bind() | glh::tex_object | [inline] |
del() | glh::tex_object | [inline] |
disable() | glh::tex_object | [inline] |
enable() | glh::tex_object | [inline] |
gen() | glh::tex_object | [inline] |
is_valid() const | glh::tex_object | [inline] |
manageObjects | glh::tex_object | |
parameter(GLenum pname, GLint i) | glh::tex_object | [inline] |
parameter(GLenum pname, GLfloat f) | glh::tex_object | [inline] |
parameter(GLenum pname, GLint *ip) | glh::tex_object | [inline] |
parameter(GLenum pname, GLfloat *fp) | glh::tex_object | [inline] |
target | glh::tex_object | |
tex_object(GLenum tgt, bool managed) | glh::tex_object | [inline] |
tex_object_3D(bool managed=false) | glh::tex_object_3D | [inline] |
texture | glh::tex_object | |
valid | glh::tex_object | |
~tex_object() | glh::tex_object | [inline, virtual] |