_GraspHandPostureExecutionAction.py
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00001 """autogenerated by genpy from object_manipulation_msgs/GraspHandPostureExecutionAction.msg. Do not edit."""
00002 import sys
00003 python3 = True if sys.hexversion > 0x03000000 else False
00004 import genpy
00005 import struct
00006 
00007 import object_manipulation_msgs.msg
00008 import actionlib_msgs.msg
00009 import manipulation_msgs.msg
00010 import geometry_msgs.msg
00011 import sensor_msgs.msg
00012 import genpy
00013 import std_msgs.msg
00014 
00015 class GraspHandPostureExecutionAction(genpy.Message):
00016   _md5sum = "ce7f0e50f3ee13e183420cd4d5559794"
00017   _type = "object_manipulation_msgs/GraspHandPostureExecutionAction"
00018   _has_header = False #flag to mark the presence of a Header object
00019   _full_text = """# ====== DO NOT MODIFY! AUTOGENERATED FROM AN ACTION DEFINITION ======
00020 
00021 GraspHandPostureExecutionActionGoal action_goal
00022 GraspHandPostureExecutionActionResult action_result
00023 GraspHandPostureExecutionActionFeedback action_feedback
00024 
00025 ================================================================================
00026 MSG: object_manipulation_msgs/GraspHandPostureExecutionActionGoal
00027 # ====== DO NOT MODIFY! AUTOGENERATED FROM AN ACTION DEFINITION ======
00028 
00029 Header header
00030 actionlib_msgs/GoalID goal_id
00031 GraspHandPostureExecutionGoal goal
00032 
00033 ================================================================================
00034 MSG: std_msgs/Header
00035 # Standard metadata for higher-level stamped data types.
00036 # This is generally used to communicate timestamped data 
00037 # in a particular coordinate frame.
00038 # 
00039 # sequence ID: consecutively increasing ID 
00040 uint32 seq
00041 #Two-integer timestamp that is expressed as:
00042 # * stamp.secs: seconds (stamp_secs) since epoch
00043 # * stamp.nsecs: nanoseconds since stamp_secs
00044 # time-handling sugar is provided by the client library
00045 time stamp
00046 #Frame this data is associated with
00047 # 0: no frame
00048 # 1: global frame
00049 string frame_id
00050 
00051 ================================================================================
00052 MSG: actionlib_msgs/GoalID
00053 # The stamp should store the time at which this goal was requested.
00054 # It is used by an action server when it tries to preempt all
00055 # goals that were requested before a certain time
00056 time stamp
00057 
00058 # The id provides a way to associate feedback and
00059 # result message with specific goal requests. The id
00060 # specified must be unique.
00061 string id
00062 
00063 
00064 ================================================================================
00065 MSG: object_manipulation_msgs/GraspHandPostureExecutionGoal
00066 # ====== DO NOT MODIFY! AUTOGENERATED FROM AN ACTION DEFINITION ======
00067 # an action for requesting the finger posture part of grasp be physically carried out by a hand
00068 # the name of the arm being used is not in here, as this will be sent to a specific action server
00069 # for each arm
00070 
00071 # the grasp to be executed
00072 manipulation_msgs/Grasp grasp
00073 
00074 # the goal of this action
00075 # requests that the hand be set in the pre-grasp posture
00076 int32 PRE_GRASP=1
00077 # requests that the hand execute the actual grasp
00078 int32 GRASP=2
00079 # requests that the hand open to release the object
00080 int32 RELEASE=3
00081 int32 goal
00082 
00083 # the max contact force to use (<=0 if no desired max)
00084 float32 max_contact_force
00085 
00086 
00087 ================================================================================
00088 MSG: manipulation_msgs/Grasp
00089 # A name for this grasp
00090 string id
00091 
00092 # The internal posture of the hand for the pre-grasp
00093 # only positions are used
00094 sensor_msgs/JointState pre_grasp_posture
00095 
00096 # The internal posture of the hand for the grasp
00097 # positions and efforts are used
00098 sensor_msgs/JointState grasp_posture
00099 
00100 # The position of the end-effector for the grasp relative to a reference frame 
00101 # (that is always specified elsewhere, not in this message)
00102 geometry_msgs/PoseStamped grasp_pose
00103 
00104 # The estimated probability of success for this grasp, or some other
00105 # measure of how "good" it is.
00106 float64 grasp_quality
00107 
00108 # The approach motion
00109 GripperTranslation approach
00110 
00111 # The retreat motion
00112 GripperTranslation retreat
00113 
00114 # the maximum contact force to use while grasping (<=0 to disable)
00115 float32 max_contact_force
00116 
00117 # an optional list of obstacles that we have semantic information about
00118 # and that can be touched/pushed/moved in the course of grasping
00119 string[] allowed_touch_objects
00120 
00121 ================================================================================
00122 MSG: sensor_msgs/JointState
00123 # This is a message that holds data to describe the state of a set of torque controlled joints. 
00124 #
00125 # The state of each joint (revolute or prismatic) is defined by:
00126 #  * the position of the joint (rad or m),
00127 #  * the velocity of the joint (rad/s or m/s) and 
00128 #  * the effort that is applied in the joint (Nm or N).
00129 #
00130 # Each joint is uniquely identified by its name
00131 # The header specifies the time at which the joint states were recorded. All the joint states
00132 # in one message have to be recorded at the same time.
00133 #
00134 # This message consists of a multiple arrays, one for each part of the joint state. 
00135 # The goal is to make each of the fields optional. When e.g. your joints have no
00136 # effort associated with them, you can leave the effort array empty. 
00137 #
00138 # All arrays in this message should have the same size, or be empty.
00139 # This is the only way to uniquely associate the joint name with the correct
00140 # states.
00141 
00142 
00143 Header header
00144 
00145 string[] name
00146 float64[] position
00147 float64[] velocity
00148 float64[] effort
00149 
00150 ================================================================================
00151 MSG: geometry_msgs/PoseStamped
00152 # A Pose with reference coordinate frame and timestamp
00153 Header header
00154 Pose pose
00155 
00156 ================================================================================
00157 MSG: geometry_msgs/Pose
00158 # A representation of pose in free space, composed of postion and orientation. 
00159 Point position
00160 Quaternion orientation
00161 
00162 ================================================================================
00163 MSG: geometry_msgs/Point
00164 # This contains the position of a point in free space
00165 float64 x
00166 float64 y
00167 float64 z
00168 
00169 ================================================================================
00170 MSG: geometry_msgs/Quaternion
00171 # This represents an orientation in free space in quaternion form.
00172 
00173 float64 x
00174 float64 y
00175 float64 z
00176 float64 w
00177 
00178 ================================================================================
00179 MSG: manipulation_msgs/GripperTranslation
00180 # defines a translation for the gripper, used in pickup or place tasks
00181 # for example for lifting an object off a table or approaching the table for placing
00182 
00183 # the direction of the translation
00184 geometry_msgs/Vector3Stamped direction
00185 
00186 # the desired translation distance
00187 float32 desired_distance
00188 
00189 # the min distance that must be considered feasible before the
00190 # grasp is even attempted
00191 float32 min_distance
00192 
00193 ================================================================================
00194 MSG: geometry_msgs/Vector3Stamped
00195 # This represents a Vector3 with reference coordinate frame and timestamp
00196 Header header
00197 Vector3 vector
00198 
00199 ================================================================================
00200 MSG: geometry_msgs/Vector3
00201 # This represents a vector in free space. 
00202 
00203 float64 x
00204 float64 y
00205 float64 z
00206 ================================================================================
00207 MSG: object_manipulation_msgs/GraspHandPostureExecutionActionResult
00208 # ====== DO NOT MODIFY! AUTOGENERATED FROM AN ACTION DEFINITION ======
00209 
00210 Header header
00211 actionlib_msgs/GoalStatus status
00212 GraspHandPostureExecutionResult result
00213 
00214 ================================================================================
00215 MSG: actionlib_msgs/GoalStatus
00216 GoalID goal_id
00217 uint8 status
00218 uint8 PENDING         = 0   # The goal has yet to be processed by the action server
00219 uint8 ACTIVE          = 1   # The goal is currently being processed by the action server
00220 uint8 PREEMPTED       = 2   # The goal received a cancel request after it started executing
00221                             #   and has since completed its execution (Terminal State)
00222 uint8 SUCCEEDED       = 3   # The goal was achieved successfully by the action server (Terminal State)
00223 uint8 ABORTED         = 4   # The goal was aborted during execution by the action server due
00224                             #    to some failure (Terminal State)
00225 uint8 REJECTED        = 5   # The goal was rejected by the action server without being processed,
00226                             #    because the goal was unattainable or invalid (Terminal State)
00227 uint8 PREEMPTING      = 6   # The goal received a cancel request after it started executing
00228                             #    and has not yet completed execution
00229 uint8 RECALLING       = 7   # The goal received a cancel request before it started executing,
00230                             #    but the action server has not yet confirmed that the goal is canceled
00231 uint8 RECALLED        = 8   # The goal received a cancel request before it started executing
00232                             #    and was successfully cancelled (Terminal State)
00233 uint8 LOST            = 9   # An action client can determine that a goal is LOST. This should not be
00234                             #    sent over the wire by an action server
00235 
00236 #Allow for the user to associate a string with GoalStatus for debugging
00237 string text
00238 
00239 
00240 ================================================================================
00241 MSG: object_manipulation_msgs/GraspHandPostureExecutionResult
00242 # ====== DO NOT MODIFY! AUTOGENERATED FROM AN ACTION DEFINITION ======
00243 # the result of the action
00244 ManipulationResult result
00245 
00246 
00247 ================================================================================
00248 MSG: object_manipulation_msgs/ManipulationResult
00249 # Result codes for manipulation tasks
00250 
00251 # task completed as expected
00252 # generally means you can proceed as planned
00253 int32 SUCCESS = 1
00254 
00255 # task not possible (e.g. out of reach or obstacles in the way)
00256 # generally means that the world was not disturbed, so you can try another task
00257 int32 UNFEASIBLE = -1
00258 
00259 # task was thought possible, but failed due to unexpected events during execution
00260 # it is likely that the world was disturbed, so you are encouraged to refresh
00261 # your sensed world model before proceeding to another task
00262 int32 FAILED = -2
00263 
00264 # a lower level error prevented task completion (e.g. joint controller not responding)
00265 # generally requires human attention
00266 int32 ERROR = -3
00267 
00268 # means that at some point during execution we ended up in a state that the collision-aware
00269 # arm navigation module will not move out of. The world was likely not disturbed, but you 
00270 # probably need a new collision map to move the arm out of the stuck position
00271 int32 ARM_MOVEMENT_PREVENTED = -4
00272 
00273 # specific to grasp actions
00274 # the object was grasped successfully, but the lift attempt could not achieve the minimum lift distance requested
00275 # it is likely that the collision environment will see collisions between the hand/object and the support surface
00276 int32 LIFT_FAILED = -5
00277 
00278 # specific to place actions
00279 # the object was placed successfully, but the retreat attempt could not achieve the minimum retreat distance requested
00280 # it is likely that the collision environment will see collisions between the hand and the object
00281 int32 RETREAT_FAILED = -6
00282 
00283 # indicates that somewhere along the line a human said "wait, stop, this is bad, go back and do something else"
00284 int32 CANCELLED = -7
00285 
00286 # the actual value of this error code
00287 int32 value
00288 
00289 ================================================================================
00290 MSG: object_manipulation_msgs/GraspHandPostureExecutionActionFeedback
00291 # ====== DO NOT MODIFY! AUTOGENERATED FROM AN ACTION DEFINITION ======
00292 
00293 Header header
00294 actionlib_msgs/GoalStatus status
00295 GraspHandPostureExecutionFeedback feedback
00296 
00297 ================================================================================
00298 MSG: object_manipulation_msgs/GraspHandPostureExecutionFeedback
00299 # ====== DO NOT MODIFY! AUTOGENERATED FROM AN ACTION DEFINITION ======
00300 # empty for now
00301 
00302 
00303 
00304 """
00305   __slots__ = ['action_goal','action_result','action_feedback']
00306   _slot_types = ['object_manipulation_msgs/GraspHandPostureExecutionActionGoal','object_manipulation_msgs/GraspHandPostureExecutionActionResult','object_manipulation_msgs/GraspHandPostureExecutionActionFeedback']
00307 
00308   def __init__(self, *args, **kwds):
00309     """
00310     Constructor. Any message fields that are implicitly/explicitly
00311     set to None will be assigned a default value. The recommend
00312     use is keyword arguments as this is more robust to future message
00313     changes.  You cannot mix in-order arguments and keyword arguments.
00314 
00315     The available fields are:
00316        action_goal,action_result,action_feedback
00317 
00318     :param args: complete set of field values, in .msg order
00319     :param kwds: use keyword arguments corresponding to message field names
00320     to set specific fields.
00321     """
00322     if args or kwds:
00323       super(GraspHandPostureExecutionAction, self).__init__(*args, **kwds)
00324       #message fields cannot be None, assign default values for those that are
00325       if self.action_goal is None:
00326         self.action_goal = object_manipulation_msgs.msg.GraspHandPostureExecutionActionGoal()
00327       if self.action_result is None:
00328         self.action_result = object_manipulation_msgs.msg.GraspHandPostureExecutionActionResult()
00329       if self.action_feedback is None:
00330         self.action_feedback = object_manipulation_msgs.msg.GraspHandPostureExecutionActionFeedback()
00331     else:
00332       self.action_goal = object_manipulation_msgs.msg.GraspHandPostureExecutionActionGoal()
00333       self.action_result = object_manipulation_msgs.msg.GraspHandPostureExecutionActionResult()
00334       self.action_feedback = object_manipulation_msgs.msg.GraspHandPostureExecutionActionFeedback()
00335 
00336   def _get_types(self):
00337     """
00338     internal API method
00339     """
00340     return self._slot_types
00341 
00342   def serialize(self, buff):
00343     """
00344     serialize message into buffer
00345     :param buff: buffer, ``StringIO``
00346     """
00347     try:
00348       _x = self
00349       buff.write(_struct_3I.pack(_x.action_goal.header.seq, _x.action_goal.header.stamp.secs, _x.action_goal.header.stamp.nsecs))
00350       _x = self.action_goal.header.frame_id
00351       length = len(_x)
00352       if python3 or type(_x) == unicode:
00353         _x = _x.encode('utf-8')
00354         length = len(_x)
00355       buff.write(struct.pack('<I%ss'%length, length, _x))
00356       _x = self
00357       buff.write(_struct_2I.pack(_x.action_goal.goal_id.stamp.secs, _x.action_goal.goal_id.stamp.nsecs))
00358       _x = self.action_goal.goal_id.id
00359       length = len(_x)
00360       if python3 or type(_x) == unicode:
00361         _x = _x.encode('utf-8')
00362         length = len(_x)
00363       buff.write(struct.pack('<I%ss'%length, length, _x))
00364       _x = self.action_goal.goal.grasp.id
00365       length = len(_x)
00366       if python3 or type(_x) == unicode:
00367         _x = _x.encode('utf-8')
00368         length = len(_x)
00369       buff.write(struct.pack('<I%ss'%length, length, _x))
00370       _x = self
00371       buff.write(_struct_3I.pack(_x.action_goal.goal.grasp.pre_grasp_posture.header.seq, _x.action_goal.goal.grasp.pre_grasp_posture.header.stamp.secs, _x.action_goal.goal.grasp.pre_grasp_posture.header.stamp.nsecs))
00372       _x = self.action_goal.goal.grasp.pre_grasp_posture.header.frame_id
00373       length = len(_x)
00374       if python3 or type(_x) == unicode:
00375         _x = _x.encode('utf-8')
00376         length = len(_x)
00377       buff.write(struct.pack('<I%ss'%length, length, _x))
00378       length = len(self.action_goal.goal.grasp.pre_grasp_posture.name)
00379       buff.write(_struct_I.pack(length))
00380       for val1 in self.action_goal.goal.grasp.pre_grasp_posture.name:
00381         length = len(val1)
00382         if python3 or type(val1) == unicode:
00383           val1 = val1.encode('utf-8')
00384           length = len(val1)
00385         buff.write(struct.pack('<I%ss'%length, length, val1))
00386       length = len(self.action_goal.goal.grasp.pre_grasp_posture.position)
00387       buff.write(_struct_I.pack(length))
00388       pattern = '<%sd'%length
00389       buff.write(struct.pack(pattern, *self.action_goal.goal.grasp.pre_grasp_posture.position))
00390       length = len(self.action_goal.goal.grasp.pre_grasp_posture.velocity)
00391       buff.write(_struct_I.pack(length))
00392       pattern = '<%sd'%length
00393       buff.write(struct.pack(pattern, *self.action_goal.goal.grasp.pre_grasp_posture.velocity))
00394       length = len(self.action_goal.goal.grasp.pre_grasp_posture.effort)
00395       buff.write(_struct_I.pack(length))
00396       pattern = '<%sd'%length
00397       buff.write(struct.pack(pattern, *self.action_goal.goal.grasp.pre_grasp_posture.effort))
00398       _x = self
00399       buff.write(_struct_3I.pack(_x.action_goal.goal.grasp.grasp_posture.header.seq, _x.action_goal.goal.grasp.grasp_posture.header.stamp.secs, _x.action_goal.goal.grasp.grasp_posture.header.stamp.nsecs))
00400       _x = self.action_goal.goal.grasp.grasp_posture.header.frame_id
00401       length = len(_x)
00402       if python3 or type(_x) == unicode:
00403         _x = _x.encode('utf-8')
00404         length = len(_x)
00405       buff.write(struct.pack('<I%ss'%length, length, _x))
00406       length = len(self.action_goal.goal.grasp.grasp_posture.name)
00407       buff.write(_struct_I.pack(length))
00408       for val1 in self.action_goal.goal.grasp.grasp_posture.name:
00409         length = len(val1)
00410         if python3 or type(val1) == unicode:
00411           val1 = val1.encode('utf-8')
00412           length = len(val1)
00413         buff.write(struct.pack('<I%ss'%length, length, val1))
00414       length = len(self.action_goal.goal.grasp.grasp_posture.position)
00415       buff.write(_struct_I.pack(length))
00416       pattern = '<%sd'%length
00417       buff.write(struct.pack(pattern, *self.action_goal.goal.grasp.grasp_posture.position))
00418       length = len(self.action_goal.goal.grasp.grasp_posture.velocity)
00419       buff.write(_struct_I.pack(length))
00420       pattern = '<%sd'%length
00421       buff.write(struct.pack(pattern, *self.action_goal.goal.grasp.grasp_posture.velocity))
00422       length = len(self.action_goal.goal.grasp.grasp_posture.effort)
00423       buff.write(_struct_I.pack(length))
00424       pattern = '<%sd'%length
00425       buff.write(struct.pack(pattern, *self.action_goal.goal.grasp.grasp_posture.effort))
00426       _x = self
00427       buff.write(_struct_3I.pack(_x.action_goal.goal.grasp.grasp_pose.header.seq, _x.action_goal.goal.grasp.grasp_pose.header.stamp.secs, _x.action_goal.goal.grasp.grasp_pose.header.stamp.nsecs))
00428       _x = self.action_goal.goal.grasp.grasp_pose.header.frame_id
00429       length = len(_x)
00430       if python3 or type(_x) == unicode:
00431         _x = _x.encode('utf-8')
00432         length = len(_x)
00433       buff.write(struct.pack('<I%ss'%length, length, _x))
00434       _x = self
00435       buff.write(_struct_8d3I.pack(_x.action_goal.goal.grasp.grasp_pose.pose.position.x, _x.action_goal.goal.grasp.grasp_pose.pose.position.y, _x.action_goal.goal.grasp.grasp_pose.pose.position.z, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.x, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.y, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.z, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.w, _x.action_goal.goal.grasp.grasp_quality, _x.action_goal.goal.grasp.approach.direction.header.seq, _x.action_goal.goal.grasp.approach.direction.header.stamp.secs, _x.action_goal.goal.grasp.approach.direction.header.stamp.nsecs))
00436       _x = self.action_goal.goal.grasp.approach.direction.header.frame_id
00437       length = len(_x)
00438       if python3 or type(_x) == unicode:
00439         _x = _x.encode('utf-8')
00440         length = len(_x)
00441       buff.write(struct.pack('<I%ss'%length, length, _x))
00442       _x = self
00443       buff.write(_struct_3d2f3I.pack(_x.action_goal.goal.grasp.approach.direction.vector.x, _x.action_goal.goal.grasp.approach.direction.vector.y, _x.action_goal.goal.grasp.approach.direction.vector.z, _x.action_goal.goal.grasp.approach.desired_distance, _x.action_goal.goal.grasp.approach.min_distance, _x.action_goal.goal.grasp.retreat.direction.header.seq, _x.action_goal.goal.grasp.retreat.direction.header.stamp.secs, _x.action_goal.goal.grasp.retreat.direction.header.stamp.nsecs))
00444       _x = self.action_goal.goal.grasp.retreat.direction.header.frame_id
00445       length = len(_x)
00446       if python3 or type(_x) == unicode:
00447         _x = _x.encode('utf-8')
00448         length = len(_x)
00449       buff.write(struct.pack('<I%ss'%length, length, _x))
00450       _x = self
00451       buff.write(_struct_3d3f.pack(_x.action_goal.goal.grasp.retreat.direction.vector.x, _x.action_goal.goal.grasp.retreat.direction.vector.y, _x.action_goal.goal.grasp.retreat.direction.vector.z, _x.action_goal.goal.grasp.retreat.desired_distance, _x.action_goal.goal.grasp.retreat.min_distance, _x.action_goal.goal.grasp.max_contact_force))
00452       length = len(self.action_goal.goal.grasp.allowed_touch_objects)
00453       buff.write(_struct_I.pack(length))
00454       for val1 in self.action_goal.goal.grasp.allowed_touch_objects:
00455         length = len(val1)
00456         if python3 or type(val1) == unicode:
00457           val1 = val1.encode('utf-8')
00458           length = len(val1)
00459         buff.write(struct.pack('<I%ss'%length, length, val1))
00460       _x = self
00461       buff.write(_struct_if3I.pack(_x.action_goal.goal.goal, _x.action_goal.goal.max_contact_force, _x.action_result.header.seq, _x.action_result.header.stamp.secs, _x.action_result.header.stamp.nsecs))
00462       _x = self.action_result.header.frame_id
00463       length = len(_x)
00464       if python3 or type(_x) == unicode:
00465         _x = _x.encode('utf-8')
00466         length = len(_x)
00467       buff.write(struct.pack('<I%ss'%length, length, _x))
00468       _x = self
00469       buff.write(_struct_2I.pack(_x.action_result.status.goal_id.stamp.secs, _x.action_result.status.goal_id.stamp.nsecs))
00470       _x = self.action_result.status.goal_id.id
00471       length = len(_x)
00472       if python3 or type(_x) == unicode:
00473         _x = _x.encode('utf-8')
00474         length = len(_x)
00475       buff.write(struct.pack('<I%ss'%length, length, _x))
00476       buff.write(_struct_B.pack(self.action_result.status.status))
00477       _x = self.action_result.status.text
00478       length = len(_x)
00479       if python3 or type(_x) == unicode:
00480         _x = _x.encode('utf-8')
00481         length = len(_x)
00482       buff.write(struct.pack('<I%ss'%length, length, _x))
00483       _x = self
00484       buff.write(_struct_i3I.pack(_x.action_result.result.result.value, _x.action_feedback.header.seq, _x.action_feedback.header.stamp.secs, _x.action_feedback.header.stamp.nsecs))
00485       _x = self.action_feedback.header.frame_id
00486       length = len(_x)
00487       if python3 or type(_x) == unicode:
00488         _x = _x.encode('utf-8')
00489         length = len(_x)
00490       buff.write(struct.pack('<I%ss'%length, length, _x))
00491       _x = self
00492       buff.write(_struct_2I.pack(_x.action_feedback.status.goal_id.stamp.secs, _x.action_feedback.status.goal_id.stamp.nsecs))
00493       _x = self.action_feedback.status.goal_id.id
00494       length = len(_x)
00495       if python3 or type(_x) == unicode:
00496         _x = _x.encode('utf-8')
00497         length = len(_x)
00498       buff.write(struct.pack('<I%ss'%length, length, _x))
00499       buff.write(_struct_B.pack(self.action_feedback.status.status))
00500       _x = self.action_feedback.status.text
00501       length = len(_x)
00502       if python3 or type(_x) == unicode:
00503         _x = _x.encode('utf-8')
00504         length = len(_x)
00505       buff.write(struct.pack('<I%ss'%length, length, _x))
00506     except struct.error as se: self._check_types(struct.error("%s: '%s' when writing '%s'" % (type(se), str(se), str(_x))))
00507     except TypeError as te: self._check_types(ValueError("%s: '%s' when writing '%s'" % (type(te), str(te), str(_x))))
00508 
00509   def deserialize(self, str):
00510     """
00511     unpack serialized message in str into this message instance
00512     :param str: byte array of serialized message, ``str``
00513     """
00514     try:
00515       if self.action_goal is None:
00516         self.action_goal = object_manipulation_msgs.msg.GraspHandPostureExecutionActionGoal()
00517       if self.action_result is None:
00518         self.action_result = object_manipulation_msgs.msg.GraspHandPostureExecutionActionResult()
00519       if self.action_feedback is None:
00520         self.action_feedback = object_manipulation_msgs.msg.GraspHandPostureExecutionActionFeedback()
00521       end = 0
00522       _x = self
00523       start = end
00524       end += 12
00525       (_x.action_goal.header.seq, _x.action_goal.header.stamp.secs, _x.action_goal.header.stamp.nsecs,) = _struct_3I.unpack(str[start:end])
00526       start = end
00527       end += 4
00528       (length,) = _struct_I.unpack(str[start:end])
00529       start = end
00530       end += length
00531       if python3:
00532         self.action_goal.header.frame_id = str[start:end].decode('utf-8')
00533       else:
00534         self.action_goal.header.frame_id = str[start:end]
00535       _x = self
00536       start = end
00537       end += 8
00538       (_x.action_goal.goal_id.stamp.secs, _x.action_goal.goal_id.stamp.nsecs,) = _struct_2I.unpack(str[start:end])
00539       start = end
00540       end += 4
00541       (length,) = _struct_I.unpack(str[start:end])
00542       start = end
00543       end += length
00544       if python3:
00545         self.action_goal.goal_id.id = str[start:end].decode('utf-8')
00546       else:
00547         self.action_goal.goal_id.id = str[start:end]
00548       start = end
00549       end += 4
00550       (length,) = _struct_I.unpack(str[start:end])
00551       start = end
00552       end += length
00553       if python3:
00554         self.action_goal.goal.grasp.id = str[start:end].decode('utf-8')
00555       else:
00556         self.action_goal.goal.grasp.id = str[start:end]
00557       _x = self
00558       start = end
00559       end += 12
00560       (_x.action_goal.goal.grasp.pre_grasp_posture.header.seq, _x.action_goal.goal.grasp.pre_grasp_posture.header.stamp.secs, _x.action_goal.goal.grasp.pre_grasp_posture.header.stamp.nsecs,) = _struct_3I.unpack(str[start:end])
00561       start = end
00562       end += 4
00563       (length,) = _struct_I.unpack(str[start:end])
00564       start = end
00565       end += length
00566       if python3:
00567         self.action_goal.goal.grasp.pre_grasp_posture.header.frame_id = str[start:end].decode('utf-8')
00568       else:
00569         self.action_goal.goal.grasp.pre_grasp_posture.header.frame_id = str[start:end]
00570       start = end
00571       end += 4
00572       (length,) = _struct_I.unpack(str[start:end])
00573       self.action_goal.goal.grasp.pre_grasp_posture.name = []
00574       for i in range(0, length):
00575         start = end
00576         end += 4
00577         (length,) = _struct_I.unpack(str[start:end])
00578         start = end
00579         end += length
00580         if python3:
00581           val1 = str[start:end].decode('utf-8')
00582         else:
00583           val1 = str[start:end]
00584         self.action_goal.goal.grasp.pre_grasp_posture.name.append(val1)
00585       start = end
00586       end += 4
00587       (length,) = _struct_I.unpack(str[start:end])
00588       pattern = '<%sd'%length
00589       start = end
00590       end += struct.calcsize(pattern)
00591       self.action_goal.goal.grasp.pre_grasp_posture.position = struct.unpack(pattern, str[start:end])
00592       start = end
00593       end += 4
00594       (length,) = _struct_I.unpack(str[start:end])
00595       pattern = '<%sd'%length
00596       start = end
00597       end += struct.calcsize(pattern)
00598       self.action_goal.goal.grasp.pre_grasp_posture.velocity = struct.unpack(pattern, str[start:end])
00599       start = end
00600       end += 4
00601       (length,) = _struct_I.unpack(str[start:end])
00602       pattern = '<%sd'%length
00603       start = end
00604       end += struct.calcsize(pattern)
00605       self.action_goal.goal.grasp.pre_grasp_posture.effort = struct.unpack(pattern, str[start:end])
00606       _x = self
00607       start = end
00608       end += 12
00609       (_x.action_goal.goal.grasp.grasp_posture.header.seq, _x.action_goal.goal.grasp.grasp_posture.header.stamp.secs, _x.action_goal.goal.grasp.grasp_posture.header.stamp.nsecs,) = _struct_3I.unpack(str[start:end])
00610       start = end
00611       end += 4
00612       (length,) = _struct_I.unpack(str[start:end])
00613       start = end
00614       end += length
00615       if python3:
00616         self.action_goal.goal.grasp.grasp_posture.header.frame_id = str[start:end].decode('utf-8')
00617       else:
00618         self.action_goal.goal.grasp.grasp_posture.header.frame_id = str[start:end]
00619       start = end
00620       end += 4
00621       (length,) = _struct_I.unpack(str[start:end])
00622       self.action_goal.goal.grasp.grasp_posture.name = []
00623       for i in range(0, length):
00624         start = end
00625         end += 4
00626         (length,) = _struct_I.unpack(str[start:end])
00627         start = end
00628         end += length
00629         if python3:
00630           val1 = str[start:end].decode('utf-8')
00631         else:
00632           val1 = str[start:end]
00633         self.action_goal.goal.grasp.grasp_posture.name.append(val1)
00634       start = end
00635       end += 4
00636       (length,) = _struct_I.unpack(str[start:end])
00637       pattern = '<%sd'%length
00638       start = end
00639       end += struct.calcsize(pattern)
00640       self.action_goal.goal.grasp.grasp_posture.position = struct.unpack(pattern, str[start:end])
00641       start = end
00642       end += 4
00643       (length,) = _struct_I.unpack(str[start:end])
00644       pattern = '<%sd'%length
00645       start = end
00646       end += struct.calcsize(pattern)
00647       self.action_goal.goal.grasp.grasp_posture.velocity = struct.unpack(pattern, str[start:end])
00648       start = end
00649       end += 4
00650       (length,) = _struct_I.unpack(str[start:end])
00651       pattern = '<%sd'%length
00652       start = end
00653       end += struct.calcsize(pattern)
00654       self.action_goal.goal.grasp.grasp_posture.effort = struct.unpack(pattern, str[start:end])
00655       _x = self
00656       start = end
00657       end += 12
00658       (_x.action_goal.goal.grasp.grasp_pose.header.seq, _x.action_goal.goal.grasp.grasp_pose.header.stamp.secs, _x.action_goal.goal.grasp.grasp_pose.header.stamp.nsecs,) = _struct_3I.unpack(str[start:end])
00659       start = end
00660       end += 4
00661       (length,) = _struct_I.unpack(str[start:end])
00662       start = end
00663       end += length
00664       if python3:
00665         self.action_goal.goal.grasp.grasp_pose.header.frame_id = str[start:end].decode('utf-8')
00666       else:
00667         self.action_goal.goal.grasp.grasp_pose.header.frame_id = str[start:end]
00668       _x = self
00669       start = end
00670       end += 76
00671       (_x.action_goal.goal.grasp.grasp_pose.pose.position.x, _x.action_goal.goal.grasp.grasp_pose.pose.position.y, _x.action_goal.goal.grasp.grasp_pose.pose.position.z, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.x, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.y, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.z, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.w, _x.action_goal.goal.grasp.grasp_quality, _x.action_goal.goal.grasp.approach.direction.header.seq, _x.action_goal.goal.grasp.approach.direction.header.stamp.secs, _x.action_goal.goal.grasp.approach.direction.header.stamp.nsecs,) = _struct_8d3I.unpack(str[start:end])
00672       start = end
00673       end += 4
00674       (length,) = _struct_I.unpack(str[start:end])
00675       start = end
00676       end += length
00677       if python3:
00678         self.action_goal.goal.grasp.approach.direction.header.frame_id = str[start:end].decode('utf-8')
00679       else:
00680         self.action_goal.goal.grasp.approach.direction.header.frame_id = str[start:end]
00681       _x = self
00682       start = end
00683       end += 44
00684       (_x.action_goal.goal.grasp.approach.direction.vector.x, _x.action_goal.goal.grasp.approach.direction.vector.y, _x.action_goal.goal.grasp.approach.direction.vector.z, _x.action_goal.goal.grasp.approach.desired_distance, _x.action_goal.goal.grasp.approach.min_distance, _x.action_goal.goal.grasp.retreat.direction.header.seq, _x.action_goal.goal.grasp.retreat.direction.header.stamp.secs, _x.action_goal.goal.grasp.retreat.direction.header.stamp.nsecs,) = _struct_3d2f3I.unpack(str[start:end])
00685       start = end
00686       end += 4
00687       (length,) = _struct_I.unpack(str[start:end])
00688       start = end
00689       end += length
00690       if python3:
00691         self.action_goal.goal.grasp.retreat.direction.header.frame_id = str[start:end].decode('utf-8')
00692       else:
00693         self.action_goal.goal.grasp.retreat.direction.header.frame_id = str[start:end]
00694       _x = self
00695       start = end
00696       end += 36
00697       (_x.action_goal.goal.grasp.retreat.direction.vector.x, _x.action_goal.goal.grasp.retreat.direction.vector.y, _x.action_goal.goal.grasp.retreat.direction.vector.z, _x.action_goal.goal.grasp.retreat.desired_distance, _x.action_goal.goal.grasp.retreat.min_distance, _x.action_goal.goal.grasp.max_contact_force,) = _struct_3d3f.unpack(str[start:end])
00698       start = end
00699       end += 4
00700       (length,) = _struct_I.unpack(str[start:end])
00701       self.action_goal.goal.grasp.allowed_touch_objects = []
00702       for i in range(0, length):
00703         start = end
00704         end += 4
00705         (length,) = _struct_I.unpack(str[start:end])
00706         start = end
00707         end += length
00708         if python3:
00709           val1 = str[start:end].decode('utf-8')
00710         else:
00711           val1 = str[start:end]
00712         self.action_goal.goal.grasp.allowed_touch_objects.append(val1)
00713       _x = self
00714       start = end
00715       end += 20
00716       (_x.action_goal.goal.goal, _x.action_goal.goal.max_contact_force, _x.action_result.header.seq, _x.action_result.header.stamp.secs, _x.action_result.header.stamp.nsecs,) = _struct_if3I.unpack(str[start:end])
00717       start = end
00718       end += 4
00719       (length,) = _struct_I.unpack(str[start:end])
00720       start = end
00721       end += length
00722       if python3:
00723         self.action_result.header.frame_id = str[start:end].decode('utf-8')
00724       else:
00725         self.action_result.header.frame_id = str[start:end]
00726       _x = self
00727       start = end
00728       end += 8
00729       (_x.action_result.status.goal_id.stamp.secs, _x.action_result.status.goal_id.stamp.nsecs,) = _struct_2I.unpack(str[start:end])
00730       start = end
00731       end += 4
00732       (length,) = _struct_I.unpack(str[start:end])
00733       start = end
00734       end += length
00735       if python3:
00736         self.action_result.status.goal_id.id = str[start:end].decode('utf-8')
00737       else:
00738         self.action_result.status.goal_id.id = str[start:end]
00739       start = end
00740       end += 1
00741       (self.action_result.status.status,) = _struct_B.unpack(str[start:end])
00742       start = end
00743       end += 4
00744       (length,) = _struct_I.unpack(str[start:end])
00745       start = end
00746       end += length
00747       if python3:
00748         self.action_result.status.text = str[start:end].decode('utf-8')
00749       else:
00750         self.action_result.status.text = str[start:end]
00751       _x = self
00752       start = end
00753       end += 16
00754       (_x.action_result.result.result.value, _x.action_feedback.header.seq, _x.action_feedback.header.stamp.secs, _x.action_feedback.header.stamp.nsecs,) = _struct_i3I.unpack(str[start:end])
00755       start = end
00756       end += 4
00757       (length,) = _struct_I.unpack(str[start:end])
00758       start = end
00759       end += length
00760       if python3:
00761         self.action_feedback.header.frame_id = str[start:end].decode('utf-8')
00762       else:
00763         self.action_feedback.header.frame_id = str[start:end]
00764       _x = self
00765       start = end
00766       end += 8
00767       (_x.action_feedback.status.goal_id.stamp.secs, _x.action_feedback.status.goal_id.stamp.nsecs,) = _struct_2I.unpack(str[start:end])
00768       start = end
00769       end += 4
00770       (length,) = _struct_I.unpack(str[start:end])
00771       start = end
00772       end += length
00773       if python3:
00774         self.action_feedback.status.goal_id.id = str[start:end].decode('utf-8')
00775       else:
00776         self.action_feedback.status.goal_id.id = str[start:end]
00777       start = end
00778       end += 1
00779       (self.action_feedback.status.status,) = _struct_B.unpack(str[start:end])
00780       start = end
00781       end += 4
00782       (length,) = _struct_I.unpack(str[start:end])
00783       start = end
00784       end += length
00785       if python3:
00786         self.action_feedback.status.text = str[start:end].decode('utf-8')
00787       else:
00788         self.action_feedback.status.text = str[start:end]
00789       return self
00790     except struct.error as e:
00791       raise genpy.DeserializationError(e) #most likely buffer underfill
00792 
00793 
00794   def serialize_numpy(self, buff, numpy):
00795     """
00796     serialize message with numpy array types into buffer
00797     :param buff: buffer, ``StringIO``
00798     :param numpy: numpy python module
00799     """
00800     try:
00801       _x = self
00802       buff.write(_struct_3I.pack(_x.action_goal.header.seq, _x.action_goal.header.stamp.secs, _x.action_goal.header.stamp.nsecs))
00803       _x = self.action_goal.header.frame_id
00804       length = len(_x)
00805       if python3 or type(_x) == unicode:
00806         _x = _x.encode('utf-8')
00807         length = len(_x)
00808       buff.write(struct.pack('<I%ss'%length, length, _x))
00809       _x = self
00810       buff.write(_struct_2I.pack(_x.action_goal.goal_id.stamp.secs, _x.action_goal.goal_id.stamp.nsecs))
00811       _x = self.action_goal.goal_id.id
00812       length = len(_x)
00813       if python3 or type(_x) == unicode:
00814         _x = _x.encode('utf-8')
00815         length = len(_x)
00816       buff.write(struct.pack('<I%ss'%length, length, _x))
00817       _x = self.action_goal.goal.grasp.id
00818       length = len(_x)
00819       if python3 or type(_x) == unicode:
00820         _x = _x.encode('utf-8')
00821         length = len(_x)
00822       buff.write(struct.pack('<I%ss'%length, length, _x))
00823       _x = self
00824       buff.write(_struct_3I.pack(_x.action_goal.goal.grasp.pre_grasp_posture.header.seq, _x.action_goal.goal.grasp.pre_grasp_posture.header.stamp.secs, _x.action_goal.goal.grasp.pre_grasp_posture.header.stamp.nsecs))
00825       _x = self.action_goal.goal.grasp.pre_grasp_posture.header.frame_id
00826       length = len(_x)
00827       if python3 or type(_x) == unicode:
00828         _x = _x.encode('utf-8')
00829         length = len(_x)
00830       buff.write(struct.pack('<I%ss'%length, length, _x))
00831       length = len(self.action_goal.goal.grasp.pre_grasp_posture.name)
00832       buff.write(_struct_I.pack(length))
00833       for val1 in self.action_goal.goal.grasp.pre_grasp_posture.name:
00834         length = len(val1)
00835         if python3 or type(val1) == unicode:
00836           val1 = val1.encode('utf-8')
00837           length = len(val1)
00838         buff.write(struct.pack('<I%ss'%length, length, val1))
00839       length = len(self.action_goal.goal.grasp.pre_grasp_posture.position)
00840       buff.write(_struct_I.pack(length))
00841       pattern = '<%sd'%length
00842       buff.write(self.action_goal.goal.grasp.pre_grasp_posture.position.tostring())
00843       length = len(self.action_goal.goal.grasp.pre_grasp_posture.velocity)
00844       buff.write(_struct_I.pack(length))
00845       pattern = '<%sd'%length
00846       buff.write(self.action_goal.goal.grasp.pre_grasp_posture.velocity.tostring())
00847       length = len(self.action_goal.goal.grasp.pre_grasp_posture.effort)
00848       buff.write(_struct_I.pack(length))
00849       pattern = '<%sd'%length
00850       buff.write(self.action_goal.goal.grasp.pre_grasp_posture.effort.tostring())
00851       _x = self
00852       buff.write(_struct_3I.pack(_x.action_goal.goal.grasp.grasp_posture.header.seq, _x.action_goal.goal.grasp.grasp_posture.header.stamp.secs, _x.action_goal.goal.grasp.grasp_posture.header.stamp.nsecs))
00853       _x = self.action_goal.goal.grasp.grasp_posture.header.frame_id
00854       length = len(_x)
00855       if python3 or type(_x) == unicode:
00856         _x = _x.encode('utf-8')
00857         length = len(_x)
00858       buff.write(struct.pack('<I%ss'%length, length, _x))
00859       length = len(self.action_goal.goal.grasp.grasp_posture.name)
00860       buff.write(_struct_I.pack(length))
00861       for val1 in self.action_goal.goal.grasp.grasp_posture.name:
00862         length = len(val1)
00863         if python3 or type(val1) == unicode:
00864           val1 = val1.encode('utf-8')
00865           length = len(val1)
00866         buff.write(struct.pack('<I%ss'%length, length, val1))
00867       length = len(self.action_goal.goal.grasp.grasp_posture.position)
00868       buff.write(_struct_I.pack(length))
00869       pattern = '<%sd'%length
00870       buff.write(self.action_goal.goal.grasp.grasp_posture.position.tostring())
00871       length = len(self.action_goal.goal.grasp.grasp_posture.velocity)
00872       buff.write(_struct_I.pack(length))
00873       pattern = '<%sd'%length
00874       buff.write(self.action_goal.goal.grasp.grasp_posture.velocity.tostring())
00875       length = len(self.action_goal.goal.grasp.grasp_posture.effort)
00876       buff.write(_struct_I.pack(length))
00877       pattern = '<%sd'%length
00878       buff.write(self.action_goal.goal.grasp.grasp_posture.effort.tostring())
00879       _x = self
00880       buff.write(_struct_3I.pack(_x.action_goal.goal.grasp.grasp_pose.header.seq, _x.action_goal.goal.grasp.grasp_pose.header.stamp.secs, _x.action_goal.goal.grasp.grasp_pose.header.stamp.nsecs))
00881       _x = self.action_goal.goal.grasp.grasp_pose.header.frame_id
00882       length = len(_x)
00883       if python3 or type(_x) == unicode:
00884         _x = _x.encode('utf-8')
00885         length = len(_x)
00886       buff.write(struct.pack('<I%ss'%length, length, _x))
00887       _x = self
00888       buff.write(_struct_8d3I.pack(_x.action_goal.goal.grasp.grasp_pose.pose.position.x, _x.action_goal.goal.grasp.grasp_pose.pose.position.y, _x.action_goal.goal.grasp.grasp_pose.pose.position.z, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.x, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.y, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.z, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.w, _x.action_goal.goal.grasp.grasp_quality, _x.action_goal.goal.grasp.approach.direction.header.seq, _x.action_goal.goal.grasp.approach.direction.header.stamp.secs, _x.action_goal.goal.grasp.approach.direction.header.stamp.nsecs))
00889       _x = self.action_goal.goal.grasp.approach.direction.header.frame_id
00890       length = len(_x)
00891       if python3 or type(_x) == unicode:
00892         _x = _x.encode('utf-8')
00893         length = len(_x)
00894       buff.write(struct.pack('<I%ss'%length, length, _x))
00895       _x = self
00896       buff.write(_struct_3d2f3I.pack(_x.action_goal.goal.grasp.approach.direction.vector.x, _x.action_goal.goal.grasp.approach.direction.vector.y, _x.action_goal.goal.grasp.approach.direction.vector.z, _x.action_goal.goal.grasp.approach.desired_distance, _x.action_goal.goal.grasp.approach.min_distance, _x.action_goal.goal.grasp.retreat.direction.header.seq, _x.action_goal.goal.grasp.retreat.direction.header.stamp.secs, _x.action_goal.goal.grasp.retreat.direction.header.stamp.nsecs))
00897       _x = self.action_goal.goal.grasp.retreat.direction.header.frame_id
00898       length = len(_x)
00899       if python3 or type(_x) == unicode:
00900         _x = _x.encode('utf-8')
00901         length = len(_x)
00902       buff.write(struct.pack('<I%ss'%length, length, _x))
00903       _x = self
00904       buff.write(_struct_3d3f.pack(_x.action_goal.goal.grasp.retreat.direction.vector.x, _x.action_goal.goal.grasp.retreat.direction.vector.y, _x.action_goal.goal.grasp.retreat.direction.vector.z, _x.action_goal.goal.grasp.retreat.desired_distance, _x.action_goal.goal.grasp.retreat.min_distance, _x.action_goal.goal.grasp.max_contact_force))
00905       length = len(self.action_goal.goal.grasp.allowed_touch_objects)
00906       buff.write(_struct_I.pack(length))
00907       for val1 in self.action_goal.goal.grasp.allowed_touch_objects:
00908         length = len(val1)
00909         if python3 or type(val1) == unicode:
00910           val1 = val1.encode('utf-8')
00911           length = len(val1)
00912         buff.write(struct.pack('<I%ss'%length, length, val1))
00913       _x = self
00914       buff.write(_struct_if3I.pack(_x.action_goal.goal.goal, _x.action_goal.goal.max_contact_force, _x.action_result.header.seq, _x.action_result.header.stamp.secs, _x.action_result.header.stamp.nsecs))
00915       _x = self.action_result.header.frame_id
00916       length = len(_x)
00917       if python3 or type(_x) == unicode:
00918         _x = _x.encode('utf-8')
00919         length = len(_x)
00920       buff.write(struct.pack('<I%ss'%length, length, _x))
00921       _x = self
00922       buff.write(_struct_2I.pack(_x.action_result.status.goal_id.stamp.secs, _x.action_result.status.goal_id.stamp.nsecs))
00923       _x = self.action_result.status.goal_id.id
00924       length = len(_x)
00925       if python3 or type(_x) == unicode:
00926         _x = _x.encode('utf-8')
00927         length = len(_x)
00928       buff.write(struct.pack('<I%ss'%length, length, _x))
00929       buff.write(_struct_B.pack(self.action_result.status.status))
00930       _x = self.action_result.status.text
00931       length = len(_x)
00932       if python3 or type(_x) == unicode:
00933         _x = _x.encode('utf-8')
00934         length = len(_x)
00935       buff.write(struct.pack('<I%ss'%length, length, _x))
00936       _x = self
00937       buff.write(_struct_i3I.pack(_x.action_result.result.result.value, _x.action_feedback.header.seq, _x.action_feedback.header.stamp.secs, _x.action_feedback.header.stamp.nsecs))
00938       _x = self.action_feedback.header.frame_id
00939       length = len(_x)
00940       if python3 or type(_x) == unicode:
00941         _x = _x.encode('utf-8')
00942         length = len(_x)
00943       buff.write(struct.pack('<I%ss'%length, length, _x))
00944       _x = self
00945       buff.write(_struct_2I.pack(_x.action_feedback.status.goal_id.stamp.secs, _x.action_feedback.status.goal_id.stamp.nsecs))
00946       _x = self.action_feedback.status.goal_id.id
00947       length = len(_x)
00948       if python3 or type(_x) == unicode:
00949         _x = _x.encode('utf-8')
00950         length = len(_x)
00951       buff.write(struct.pack('<I%ss'%length, length, _x))
00952       buff.write(_struct_B.pack(self.action_feedback.status.status))
00953       _x = self.action_feedback.status.text
00954       length = len(_x)
00955       if python3 or type(_x) == unicode:
00956         _x = _x.encode('utf-8')
00957         length = len(_x)
00958       buff.write(struct.pack('<I%ss'%length, length, _x))
00959     except struct.error as se: self._check_types(struct.error("%s: '%s' when writing '%s'" % (type(se), str(se), str(_x))))
00960     except TypeError as te: self._check_types(ValueError("%s: '%s' when writing '%s'" % (type(te), str(te), str(_x))))
00961 
00962   def deserialize_numpy(self, str, numpy):
00963     """
00964     unpack serialized message in str into this message instance using numpy for array types
00965     :param str: byte array of serialized message, ``str``
00966     :param numpy: numpy python module
00967     """
00968     try:
00969       if self.action_goal is None:
00970         self.action_goal = object_manipulation_msgs.msg.GraspHandPostureExecutionActionGoal()
00971       if self.action_result is None:
00972         self.action_result = object_manipulation_msgs.msg.GraspHandPostureExecutionActionResult()
00973       if self.action_feedback is None:
00974         self.action_feedback = object_manipulation_msgs.msg.GraspHandPostureExecutionActionFeedback()
00975       end = 0
00976       _x = self
00977       start = end
00978       end += 12
00979       (_x.action_goal.header.seq, _x.action_goal.header.stamp.secs, _x.action_goal.header.stamp.nsecs,) = _struct_3I.unpack(str[start:end])
00980       start = end
00981       end += 4
00982       (length,) = _struct_I.unpack(str[start:end])
00983       start = end
00984       end += length
00985       if python3:
00986         self.action_goal.header.frame_id = str[start:end].decode('utf-8')
00987       else:
00988         self.action_goal.header.frame_id = str[start:end]
00989       _x = self
00990       start = end
00991       end += 8
00992       (_x.action_goal.goal_id.stamp.secs, _x.action_goal.goal_id.stamp.nsecs,) = _struct_2I.unpack(str[start:end])
00993       start = end
00994       end += 4
00995       (length,) = _struct_I.unpack(str[start:end])
00996       start = end
00997       end += length
00998       if python3:
00999         self.action_goal.goal_id.id = str[start:end].decode('utf-8')
01000       else:
01001         self.action_goal.goal_id.id = str[start:end]
01002       start = end
01003       end += 4
01004       (length,) = _struct_I.unpack(str[start:end])
01005       start = end
01006       end += length
01007       if python3:
01008         self.action_goal.goal.grasp.id = str[start:end].decode('utf-8')
01009       else:
01010         self.action_goal.goal.grasp.id = str[start:end]
01011       _x = self
01012       start = end
01013       end += 12
01014       (_x.action_goal.goal.grasp.pre_grasp_posture.header.seq, _x.action_goal.goal.grasp.pre_grasp_posture.header.stamp.secs, _x.action_goal.goal.grasp.pre_grasp_posture.header.stamp.nsecs,) = _struct_3I.unpack(str[start:end])
01015       start = end
01016       end += 4
01017       (length,) = _struct_I.unpack(str[start:end])
01018       start = end
01019       end += length
01020       if python3:
01021         self.action_goal.goal.grasp.pre_grasp_posture.header.frame_id = str[start:end].decode('utf-8')
01022       else:
01023         self.action_goal.goal.grasp.pre_grasp_posture.header.frame_id = str[start:end]
01024       start = end
01025       end += 4
01026       (length,) = _struct_I.unpack(str[start:end])
01027       self.action_goal.goal.grasp.pre_grasp_posture.name = []
01028       for i in range(0, length):
01029         start = end
01030         end += 4
01031         (length,) = _struct_I.unpack(str[start:end])
01032         start = end
01033         end += length
01034         if python3:
01035           val1 = str[start:end].decode('utf-8')
01036         else:
01037           val1 = str[start:end]
01038         self.action_goal.goal.grasp.pre_grasp_posture.name.append(val1)
01039       start = end
01040       end += 4
01041       (length,) = _struct_I.unpack(str[start:end])
01042       pattern = '<%sd'%length
01043       start = end
01044       end += struct.calcsize(pattern)
01045       self.action_goal.goal.grasp.pre_grasp_posture.position = numpy.frombuffer(str[start:end], dtype=numpy.float64, count=length)
01046       start = end
01047       end += 4
01048       (length,) = _struct_I.unpack(str[start:end])
01049       pattern = '<%sd'%length
01050       start = end
01051       end += struct.calcsize(pattern)
01052       self.action_goal.goal.grasp.pre_grasp_posture.velocity = numpy.frombuffer(str[start:end], dtype=numpy.float64, count=length)
01053       start = end
01054       end += 4
01055       (length,) = _struct_I.unpack(str[start:end])
01056       pattern = '<%sd'%length
01057       start = end
01058       end += struct.calcsize(pattern)
01059       self.action_goal.goal.grasp.pre_grasp_posture.effort = numpy.frombuffer(str[start:end], dtype=numpy.float64, count=length)
01060       _x = self
01061       start = end
01062       end += 12
01063       (_x.action_goal.goal.grasp.grasp_posture.header.seq, _x.action_goal.goal.grasp.grasp_posture.header.stamp.secs, _x.action_goal.goal.grasp.grasp_posture.header.stamp.nsecs,) = _struct_3I.unpack(str[start:end])
01064       start = end
01065       end += 4
01066       (length,) = _struct_I.unpack(str[start:end])
01067       start = end
01068       end += length
01069       if python3:
01070         self.action_goal.goal.grasp.grasp_posture.header.frame_id = str[start:end].decode('utf-8')
01071       else:
01072         self.action_goal.goal.grasp.grasp_posture.header.frame_id = str[start:end]
01073       start = end
01074       end += 4
01075       (length,) = _struct_I.unpack(str[start:end])
01076       self.action_goal.goal.grasp.grasp_posture.name = []
01077       for i in range(0, length):
01078         start = end
01079         end += 4
01080         (length,) = _struct_I.unpack(str[start:end])
01081         start = end
01082         end += length
01083         if python3:
01084           val1 = str[start:end].decode('utf-8')
01085         else:
01086           val1 = str[start:end]
01087         self.action_goal.goal.grasp.grasp_posture.name.append(val1)
01088       start = end
01089       end += 4
01090       (length,) = _struct_I.unpack(str[start:end])
01091       pattern = '<%sd'%length
01092       start = end
01093       end += struct.calcsize(pattern)
01094       self.action_goal.goal.grasp.grasp_posture.position = numpy.frombuffer(str[start:end], dtype=numpy.float64, count=length)
01095       start = end
01096       end += 4
01097       (length,) = _struct_I.unpack(str[start:end])
01098       pattern = '<%sd'%length
01099       start = end
01100       end += struct.calcsize(pattern)
01101       self.action_goal.goal.grasp.grasp_posture.velocity = numpy.frombuffer(str[start:end], dtype=numpy.float64, count=length)
01102       start = end
01103       end += 4
01104       (length,) = _struct_I.unpack(str[start:end])
01105       pattern = '<%sd'%length
01106       start = end
01107       end += struct.calcsize(pattern)
01108       self.action_goal.goal.grasp.grasp_posture.effort = numpy.frombuffer(str[start:end], dtype=numpy.float64, count=length)
01109       _x = self
01110       start = end
01111       end += 12
01112       (_x.action_goal.goal.grasp.grasp_pose.header.seq, _x.action_goal.goal.grasp.grasp_pose.header.stamp.secs, _x.action_goal.goal.grasp.grasp_pose.header.stamp.nsecs,) = _struct_3I.unpack(str[start:end])
01113       start = end
01114       end += 4
01115       (length,) = _struct_I.unpack(str[start:end])
01116       start = end
01117       end += length
01118       if python3:
01119         self.action_goal.goal.grasp.grasp_pose.header.frame_id = str[start:end].decode('utf-8')
01120       else:
01121         self.action_goal.goal.grasp.grasp_pose.header.frame_id = str[start:end]
01122       _x = self
01123       start = end
01124       end += 76
01125       (_x.action_goal.goal.grasp.grasp_pose.pose.position.x, _x.action_goal.goal.grasp.grasp_pose.pose.position.y, _x.action_goal.goal.grasp.grasp_pose.pose.position.z, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.x, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.y, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.z, _x.action_goal.goal.grasp.grasp_pose.pose.orientation.w, _x.action_goal.goal.grasp.grasp_quality, _x.action_goal.goal.grasp.approach.direction.header.seq, _x.action_goal.goal.grasp.approach.direction.header.stamp.secs, _x.action_goal.goal.grasp.approach.direction.header.stamp.nsecs,) = _struct_8d3I.unpack(str[start:end])
01126       start = end
01127       end += 4
01128       (length,) = _struct_I.unpack(str[start:end])
01129       start = end
01130       end += length
01131       if python3:
01132         self.action_goal.goal.grasp.approach.direction.header.frame_id = str[start:end].decode('utf-8')
01133       else:
01134         self.action_goal.goal.grasp.approach.direction.header.frame_id = str[start:end]
01135       _x = self
01136       start = end
01137       end += 44
01138       (_x.action_goal.goal.grasp.approach.direction.vector.x, _x.action_goal.goal.grasp.approach.direction.vector.y, _x.action_goal.goal.grasp.approach.direction.vector.z, _x.action_goal.goal.grasp.approach.desired_distance, _x.action_goal.goal.grasp.approach.min_distance, _x.action_goal.goal.grasp.retreat.direction.header.seq, _x.action_goal.goal.grasp.retreat.direction.header.stamp.secs, _x.action_goal.goal.grasp.retreat.direction.header.stamp.nsecs,) = _struct_3d2f3I.unpack(str[start:end])
01139       start = end
01140       end += 4
01141       (length,) = _struct_I.unpack(str[start:end])
01142       start = end
01143       end += length
01144       if python3:
01145         self.action_goal.goal.grasp.retreat.direction.header.frame_id = str[start:end].decode('utf-8')
01146       else:
01147         self.action_goal.goal.grasp.retreat.direction.header.frame_id = str[start:end]
01148       _x = self
01149       start = end
01150       end += 36
01151       (_x.action_goal.goal.grasp.retreat.direction.vector.x, _x.action_goal.goal.grasp.retreat.direction.vector.y, _x.action_goal.goal.grasp.retreat.direction.vector.z, _x.action_goal.goal.grasp.retreat.desired_distance, _x.action_goal.goal.grasp.retreat.min_distance, _x.action_goal.goal.grasp.max_contact_force,) = _struct_3d3f.unpack(str[start:end])
01152       start = end
01153       end += 4
01154       (length,) = _struct_I.unpack(str[start:end])
01155       self.action_goal.goal.grasp.allowed_touch_objects = []
01156       for i in range(0, length):
01157         start = end
01158         end += 4
01159         (length,) = _struct_I.unpack(str[start:end])
01160         start = end
01161         end += length
01162         if python3:
01163           val1 = str[start:end].decode('utf-8')
01164         else:
01165           val1 = str[start:end]
01166         self.action_goal.goal.grasp.allowed_touch_objects.append(val1)
01167       _x = self
01168       start = end
01169       end += 20
01170       (_x.action_goal.goal.goal, _x.action_goal.goal.max_contact_force, _x.action_result.header.seq, _x.action_result.header.stamp.secs, _x.action_result.header.stamp.nsecs,) = _struct_if3I.unpack(str[start:end])
01171       start = end
01172       end += 4
01173       (length,) = _struct_I.unpack(str[start:end])
01174       start = end
01175       end += length
01176       if python3:
01177         self.action_result.header.frame_id = str[start:end].decode('utf-8')
01178       else:
01179         self.action_result.header.frame_id = str[start:end]
01180       _x = self
01181       start = end
01182       end += 8
01183       (_x.action_result.status.goal_id.stamp.secs, _x.action_result.status.goal_id.stamp.nsecs,) = _struct_2I.unpack(str[start:end])
01184       start = end
01185       end += 4
01186       (length,) = _struct_I.unpack(str[start:end])
01187       start = end
01188       end += length
01189       if python3:
01190         self.action_result.status.goal_id.id = str[start:end].decode('utf-8')
01191       else:
01192         self.action_result.status.goal_id.id = str[start:end]
01193       start = end
01194       end += 1
01195       (self.action_result.status.status,) = _struct_B.unpack(str[start:end])
01196       start = end
01197       end += 4
01198       (length,) = _struct_I.unpack(str[start:end])
01199       start = end
01200       end += length
01201       if python3:
01202         self.action_result.status.text = str[start:end].decode('utf-8')
01203       else:
01204         self.action_result.status.text = str[start:end]
01205       _x = self
01206       start = end
01207       end += 16
01208       (_x.action_result.result.result.value, _x.action_feedback.header.seq, _x.action_feedback.header.stamp.secs, _x.action_feedback.header.stamp.nsecs,) = _struct_i3I.unpack(str[start:end])
01209       start = end
01210       end += 4
01211       (length,) = _struct_I.unpack(str[start:end])
01212       start = end
01213       end += length
01214       if python3:
01215         self.action_feedback.header.frame_id = str[start:end].decode('utf-8')
01216       else:
01217         self.action_feedback.header.frame_id = str[start:end]
01218       _x = self
01219       start = end
01220       end += 8
01221       (_x.action_feedback.status.goal_id.stamp.secs, _x.action_feedback.status.goal_id.stamp.nsecs,) = _struct_2I.unpack(str[start:end])
01222       start = end
01223       end += 4
01224       (length,) = _struct_I.unpack(str[start:end])
01225       start = end
01226       end += length
01227       if python3:
01228         self.action_feedback.status.goal_id.id = str[start:end].decode('utf-8')
01229       else:
01230         self.action_feedback.status.goal_id.id = str[start:end]
01231       start = end
01232       end += 1
01233       (self.action_feedback.status.status,) = _struct_B.unpack(str[start:end])
01234       start = end
01235       end += 4
01236       (length,) = _struct_I.unpack(str[start:end])
01237       start = end
01238       end += length
01239       if python3:
01240         self.action_feedback.status.text = str[start:end].decode('utf-8')
01241       else:
01242         self.action_feedback.status.text = str[start:end]
01243       return self
01244     except struct.error as e:
01245       raise genpy.DeserializationError(e) #most likely buffer underfill
01246 
01247 _struct_I = genpy.struct_I
01248 _struct_if3I = struct.Struct("<if3I")
01249 _struct_B = struct.Struct("<B")
01250 _struct_8d3I = struct.Struct("<8d3I")
01251 _struct_i3I = struct.Struct("<i3I")
01252 _struct_3d3f = struct.Struct("<3d3f")
01253 _struct_3I = struct.Struct("<3I")
01254 _struct_3d2f3I = struct.Struct("<3d2f3I")
01255 _struct_2I = struct.Struct("<2I")


object_manipulation_msgs
Author(s): Matei Ciocarlie
autogenerated on Mon Oct 6 2014 02:58:11