#include <uEye.h>
#include <opencv/cv.h>
#include <stdexcept>
#include <string>
#include <boost/function.hpp>
#include <boost/thread.hpp>
Go to the source code of this file.
Classes | |
class | ueye::Camera |
struct | ueye::uEyeException |
Namespaces | |
namespace | ueye |
Enumerations | |
enum | ueye::FlashMode { ueye::FLASH_OFF = IO_FLASH_MODE_OFF, ueye::FLASH_TRIGGER_ACTIVE_LO = IO_FLASH_MODE_TRIGGER_LO_ACTIVE, ueye::FLASH_TRIGGER_ACTIVE_HI = IO_FLASH_MODE_TRIGGER_HI_ACTIVE, ueye::FLASH_CONSTANT_HIGH = IO_FLASH_MODE_CONSTANT_HIGH, ueye::FLASH_CONSTANT_LOW = IO_FLASH_MODE_CONSTANT_LOW, ueye::FLASH_FREERUN_ACTIVE_LO = IO_FLASH_MODE_FREERUN_LO_ACTIVE, ueye::FLASH_FREERUN_ACTIVE_HI = IO_FLASH_MODE_FREERUN_HI_ACTIVE } |
enum | ueye::TriggerMode { ueye::TRIGGER_OFF = IS_SET_TRIGGER_OFF, ueye::TRIGGER_HI_LO = IS_SET_TRIGGER_HI_LO, ueye::TRIGGER_LO_HI = IS_SET_TRIGGER_LO_HI, ueye::TRIGGER_SOFTWARE = IS_SET_TRIGGER_SOFTWARE, ueye::TRIGGER_HI_LO_SYNC = IS_SET_TRIGGER_HI_LO_SYNC, ueye::TRIGGER_LO_HI_SYNC = IS_SET_TRIGGER_LO_HI_SYNC } |
enum | ueye::uEyeColor { ueye::RGB = IS_CM_BGR8_PACKED, ueye::YCbYCr = IS_CM_CBYCRY_PACKED } |