, including all inherited members.
DestroyShaders() | ShaderMan | [static] |
FilterImage(FilterProgram *filter, GLTexImage *dst, GLTexImage *src, GLTexImage *tmp) | ShaderMan | [static] |
FilterInitialImage(GLTexImage *tex, GLTexImage *buf) | ShaderMan | [static] |
FilterSampledImage(GLTexImage *tex, GLTexImage *buf) | ShaderMan | [static] |
HaveShaderMan() | ShaderMan | [inline, static] |
InitShaderMan(SiftParam ¶m) | ShaderMan | [static] |
s_bag | ShaderMan | [static] |
SelectInitialSmoothingFilter(int octave_min, SiftParam ¶m) | ShaderMan | [static] |
TextureCopy(GLTexImage *dst, GLTexImage *src) | ShaderMan | [static] |
TextureDownSample(GLTexImage *dst, GLTexImage *src, int scale=2) | ShaderMan | [static] |
TextureUpSample(GLTexImage *dst, GLTexImage *src, int scale) | ShaderMan | [static] |
UnloadProgram() | ShaderMan | [static] |
UseShaderCopyKeypoint() | ShaderMan | [static] |
UseShaderDebug() | ShaderMan | [static] |
UseShaderDescriptor(int gtex, int otex, int dwidth, int fwidth, int width, int height, float sigma) | ShaderMan | [static] |
UseShaderDisplayDOG() | ShaderMan | [static] |
UseShaderDisplayGaussian() | ShaderMan | [static] |
UseShaderDisplayGrad() | ShaderMan | [static] |
UseShaderDisplayKeypoints() | ShaderMan | [static] |
UseShaderGenListEnd(int ktex) | ShaderMan | [static] |
UseShaderGenListHisto() | ShaderMan | [static] |
UseShaderGenListInit(int w, int h, int tight=1) | ShaderMan | [static] |
UseShaderGenListStart(float fw, int tex0) | ShaderMan | [static] |
UseShaderGenListStep(int tex, int tex0) | ShaderMan | [static] |
UseShaderGenVBO(float width, float fwidth, float size) | ShaderMan | [static] |
UseShaderGradientPass(int texP=0) | ShaderMan | [static] |
UseShaderKeypoint(int texU, int texD) | ShaderMan | [static] |
UseShaderMarginCopy(int xmax, int ymax) | ShaderMan | [static] |
UseShaderOrientation(int gtex, int width, int height, float sigma, int auxtex, float step, int keypoint_list) | ShaderMan | [static] |
UseShaderRGB2Gray() | ShaderMan | [static] |
UseShaderSimpleOrientation(int oTex, float sigma, float sigma_step) | ShaderMan | [static] |
UseShaderZeroPass() | ShaderMan | [static] |