projection_matrix_factory.cpp
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00001 /*
00002  * Copyright (c) 2011, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include "rve_render_client/camera.h"
00031 #include "rve_render_client/projection_matrix_factory.h"
00032 
00033 namespace rve_render_client
00034 {
00035 
00036 ProjectionMatrixFactory::ProjectionMatrixFactory()
00037   : aspect_ratio_(1.333)
00038   , camera_(NULL)
00039 {}
00040 
00041 ProjectionMatrixFactory::~ProjectionMatrixFactory()
00042 {}
00043 
00044 void ProjectionMatrixFactory::updateCamera()
00045 {
00046   if( camera_ )
00047   {
00048     camera_->setProjectionMatrix( makeMatrix() );
00049   }
00050 }
00051 
00052 void ProjectionMatrixFactory::setCamera( Camera* camera )
00053 {
00054   camera_ = camera;
00055   updateCamera();
00056 }
00057 
00058 void ProjectionMatrixFactory::setAspectRatio( float width_over_height )
00059 {
00060   aspect_ratio_ = width_over_height;
00061   updateCamera();
00062 }
00063 
00064 }


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32