, including all inherited members.
addDistributionToCell(const Eigen::Matrix3d &ucov, const Eigen::Vector3d &umean, unsigned int numpointsindistribution, float r=0, float g=0, float b=0, unsigned int maxnumpoints=1e9, float max_occupancy=1024) | lslgeneric::NDTMapHMT< PointT > | [virtual] |
addMeasurement(const Eigen::Vector3d &origin, PointT endpoint, double classifierTh, double maxz, double sensor_noise) | lslgeneric::NDTMap< PointT > | [virtual] |
addPointCloud(const Eigen::Vector3d &origin, const pcl::PointCloud< PointT > &pc, double classifierTh=0.06, double maxz=100.0, double sensor_noise=0.25, double occupancy_limit=255) | lslgeneric::NDTMapHMT< PointT > | [virtual] |
addPointCloudMeanUpdate(const Eigen::Vector3d &origin, const pcl::PointCloud< PointT > &pc, const Eigen::Vector3d &localmapsize, unsigned int maxnumpoints=1e9, float occupancy_limit=255, double maxz=100.0, double sensor_noise=0.25) | lslgeneric::NDTMapHMT< PointT > | [virtual] |
addPointCloudSimple(const pcl::PointCloud< PointT > &pc, double maxz=100.0) | lslgeneric::NDTMap< PointT > | |
centerx | lslgeneric::NDTMapHMT< PointT > | [protected] |
centery | lslgeneric::NDTMapHMT< PointT > | [protected] |
centerz | lslgeneric::NDTMapHMT< PointT > | [protected] |
computeNDTCells(int cellupdatemode=CELL_UPDATE_MODE_SAMPLE_VARIANCE, unsigned int maxnumpoints=1e9, float occupancy_limit=255, Eigen::Vector3d origin=Eigen::Vector3d(0, 0, 0), double sensor_noise=0.1) | lslgeneric::NDTMapHMT< PointT > | [virtual] |
computeNDTCellsSimple() | lslgeneric::NDTMap< PointT > | |
conflictPoints | lslgeneric::NDTMapHMT< PointT > | |
debugToVRML(const char *fname, pcl::PointCloud< PointT > &pc) | lslgeneric::NDTMap< PointT > | |
getAllCells() const | lslgeneric::NDTMapHMT< PointT > | [virtual] |
getAllInitializedCells() | lslgeneric::NDTMapHMT< PointT > | [virtual] |
getCellAtPoint(const PointT &refPoint, NDTCell< PointT > *&cell) | lslgeneric::NDTMapHMT< PointT > | [virtual] |
getCellForPoint(const PointT &refPoint, NDTCell< PointT > *&cell, bool checkForGaussian=true) const | lslgeneric::NDTMapHMT< PointT > | [virtual] |
getCellIdx(unsigned int idx) const | lslgeneric::NDTMap< PointT > | |
getCellsForPoint(const PointT pt, int n_neighbours, bool checkForGaussian=true) const | lslgeneric::NDTMapHMT< PointT > | [virtual] |
getCentroid(double &cx, double &cy, double &cz) | lslgeneric::NDTMapHMT< PointT > | [inline, virtual] |
getDepth(Eigen::Vector3d origin, Eigen::Vector3d dir, double maxDepth=100) | lslgeneric::NDTMap< PointT > | |
getDepthSmooth(Eigen::Vector3d origin, Eigen::Vector3d dir, double maxDepth=20, int n_neigh=1, double weight=5.0, double threshold=0.2, Eigen::Vector3d *hit=NULL) | lslgeneric::NDTMap< PointT > | |
getGridSizeInMeters(double &cx, double &cy, double &cz) | lslgeneric::NDTMap< PointT > | [inline] |
getInitializedCellsForPoint(const PointT pt) const | lslgeneric::NDTMapHMT< PointT > | [virtual] |
getLikelihoodForPoint(PointT pt) | lslgeneric::NDTMapHMT< PointT > | [virtual] |
getMyIndex() const | lslgeneric::NDTMap< PointT > | [inline] |
getMyIndexInt() const | lslgeneric::NDTMap< PointT > | |
getMyIndexStr() const | lslgeneric::NDTMap< PointT > | |
grid_ | lslgeneric::NDTMapHMT< PointT > | [protected] |
grids_init | lslgeneric::NDTMapHMT< PointT > | [protected] |
guess_size_ | lslgeneric::NDTMap< PointT > | [protected] |
guessSize(float cenx, float ceny, float cenz, float sizex, float sizey, float sizez) | lslgeneric::NDTMap< PointT > | [inline] |
index_ | lslgeneric::NDTMapHMT< PointT > | [protected] |
initialize(double cenx, double ceny, double cenz, double sizex, double sizey, double sizez) | lslgeneric::NDTMap< PointT > | [inline] |
initializeGrids() | lslgeneric::NDTMapHMT< PointT > | [protected] |
is3D | lslgeneric::NDTMapHMT< PointT > | [protected] |
isFirstLoad_ | lslgeneric::NDTMapHMT< PointT > | [protected] |
last_insert | lslgeneric::NDTMapHMT< PointT > | [protected] |
loadDepthImage(const cv::Mat &depthImage, DepthCamera< PointT > &cameraParams) | lslgeneric::NDTMap< PointT > | |
loadDepthImageFeatures(const cv::Mat &depthImage, std::vector< cv::KeyPoint > &keypoints, size_t &supportSize, double maxVar, DepthCamera< PointT > &cameraParams, bool estimateParamsDI=false, bool nonMean=false) | lslgeneric::NDTMap< PointT > | |
loadFrom() | lslgeneric::NDTMapHMT< PointT > | |
loadFromJFF(const char *filename) | lslgeneric::NDTMap< PointT > | |
loadPointCloud(const pcl::PointCloud< PointT > &pc, double range_limit=-1) | lslgeneric::NDTMapHMT< PointT > | [virtual] |
lslgeneric::NDTMap::loadPointCloud(const pcl::PointCloud< PointT > &pc, const std::vector< std::vector< size_t > > &indices) | lslgeneric::NDTMap< PointT > | |
loadPointCloudCentroid(const pcl::PointCloud< PointT > &pc, const Eigen::Vector3d &origin, const Eigen::Vector3d &old_centroid, const Eigen::Vector3d &map_size, double range_limit) | lslgeneric::NDTMap< PointT > | |
map_sizex | lslgeneric::NDTMapHMT< PointT > | [protected] |
map_sizey | lslgeneric::NDTMapHMT< PointT > | [protected] |
map_sizez | lslgeneric::NDTMapHMT< PointT > | [protected] |
max_range_ | lslgeneric::NDTMapHMT< PointT > | [protected] |
my_directory | lslgeneric::NDTMapHMT< PointT > | [protected] |
NDTMap() | lslgeneric::NDTMap< PointT > | [inline] |
NDTMap(SpatialIndex< PointT > *idx) | lslgeneric::NDTMap< PointT > | [inline] |
NDTMap(const NDTMap &other) | lslgeneric::NDTMap< PointT > | [inline] |
NDTMap(SpatialIndex< PointT > *idx, float cenx, float ceny, float cenz, float sizex, float sizey, float sizez) | lslgeneric::NDTMap< PointT > | [inline] |
NDTMapHMT(double resolution_, float cenx, float ceny, float cenz, float sizex, float sizey, float sizez, double max_range, std::string directory, bool _saveOnDelete=false) | lslgeneric::NDTMapHMT< PointT > | [inline] |
NDTMapHMT(const NDTMapHMT< PointT > &other) | lslgeneric::NDTMapHMT< PointT > | [inline] |
numberOfActiveCells() | lslgeneric::NDTMapHMT< PointT > | |
pseudoTransformNDT(Eigen::Transform< double, 3, Eigen::Affine, Eigen::ColMajor > T) | lslgeneric::NDTMapHMT< PointT > | [virtual] |
pseudoTransformNDTMap(Eigen::Transform< double, 3, Eigen::Affine, Eigen::ColMajor > T) | lslgeneric::NDTMap< PointT > | |
resolution | lslgeneric::NDTMapHMT< PointT > | [protected] |
saveOnDelete | lslgeneric::NDTMapHMT< PointT > | [protected] |
setInsertPosition(const Eigen::Vector3d &newPos) | lslgeneric::NDTMapHMT< PointT > | |
setMapSize(float sx, float sy, float sz) | lslgeneric::NDTMap< PointT > | [inline] |
setMode(bool is3D_) | lslgeneric::NDTMap< PointT > | [inline] |
tryLoad(const double &cx, const double &cy, const double &cz, LazyGrid< PointT > *&grid) | lslgeneric::NDTMapHMT< PointT > | |
tryLoadPosition(const Eigen::Vector3d &newPos) | lslgeneric::NDTMapHMT< PointT > | |
update_set | lslgeneric::NDTMapHMT< PointT > | [protected] |
writeCellVectorJFF(FILE *jffout) | lslgeneric::NDTMap< PointT > | |
writeLazyGridJFF(FILE *jffout) | lslgeneric::NDTMap< PointT > | |
writeOctTreeJFF(FILE *jffout) | lslgeneric::NDTMap< PointT > | |
writeTo() | lslgeneric::NDTMapHMT< PointT > | |
writeToJFF(const char *filename) | lslgeneric::NDTMap< PointT > | |
writeToVRML(const char *filename) | lslgeneric::NDTMap< PointT > | |
writeToVRML(FILE *fout) | lslgeneric::NDTMap< PointT > | [virtual] |
writeToVRML(FILE *fout, Eigen::Vector3d col) | lslgeneric::NDTMap< PointT > | [virtual] |
~NDTMap() | lslgeneric::NDTMap< PointT > | [inline, virtual] |
~NDTMapHMT() | lslgeneric::NDTMapHMT< PointT > | [inline, virtual] |