collision_proximity::BodyDecomposition Member List
This is the complete list of members for collision_proximity::BodyDecomposition, including all inherited members.
body_collision_proximity::BodyDecomposition [private]
BodyDecomposition(const std::string &object_name, const shapes::Shape *shape, double resolution, double padding=0.01)collision_proximity::BodyDecomposition
BodyDecompositionVector classcollision_proximity::BodyDecomposition [friend]
collision_spheres_collision_proximity::BodyDecomposition [private]
getBody() const collision_proximity::BodyDecomposition [inline]
getCollisionPoints() const collision_proximity::BodyDecomposition [inline]
getCollisionSpheres() const collision_proximity::BodyDecomposition [inline]
object_name_collision_proximity::BodyDecomposition [private]
posed_collision_points_collision_proximity::BodyDecomposition [private]
relative_collision_points_collision_proximity::BodyDecomposition [private]
relative_cylinder_pose_collision_proximity::BodyDecomposition
updatePointsPose(const tf::Transform &linkTransform)collision_proximity::BodyDecomposition
updatePose(const tf::Transform &linkTransform)collision_proximity::BodyDecomposition
updateSpheresPose(const tf::Transform &linkTransform)collision_proximity::BodyDecomposition
~BodyDecomposition()collision_proximity::BodyDecomposition


collision_proximity
Author(s): Gil Jones
autogenerated on Fri Dec 6 2013 21:11:30