robot_state::RobotState Member List
This is the complete list of members for robot_state::RobotState, including all inherited members.
attachBody(AttachedBody *attached_body)robot_state::RobotState
attachBody(const std::string &id, const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Affine3d &attach_trans, const std::set< std::string > &touch_links, const std::string &link_name, const sensor_msgs::JointState &detach_posture=sensor_msgs::JointState())robot_state::RobotState
attachBody(const std::string &id, const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Affine3d &attach_trans, const std::vector< std::string > &touch_links, const std::string &link_name, const sensor_msgs::JointState &detach_posture=sensor_msgs::JointState())robot_state::RobotState
attached_body_map_robot_state::RobotState [private]
attached_body_update_callback_robot_state::RobotState [private]
buildState()robot_state::RobotState [private]
clearAttachedBodies(const std::string &link_name)robot_state::RobotState
clearAttachedBodies()robot_state::RobotState
clearAttachedBody(const std::string &id)robot_state::RobotState
computeAABB(std::vector< double > &aabb) const robot_state::RobotState
copyFrom(const RobotState &ks)robot_state::RobotState [private]
distance(const RobotState &state) const robot_state::RobotState
enforceBounds()robot_state::RobotState
getAttachedBodies(std::vector< const AttachedBody * > &attached_bodies) const robot_state::RobotState
getAttachedBody(const std::string &name) const robot_state::RobotState
getFrameTransform(const std::string &id) const robot_state::RobotState
getJointState(const std::string &joint) const robot_state::RobotState
getJointState(const robot_model::JointModel *jmodel) const robot_state::RobotState [inline]
getJointStateGroup(const std::string &name) const robot_state::RobotState
getJointStateGroup(const std::string &name)robot_state::RobotState
getJointStateGroupMap() const robot_state::RobotState [inline]
getJointStateGroupNames(std::vector< std::string > &names) const robot_state::RobotState
getJointStateVector() const robot_state::RobotState [inline]
getLinkState(const std::string &link) const robot_state::RobotState
getLinkStateVector() const robot_state::RobotState [inline]
getPoseString(std::stringstream &ss, const Eigen::Affine3d &mtx, const std::string &pfx="")robot_state::RobotState [private, static]
getRandomNumberGenerator()robot_state::RobotState
getRobotMarkers(visualization_msgs::MarkerArray &arr, const std::vector< std::string > &link_names, const std_msgs::ColorRGBA &color, const std::string &ns, const ros::Duration &dur, bool include_attached=false) const robot_state::RobotState
getRobotMarkers(visualization_msgs::MarkerArray &arr, const std::vector< std::string > &link_names, bool include_attached=false) const robot_state::RobotState
getRobotModel() const robot_state::RobotState [inline]
getRootTransform() const robot_state::RobotState
getStateTreeJointString(std::stringstream &ss, const robot_state::JointState *js, const std::string &prefix, bool last) const robot_state::RobotState [private]
getStateTreeString(const std::string &prefix="") const robot_state::RobotState
getStateValues(std::vector< double > &joint_state_values) const robot_state::RobotState
getStateValues(std::map< std::string, double > &joint_state_values) const robot_state::RobotState
getStateValues(sensor_msgs::JointState &msg) const robot_state::RobotState
getVariableCount() const robot_state::RobotState [inline]
hasAttachedBody(const std::string &id) const robot_state::RobotState
hasJointState(const std::string &joint) const robot_state::RobotState
hasJointStateGroup(const std::string &name) const robot_state::RobotState
hasLinkState(const std::string &link) const robot_state::RobotState
infinityNormDistance(const robot_state::RobotState *other) const robot_state::RobotState
interpolate(const RobotState &to, const double t, RobotState &dest) const robot_state::RobotState
joint_state_group_map_robot_state::RobotState [private]
joint_state_map_robot_state::RobotState [private]
joint_state_vector_robot_state::RobotState [private]
JointState classrobot_state::RobotState [friend]
kinematic_model_robot_state::RobotState [private]
knowsFrameTransform(const std::string &id) const robot_state::RobotState
link_state_map_robot_state::RobotState [private]
link_state_vector_robot_state::RobotState [private]
LinkState classrobot_state::RobotState [friend]
operator=(const RobotState &other)robot_state::RobotState
printStateInfo(std::ostream &out=std::cout) const robot_state::RobotState
printTransform(const std::string &st, const Eigen::Affine3d &t, std::ostream &out=std::cout) const robot_state::RobotState [private]
printTransforms(std::ostream &out=std::cout) const robot_state::RobotState
rng_robot_state::RobotState [private]
RobotState(const robot_model::RobotModelConstPtr &kinematic_model)robot_state::RobotState
RobotState(const RobotState &state)robot_state::RobotState
root_transform_robot_state::RobotState [private]
satisfiesBounds(const std::vector< std::string > &joints) const robot_state::RobotState
satisfiesBounds(const std::string &joint) const robot_state::RobotState
satisfiesBounds() const robot_state::RobotState
setAttachedBodyUpdateCallback(const AttachedBodyCallback &callback)robot_state::RobotState
setRootTransform(const Eigen::Affine3d &transform)robot_state::RobotState
setStateValues(const std::vector< double > &joint_state_values)robot_state::RobotState
setStateValues(const std::map< std::string, double > &joint_state_map)robot_state::RobotState
setStateValues(const std::map< std::string, double > &joint_state_map, std::vector< std::string > &missing)robot_state::RobotState
setStateValues(const sensor_msgs::JointState &msg)robot_state::RobotState
setStateValues(const std::vector< std::string > &joint_names, const std::vector< double > &joint_values)robot_state::RobotState
setToDefaultValues()robot_state::RobotState
setToRandomValues()robot_state::RobotState
updateLinkTransforms()robot_state::RobotState
updateStateWithLinkAt(const std::string &link_name, const Eigen::Affine3d &transform, bool backward=false)robot_state::RobotState
~RobotState()robot_state::RobotState


moveit_core
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley
autogenerated on Mon Oct 6 2014 02:24:48