00055 class DisplayContext;
00056 }
00057 
00058 namespace Ogre {
00059 class SceneNode;
00060 class RaySceneQuery;
00061 class SceneManager;
00062 }
00063 
00064 namespace Ui {
00065 class ObjectRecognitionFrame;
00066 }
00067 
00068 namespace object_recognition_gui {
00069 
00070 class MouseEventSignallingRenderPanel;
00071 
00072 class ObjectRecognitionRvizUI : public QWidget
00073 {
00074 Q_OBJECT
00075 public:
00076   ObjectRecognitionRvizUI(rviz::DisplayContext* context);
00077   virtual ~ObjectRecognitionRvizUI();
00078 
00079   //called regularly; updates the display.
00080   void update(float wall_dt, float ros_dt);
00081 
00082   //start listening to action goals
00083   void startActionServer( ros::NodeHandle &node_handle );
00084 
00085   //stop action server, cancel current goal & hide if necessary
00086   void stopActionServer();
00087 
00088   void showBoundingBoxes( bool show );
00089   bool getShowBoundingBoxes();
00090 
00091 protected Q_SLOTS:
00092   void acceptButtonClicked();
00093   void cancelButtonClicked();
00094   void onRenderWindowMouseEvent( QMouseEvent* event );
00095   void updateBoundingBoxes();
00096 
00097 protected:
00098 
00099   // callback for new action server goals
00100   void acceptNewGoal();
00101 
00102   // callback for action server preempt (cancel) requests
00103   void preempt();
00104 
00105 
00106   //cleanup ogre scene, hide window
00107   void cleanupAndHide();
00108 
00109   //create the different red and green ogre materials
00110   void createMaterials();
00111 
00112   // Configure the RenderPanel created by the UI file.
00113   void setupRenderPanel( rviz::DisplayContext* context );
00114 
00115   //get meshes from message into ogre
00116   void parseMeshes(const std::vector<interactive_perception_msgs::ModelHypothesisList> &model_hyp_list);
00117 
00118   //ogre stuff
00119   MouseEventSignallingRenderPanel* render_panel_;
00120   Ogre::SceneManager* scene_manager_;
00121   Ogre::SceneNode* scene_root_;
00122 
00123   //used for object selection
00124   Ogre::RaySceneQuery* ray_scene_query_;
00125 
00126   //displays the camera image
00127   rviz_interaction_tools::ImageOverlay *image_overlay_;
00128 
00129   //displays the model hypothesis meshes
00130   std::vector< rviz_interaction_tools::MeshObjectSwitcher* > mesh_switchers_;
00131 
00132   actionlib::SimpleActionServer<interactive_perception_msgs::ObjectRecognitionGuiAction> *object_recognition_server_;
00133 
00134 private:
00135   Ui::ObjectRecognitionFrame *ui_; // UI object created by uic from object_recognition_frame.ui
00136 };
00137 
00138 }
00139 
00140 #endif


object_recognition_gui
Author(s): David Gossow
autogenerated on Mon Oct 6 2014 11:53:20