Go to the documentation of this file.00001 const int size = 6;
00002 MatrixXd mat1(size, size);
00003 mat1.topLeftCorner(size/2, size/2) = MatrixXd::Zero(size/2, size/2);
00004 mat1.topRightCorner(size/2, size/2) = MatrixXd::Identity(size/2, size/2);
00005 mat1.bottomLeftCorner(size/2, size/2) = MatrixXd::Identity(size/2, size/2);
00006 mat1.bottomRightCorner(size/2, size/2) = MatrixXd::Zero(size/2, size/2);
00007 std::cout << mat1 << std::endl << std::endl;
00008
00009 MatrixXd mat2(size, size);
00010 mat2.topLeftCorner(size/2, size/2).setZero();
00011 mat2.topRightCorner(size/2, size/2).setIdentity();
00012 mat2.bottomLeftCorner(size/2, size/2).setIdentity();
00013 mat2.bottomRightCorner(size/2, size/2).setZero();
00014 std::cout << mat2 << std::endl << std::endl;
00015
00016 MatrixXd mat3(size, size);
00017 mat3 << MatrixXd::Zero(size/2, size/2), MatrixXd::Identity(size/2, size/2),
00018 MatrixXd::Identity(size/2, size/2), MatrixXd::Zero(size/2, size/2);
00019 std::cout << mat3 << std::endl;
00020