#include <ros/ros.h>
#include <tf/tf.h>
#include <tf/transform_broadcaster.h>
#include <tf/transform_listener.h>
#include <image_transport/image_transport.h>
#include <sensor_msgs/image_encodings.h>
#include <sensor_msgs/Imu.h>
#include <geometry_msgs/PoseWithCovarianceStamped.h>
#include <ptam_com/PointCloud.h>
#include <ptam_com/KeyFrame_srv.h>
#include <std_msgs/String.h>
#include <queue>
#include "GLWindow2.h"
#include "ptam/Params.h"
#include <cvd/image.h>
#include <cvd/rgb.h>
#include <cvd/byte.h>
#include <TooN/TooN.h>
#include <TooN/se3.h>
#include <TooN/so3.h>
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