compile_TopicAliasing_block_correct.cpp
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00001 #include <Eigen/Core>
00002 #include <Eigen/LU>
00003 #include <Eigen/QR>
00004 #include <Eigen/Cholesky>
00005 #include <Eigen/Geometry>
00006 #include <Eigen/Jacobi>
00007 #include <Eigen/Eigenvalues>
00008 #include <iostream>
00009 
00010 using namespace Eigen;
00011 using namespace std;
00012 
00013 int main(int, char**)
00014 {
00015   cout.precision(3);
00016   MatrixXi mat(3,3); 
00017 mat << 1, 2, 3,   4, 5, 6,   7, 8, 9;
00018 cout << "Here is the matrix mat:\n" << mat << endl;
00019 
00020 // The eval() solves the aliasing problem
00021 mat.bottomRightCorner(2,2) = mat.topLeftCorner(2,2).eval();
00022 cout << "After the assignment, mat = \n" << mat << endl;
00023 
00024   return 0;
00025 }


re_vision
Author(s): Dorian Galvez-Lopez
autogenerated on Sun Jan 5 2014 11:30:58