normalize_joint_trajectory.h
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00034 
00037 #ifndef NORMALIZE_JOINT_TRAJECTORY_H_
00038 #define NORMALIZE_JOINT_TRAJECTORY_H_
00039 
00040 #include <spline_smoother/spline_smoother.h>
00041 #include <spline_smoother/spline_smoother_utils.h>
00042 #include <angles/angles.h>
00043 
00044 namespace joint_normalization_filters
00045 {
00046 
00050 template <typename T>
00051 class NormalizeJointTrajectory: public spline_smoother::SplineSmoother<T>
00052 {
00053 public:
00054   NormalizeJointTrajectory();
00055   virtual ~NormalizeJointTrajectory();
00056 
00057   virtual bool smooth(const T& trajectory_in, 
00058                       T& trajectory_out) const;
00059 
00060 };
00061 
00062 template <typename T>
00063 bool NormalizeJointTrajectory<T>::smooth(const T& data_in, 
00064                                          T& data_out) const
00065 {
00066   data_out = data_in;
00067 
00068   int size = data_in.request.trajectory.points.size();
00069   int num_joints = data_in.request.trajectory.joint_names.size();
00070 
00071   if (!spline_smoother::checkTrajectoryConsistency(data_out))
00072     return false;
00073 
00074   for (int i=0; i<num_joints; ++i)
00075   {
00076     if (!data_out.request.limits[i].has_position_limits)
00077     {
00078       for (int j=1; j<size; ++j)
00079       {
00080         double& cur = data_out.request.trajectory.points[j].positions[i];
00081         double prev = data_out.request.trajectory.points[j-1].positions[i];
00082 
00083         cur = prev + angles::shortest_angular_distance(prev, cur);
00084       }
00085     }
00086   }
00087   return true;
00088 }
00089 
00090 template <typename T>
00091 NormalizeJointTrajectory<T>::NormalizeJointTrajectory()
00092 {
00093 }
00094 
00095 template <typename T>
00096 NormalizeJointTrajectory<T>::~NormalizeJointTrajectory()
00097 {
00098 }
00099 
00100 }
00101 
00102 #endif /* NORMALIZE_JOINT_TRAJECTORY_H */


joint_normalization_filters
Author(s): Sachin Chitta
autogenerated on Mon Dec 2 2013 12:36:18