object_recognition_display.cpp
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00001 /*
00002  * Copyright (c) 2009, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include "object_recognition_gui/object_recognition_display.h"
00031 #include "object_recognition_gui/object_recognition_rviz_ui.h"
00032 
00033 #include "rviz/properties/bool_property.h"
00034 
00035 namespace object_recognition_gui {
00036 
00037 ObjectRecognitionDisplay::ObjectRecognitionDisplay()
00038   : Display()
00039   , object_recognition_ui_(0)
00040 {
00041 }
00042 
00043 void ObjectRecognitionDisplay::onInitialize()
00044 {
00045   object_recognition_ui_ = new ObjectRecognitionRvizUI(context_);
00046 }
00047 
00048 ObjectRecognitionDisplay::~ObjectRecognitionDisplay()
00049 {
00050   delete object_recognition_ui_;
00051 }
00052 
00053 void ObjectRecognitionDisplay::onEnable()
00054 {
00055   object_recognition_ui_->startActionServer( update_nh_ );
00056 }
00057 
00058 void ObjectRecognitionDisplay::onDisable()
00059 {
00060   object_recognition_ui_->stopActionServer();
00061 }
00062 
00063 void ObjectRecognitionDisplay::update(float wall_dt, float ros_dt)
00064 {
00065   object_recognition_ui_->update(wall_dt, ros_dt);
00066 }
00067 
00068 void ObjectRecognitionDisplay::createProperties()
00069 {
00070   bool show = object_recognition_ui_->getShowBoundingBoxes();
00071   rviz::BoolProperty* lPropertyW = new rviz::BoolProperty ("Show Bounding Boxes",show, "Whether to show bounding boxes around all objects in the scene.", this, SLOT( ObjectRecognitionRvizUI::updateBoundingBoxes() ) );
00072 }
00073 
00074 }


object_recognition_gui
Author(s): David Gossow
autogenerated on Mon Oct 6 2014 11:53:20