MatrixBase_isUnitary.cpp
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00001 Matrix3d m = Matrix3d::Identity();
00002 m(0,2) = 1e-4;
00003 cout << "Here's the matrix m:" << endl << m << endl;
00004 cout << "m.isUnitary() returns: " << m.isUnitary() << endl;
00005 cout << "m.isUnitary(1e-3) returns: " << m.isUnitary(1e-3) << endl;


re_vision
Author(s): Dorian Galvez-Lopez
autogenerated on Sun Jan 5 2014 11:31:56