gaussian.cc
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00001 
00002 
00005 
00006 #include <cstdlib>
00007 #include <math.h>
00008 #include <art_map/gaussian.h>
00009 
00010 inline float real_random(float multi=1.0){
00011   return float(random())/RAND_MAX*multi;
00012 }
00013 
00014 
00021 gaussian::gaussian() {
00022   _mean1=_var1=_std1=0;
00023   _ready=false;
00024 }
00025 
00029 gaussian::gaussian(float mean, float var) {
00030   _mean1=mean;
00031   _var1=var;
00032   _std1=sqrtf(var);
00033   _ready=false;
00034 }
00035 
00043 float gaussian::get_sample_1D() {
00044   //return a point drawn from a gaussian distribution centered at mean
00045   //with a given sigma^2
00046   
00047   // polar form of a gaussian distribution from
00048   // http://www.taygeta.com/random/gaussian.html
00049 
00050 
00051   float x1, x2, w, y1;
00052   static float y2; 
00053   
00054   
00055   if (_ready) {
00056     _ready=false;
00057     return y2*_std1+_mean1;
00058   }
00059   
00060   _ready=true;
00061   
00062   do {
00063     x1 = 2.0 * real_random() - 1.0;
00064     x2 = 2.0 * real_random() - 1.0;
00065     w = x1 * x1 + x2 * x2;
00066   } while (w>1.0 || w==0.0);
00067   
00068   w = sqrtf((-2.0 * log(w))/w );
00069   y1 = x1 * w;
00070   y2 = x2 * w;
00071 
00072   float tmp=y1*_std1+_mean1;
00073   
00074   return  tmp;
00075 }  
00076   
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art_map
Author(s): David Li, Patrick Beeson, Bartley Gillen, Tarun Nimmagadda, Mickey Ristroph, Michael Quinlan, Jack O'Quin
autogenerated on Tue Sep 24 2013 10:41:51