00001 /* 00002 * Copyright (c) 2009, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #include "object_recognition_gui/object_recognition_display.h" 00031 #include "object_recognition_gui/object_recognition_rviz_ui.h" 00032 00033 #include "rviz/properties/bool_property.h" 00034 00035 namespace object_recognition_gui { 00036 00037 ObjectRecognitionDisplay::ObjectRecognitionDisplay() 00038 : Display() 00039 , object_recognition_ui_(0) 00040 { 00041 } 00042 00043 void ObjectRecognitionDisplay::onInitialize() 00044 { 00045 object_recognition_ui_ = new ObjectRecognitionRvizUI(context_); 00046 } 00047 00048 ObjectRecognitionDisplay::~ObjectRecognitionDisplay() 00049 { 00050 delete object_recognition_ui_; 00051 } 00052 00053 void ObjectRecognitionDisplay::onEnable() 00054 { 00055 object_recognition_ui_->startActionServer( update_nh_ ); 00056 } 00057 00058 void ObjectRecognitionDisplay::onDisable() 00059 { 00060 object_recognition_ui_->stopActionServer(); 00061 } 00062 00063 void ObjectRecognitionDisplay::update(float wall_dt, float ros_dt) 00064 { 00065 object_recognition_ui_->update(wall_dt, ros_dt); 00066 } 00067 00068 void ObjectRecognitionDisplay::createProperties() 00069 { 00070 bool show = object_recognition_ui_->getShowBoundingBoxes(); 00071 rviz::BoolProperty* lPropertyW = new rviz::BoolProperty ("Show Bounding Boxes",show, "Whether to show bounding boxes around all objects in the scene.", this, SLOT( ObjectRecognitionRvizUI::updateBoundingBoxes() ) ); 00072 } 00073 00074 }