glh::GLH_REAL_NAMESPACE::quaternion Member List
This is the complete list of members for glh::GLH_REAL_NAMESPACE::quaternion, including all inherited members.
conjugate()glh::GLH_REAL_NAMESPACE::quaternion [inline]
counterglh::GLH_REAL_NAMESPACE::quaternion [protected]
counter_normalize()glh::GLH_REAL_NAMESPACE::quaternion [inline, protected]
equals(const quaternion &r, real tolerance) const glh::GLH_REAL_NAMESPACE::quaternion [inline]
get_value() const glh::GLH_REAL_NAMESPACE::quaternion [inline]
get_value(real &q0, real &q1, real &q2, real &q3) const glh::GLH_REAL_NAMESPACE::quaternion [inline]
get_value(vec3 &axis, real &radians) const glh::GLH_REAL_NAMESPACE::quaternion [inline]
get_value(matrix4 &m) const glh::GLH_REAL_NAMESPACE::quaternion [inline]
identity()glh::GLH_REAL_NAMESPACE::quaternion [inline, static]
inverse() const glh::GLH_REAL_NAMESPACE::quaternion [inline]
invert()glh::GLH_REAL_NAMESPACE::quaternion [inline]
mult_vec(const vec3 &src, vec3 &dst) const glh::GLH_REAL_NAMESPACE::quaternion [inline]
mult_vec(vec3 &src_and_dst) const glh::GLH_REAL_NAMESPACE::quaternion [inline]
normalize()glh::GLH_REAL_NAMESPACE::quaternion [inline]
operator!=(const quaternion &q1, const quaternion &q2)glh::GLH_REAL_NAMESPACE::quaternion [friend]
operator*(const quaternion &q1, const quaternion &q2)glh::GLH_REAL_NAMESPACE::quaternion [friend]
operator*=(const quaternion &qr)glh::GLH_REAL_NAMESPACE::quaternion [inline]
operator==(const quaternion &q1, const quaternion &q2)glh::GLH_REAL_NAMESPACE::quaternion [friend]
operator[](int i)glh::GLH_REAL_NAMESPACE::quaternion [inline]
operator[](int i) const glh::GLH_REAL_NAMESPACE::quaternion [inline]
qglh::GLH_REAL_NAMESPACE::quaternion
quaternion()glh::GLH_REAL_NAMESPACE::quaternion [inline]
quaternion(const real v[4])glh::GLH_REAL_NAMESPACE::quaternion [inline]
quaternion(real q0, real q1, real q2, real q3)glh::GLH_REAL_NAMESPACE::quaternion [inline]
quaternion(const matrix4 &m)glh::GLH_REAL_NAMESPACE::quaternion [inline]
quaternion(const vec3 &axis, real radians)glh::GLH_REAL_NAMESPACE::quaternion [inline]
quaternion(const vec3 &rotateFrom, const vec3 &rotateTo)glh::GLH_REAL_NAMESPACE::quaternion [inline]
quaternion(const vec3 &from_look, const vec3 &from_up, const vec3 &to_look, const vec3 &to_up)glh::GLH_REAL_NAMESPACE::quaternion [inline]
scale_angle(real scaleFactor)glh::GLH_REAL_NAMESPACE::quaternion [inline]
set_value(real q0, real q1, real q2, real q3)glh::GLH_REAL_NAMESPACE::quaternion [inline]
set_value(const real *qp)glh::GLH_REAL_NAMESPACE::quaternion [inline]
set_value(const matrix4 &m)glh::GLH_REAL_NAMESPACE::quaternion [inline]
set_value(const vec3 &axis, real theta)glh::GLH_REAL_NAMESPACE::quaternion [inline]
set_value(const vec3 &rotateFrom, const vec3 &rotateTo)glh::GLH_REAL_NAMESPACE::quaternion [inline]
set_value(const vec3 &from_look, const vec3 &from_up, const vec3 &to_look, const vec3 &to_up)glh::GLH_REAL_NAMESPACE::quaternion [inline]
slerp(const quaternion &p, const quaternion &q, real alpha)glh::GLH_REAL_NAMESPACE::quaternion [inline, static]
wglh::GLH_REAL_NAMESPACE::quaternion
xglh::GLH_REAL_NAMESPACE::quaternion
yglh::GLH_REAL_NAMESPACE::quaternion
zglh::GLH_REAL_NAMESPACE::quaternion


nao_openni
Author(s): Bener SUAY
autogenerated on Mon Jan 6 2014 11:27:52