00001 Matrix3i m1; 00002 m1 << 1, 2, 3, 00003 4, 5, 6, 00004 7, 8, 9; 00005 cout << m1 << endl << endl; 00006 Matrix3i m2 = Matrix3i::Identity(); 00007 m2.block(0,0, 2,2) << 10, 11, 12, 13; 00008 cout << m2 << endl << endl; 00009 Vector2i v1; 00010 v1 << 14, 15; 00011 m2 << v1.transpose(), 16, 00012 v1, m1.block(1,1,2,2); 00013 cout << m2 << endl;