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00002 #ifndef WVIZ_SCENE_MANAGER_MESSAGE_VISUALIZATIONSCENE_H
00003 #define WVIZ_SCENE_MANAGER_MESSAGE_VISUALIZATIONSCENE_H
00004 #include <string>
00005 #include <vector>
00006 #include <map>
00007 #include <ostream>
00008 #include "ros/serialization.h"
00009 #include "ros/builtin_message_traits.h"
00010 #include "ros/message_operations.h"
00011 #include "ros/time.h"
00012
00013 #include "ros/macros.h"
00014
00015 #include "ros/assert.h"
00016
00017 #include "std_msgs/Header.h"
00018 #include "visualization_msgs/Marker.h"
00019
00020 namespace wviz_scene_manager
00021 {
00022 template <class ContainerAllocator>
00023 struct VisualizationScene_ {
00024 typedef VisualizationScene_<ContainerAllocator> Type;
00025
00026 VisualizationScene_()
00027 : header()
00028 , markers()
00029 {
00030 }
00031
00032 VisualizationScene_(const ContainerAllocator& _alloc)
00033 : header(_alloc)
00034 , markers(_alloc)
00035 {
00036 }
00037
00038 typedef ::std_msgs::Header_<ContainerAllocator> _header_type;
00039 ::std_msgs::Header_<ContainerAllocator> header;
00040
00041 typedef std::vector< ::visualization_msgs::Marker_<ContainerAllocator> , typename ContainerAllocator::template rebind< ::visualization_msgs::Marker_<ContainerAllocator> >::other > _markers_type;
00042 std::vector< ::visualization_msgs::Marker_<ContainerAllocator> , typename ContainerAllocator::template rebind< ::visualization_msgs::Marker_<ContainerAllocator> >::other > markers;
00043
00044
00045 typedef boost::shared_ptr< ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> > Ptr;
00046 typedef boost::shared_ptr< ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> const> ConstPtr;
00047 boost::shared_ptr<std::map<std::string, std::string> > __connection_header;
00048 };
00049 typedef ::wviz_scene_manager::VisualizationScene_<std::allocator<void> > VisualizationScene;
00050
00051 typedef boost::shared_ptr< ::wviz_scene_manager::VisualizationScene> VisualizationScenePtr;
00052 typedef boost::shared_ptr< ::wviz_scene_manager::VisualizationScene const> VisualizationSceneConstPtr;
00053
00054
00055 template<typename ContainerAllocator>
00056 std::ostream& operator<<(std::ostream& s, const ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> & v)
00057 {
00058 ros::message_operations::Printer< ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> >::stream(s, "", v);
00059 return s;}
00060
00061 }
00062
00063 namespace ros
00064 {
00065 namespace message_traits
00066 {
00067 template<class ContainerAllocator> struct IsMessage< ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> > : public TrueType {};
00068 template<class ContainerAllocator> struct IsMessage< ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> const> : public TrueType {};
00069 template<class ContainerAllocator>
00070 struct MD5Sum< ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> > {
00071 static const char* value()
00072 {
00073 return "ab57d47edff452531445e00c02fa365f";
00074 }
00075
00076 static const char* value(const ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> &) { return value(); }
00077 static const uint64_t static_value1 = 0xab57d47edff45253ULL;
00078 static const uint64_t static_value2 = 0x1445e00c02fa365fULL;
00079 };
00080
00081 template<class ContainerAllocator>
00082 struct DataType< ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> > {
00083 static const char* value()
00084 {
00085 return "wviz_scene_manager/VisualizationScene";
00086 }
00087
00088 static const char* value(const ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> &) { return value(); }
00089 };
00090
00091 template<class ContainerAllocator>
00092 struct Definition< ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> > {
00093 static const char* value()
00094 {
00095 return "Header header\n\
00096 visualization_msgs/Marker[] markers\n\
00097 ================================================================================\n\
00098 MSG: std_msgs/Header\n\
00099 # Standard metadata for higher-level stamped data types.\n\
00100 # This is generally used to communicate timestamped data \n\
00101 # in a particular coordinate frame.\n\
00102 # \n\
00103 # sequence ID: consecutively increasing ID \n\
00104 uint32 seq\n\
00105 #Two-integer timestamp that is expressed as:\n\
00106 # * stamp.secs: seconds (stamp_secs) since epoch\n\
00107 # * stamp.nsecs: nanoseconds since stamp_secs\n\
00108 # time-handling sugar is provided by the client library\n\
00109 time stamp\n\
00110 #Frame this data is associated with\n\
00111 # 0: no frame\n\
00112 # 1: global frame\n\
00113 string frame_id\n\
00114 \n\
00115 ================================================================================\n\
00116 MSG: visualization_msgs/Marker\n\
00117 # See http://www.ros.org/wiki/rviz/DisplayTypes/Marker and http://www.ros.org/wiki/rviz/Tutorials/Markers%3A%20Basic%20Shapes for more information on using this message with rviz\n\
00118 \n\
00119 uint8 ARROW=0\n\
00120 uint8 CUBE=1\n\
00121 uint8 SPHERE=2\n\
00122 uint8 CYLINDER=3\n\
00123 uint8 LINE_STRIP=4\n\
00124 uint8 LINE_LIST=5\n\
00125 uint8 CUBE_LIST=6\n\
00126 uint8 SPHERE_LIST=7\n\
00127 uint8 POINTS=8\n\
00128 uint8 TEXT_VIEW_FACING=9\n\
00129 uint8 MESH_RESOURCE=10\n\
00130 uint8 TRIANGLE_LIST=11\n\
00131 \n\
00132 uint8 ADD=0\n\
00133 uint8 MODIFY=0\n\
00134 uint8 DELETE=2\n\
00135 \n\
00136 Header header # header for time/frame information\n\
00137 string ns # Namespace to place this object in... used in conjunction with id to create a unique name for the object\n\
00138 int32 id # object ID useful in conjunction with the namespace for manipulating and deleting the object later\n\
00139 int32 type # Type of object\n\
00140 int32 action # 0 add/modify an object, 1 (deprecated), 2 deletes an object\n\
00141 geometry_msgs/Pose pose # Pose of the object\n\
00142 geometry_msgs/Vector3 scale # Scale of the object 1,1,1 means default (usually 1 meter square)\n\
00143 std_msgs/ColorRGBA color # Color [0.0-1.0]\n\
00144 duration lifetime # How long the object should last before being automatically deleted. 0 means forever\n\
00145 bool frame_locked # If this marker should be frame-locked, i.e. retransformed into its frame every timestep\n\
00146 \n\
00147 #Only used if the type specified has some use for them (eg. POINTS, LINE_STRIP, ...)\n\
00148 geometry_msgs/Point[] points\n\
00149 #Only used if the type specified has some use for them (eg. POINTS, LINE_STRIP, ...)\n\
00150 #number of colors must either be 0 or equal to the number of points\n\
00151 #NOTE: alpha is not yet used\n\
00152 std_msgs/ColorRGBA[] colors\n\
00153 \n\
00154 # NOTE: only used for text markers\n\
00155 string text\n\
00156 \n\
00157 # NOTE: only used for MESH_RESOURCE markers\n\
00158 string mesh_resource\n\
00159 bool mesh_use_embedded_materials\n\
00160 \n\
00161 ================================================================================\n\
00162 MSG: geometry_msgs/Pose\n\
00163 # A representation of pose in free space, composed of postion and orientation. \n\
00164 Point position\n\
00165 Quaternion orientation\n\
00166 \n\
00167 ================================================================================\n\
00168 MSG: geometry_msgs/Point\n\
00169 # This contains the position of a point in free space\n\
00170 float64 x\n\
00171 float64 y\n\
00172 float64 z\n\
00173 \n\
00174 ================================================================================\n\
00175 MSG: geometry_msgs/Quaternion\n\
00176 # This represents an orientation in free space in quaternion form.\n\
00177 \n\
00178 float64 x\n\
00179 float64 y\n\
00180 float64 z\n\
00181 float64 w\n\
00182 \n\
00183 ================================================================================\n\
00184 MSG: geometry_msgs/Vector3\n\
00185 # This represents a vector in free space. \n\
00186 \n\
00187 float64 x\n\
00188 float64 y\n\
00189 float64 z\n\
00190 ================================================================================\n\
00191 MSG: std_msgs/ColorRGBA\n\
00192 float32 r\n\
00193 float32 g\n\
00194 float32 b\n\
00195 float32 a\n\
00196 \n\
00197 ";
00198 }
00199
00200 static const char* value(const ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> &) { return value(); }
00201 };
00202
00203 template<class ContainerAllocator> struct HasHeader< ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> > : public TrueType {};
00204 template<class ContainerAllocator> struct HasHeader< const ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> > : public TrueType {};
00205 }
00206 }
00207
00208 namespace ros
00209 {
00210 namespace serialization
00211 {
00212
00213 template<class ContainerAllocator> struct Serializer< ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> >
00214 {
00215 template<typename Stream, typename T> inline static void allInOne(Stream& stream, T m)
00216 {
00217 stream.next(m.header);
00218 stream.next(m.markers);
00219 }
00220
00221 ROS_DECLARE_ALLINONE_SERIALIZER;
00222 };
00223 }
00224 }
00225
00226 namespace ros
00227 {
00228 namespace message_operations
00229 {
00230
00231 template<class ContainerAllocator>
00232 struct Printer< ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> >
00233 {
00234 template<typename Stream> static void stream(Stream& s, const std::string& indent, const ::wviz_scene_manager::VisualizationScene_<ContainerAllocator> & v)
00235 {
00236 s << indent << "header: ";
00237 s << std::endl;
00238 Printer< ::std_msgs::Header_<ContainerAllocator> >::stream(s, indent + " ", v.header);
00239 s << indent << "markers[]" << std::endl;
00240 for (size_t i = 0; i < v.markers.size(); ++i)
00241 {
00242 s << indent << " markers[" << i << "]: ";
00243 s << std::endl;
00244 s << indent;
00245 Printer< ::visualization_msgs::Marker_<ContainerAllocator> >::stream(s, indent + " ", v.markers[i]);
00246 }
00247 }
00248 };
00249
00250
00251 }
00252 }
00253
00254 #endif // WVIZ_SCENE_MANAGER_MESSAGE_VISUALIZATIONSCENE_H
00255