#include "ndt_map.h"
#include "pcl/point_cloud.h"
#include "Eigen/Core"
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <impl/ndt_matcher_d2d.hpp>
Go to the source code of this file.
Classes | |
struct | lslgeneric::NDTMatcherD2D< PointSource, PointTarget >::MoreThuente |
class | lslgeneric::NDTMatcherD2D< PointSource, PointTarget > |
Namespaces | |
namespace | lslgeneric |
NDT-to-NDT based localization using 3D NDT map and observation, but the pose is estimated in 2D (x,y,yaw) This wraps the NDTMatcherD2D_2D and provides Frame-to-Model registration, that is, map based localization estimate. |