00001 #ifndef KINECT_DISPLAY_ 00002 #define KINECT_DISPLAY_ 00003 00004 #include <XnCppWrapper.h> 00005 00006 void kinect_display_drawDepthMapGL(const xn::DepthMetaData& dmd, 00007 const xn::SceneMetaData& smd); 00008 00009 void kinect_display_drawSkeletonGL(xn::UserGenerator& userGenerator, 00010 xn::DepthGenerator& depthGenerator); 00011 00012 #endif