int8 INVALID=-1
float32 INVALID_FLOAT=-1.0
int8 MSG_BTN_1=0
int8 MSG_BTN_2=1
int8 MSG_BTN_A=2
int8 MSG_BTN_B=3
int8 MSG_BTN_PLUS=4
int8 MSG_BTN_MINUS=5
int8 MSG_BTN_LEFT=6
int8 MSG_BTN_RIGHT=7
int8 MSG_BTN_UP=8
int8 MSG_BTN_DOWN=9
int8 MSG_BTN_HOME=10
int8 MSG_BTN_Z=0
int8 MSG_BTN_C=1
int8 MSG_CLASSIC_BTN_X=0
int8 MSG_CLASSIC_BTN_Y=1
int8 MSG_CLASSIC_BTN_A=2
int8 MSG_CLASSIC_BTN_B=3
int8 MSG_CLASSIC_BTN_PLUS=4
int8 MSG_CLASSIC_BTN_MINUS=5
int8 MSG_CLASSIC_BTN_LEFT=6
int8 MSG_CLASSIC_BTN_RIGHT=7
int8 MSG_CLASSIC_BTN_UP=8
int8 MSG_CLASSIC_BTN_DOWN=9
int8 MSG_CLASSIC_BTN_HOME=10
int8 MSG_CLASSIC_BTN_L=11
int8 MSG_CLASSIC_BTN_R=12
int8 MSG_CLASSIC_BTN_ZL=13
int8 MSG_CLASSIC_BTN_ZR=14
std_msgs/Header header
geometry_msgs/Vector3 angular_velocity_zeroed
geometry_msgs/Vector3 angular_velocity_raw
float64[9] angular_velocity_covariance
geometry_msgs/Vector3 linear_acceleration_zeroed
geometry_msgs/Vector3 linear_acceleration_raw
float64[9] linear_acceleration_covariance
geometry_msgs/Vector3 nunchuk_acceleration_zeroed
geometry_msgs/Vector3 nunchuk_acceleration_raw
float32[2] nunchuk_joystick_zeroed
float32[2] nunchuk_joystick_raw
bool[11] buttons
bool[2] nunchuk_buttons
bool[4] LEDs
bool rumble
wiimote/IrSourceInfo[] ir_tracking
float32 raw_battery
float32 percent_battery
time zeroing_time
uint64 errors