_Vector< N, Base > Member List
This is the complete list of members for _Vector< N, Base >, including all inherited members.
_allocator_Vector< N, Base >
_Vector(int s=N)_Vector< N, Base > [inline]
_Vector(const _Vector< N, Base2 > &v)_Vector< N, Base >
_Vector(Base v0, Base v1)_Vector< N, Base > [inline]
_Vector(Base v0, Base v1, Base v2)_Vector< N, Base > [inline]
_Vector(Base v0, Base v1, Base v2, Base v3)_Vector< N, Base > [inline]
_Vector(int s=N)_Vector< N, Base > [inline]
_Vector(const _Vector< N, Base2 > &v)_Vector< N, Base >
_Vector(Base v0, Base v1)_Vector< N, Base > [inline]
_Vector(Base v0, Base v1, Base v2)_Vector< N, Base > [inline]
_Vector(Base v0, Base v1, Base v2, Base v3)_Vector< N, Base > [inline]
BaseType typedef_Vector< N, Base >
BaseType typedef_Vector< N, Base >
fill(Base scalar)_Vector< N, Base >
fill(Base scalar)_Vector< N, Base >
norm() const _Vector< N, Base >
norm() const _Vector< N, Base >
normalize()_Vector< N, Base >
normalize()_Vector< N, Base >
normalized() const _Vector< N, Base >
normalized() const _Vector< N, Base >
operator _Matrix< N, 1, Base >() const _Vector< N, Base >
operator _Matrix< N, 1, Base >() const _Vector< N, Base >
operator*(const _Vector< N, Base > &v) const _Vector< N, Base >
operator*(Base c) const _Vector< N, Base >
operator*(const _Vector< N, Base > &v) const _Vector< N, Base >
operator*(Base c) const _Vector< N, Base >
operator*=(Base c)_Vector< N, Base >
operator*=(Base c)_Vector< N, Base >
operator+(const _Vector< N, Base > &v) const _Vector< N, Base >
operator+(const _Vector< N, Base > &v) const _Vector< N, Base >
operator+=(const _Vector< N, Base > &v)_Vector< N, Base >
operator+=(const _Vector< N, Base > &v)_Vector< N, Base >
operator-(const _Vector< N, Base > &v) const _Vector< N, Base >
operator-(const _Vector< N, Base > &v) const _Vector< N, Base >
operator-=(const _Vector< N, Base > &v)_Vector< N, Base >
operator-=(const _Vector< N, Base > &v)_Vector< N, Base >
operator==(const _Vector< N, Base > &other) const _Vector< N, Base > [inline]
operator==(const _Vector< N, Base > &other) const _Vector< N, Base > [inline]
operator[](int i) const _Vector< N, Base > [inline]
operator[](int i)_Vector< N, Base > [inline]
operator[](int i) const _Vector< N, Base > [inline]
operator[](int i)_Vector< N, Base > [inline]
pitch() const _Vector< N, Base > [inline]
pitch()_Vector< N, Base > [inline]
pitch() const _Vector< N, Base > [inline]
pitch()_Vector< N, Base > [inline]
roll() const _Vector< N, Base > [inline]
roll()_Vector< N, Base > [inline]
roll() const _Vector< N, Base > [inline]
roll()_Vector< N, Base > [inline]
size() const _Vector< N, Base > [inline]
size() const _Vector< N, Base > [inline]
squaredNorm() const _Vector< N, Base >
squaredNorm() const _Vector< N, Base >
TemplateSize_Vector< N, Base > [static]
w() const _Vector< N, Base > [inline]
w()_Vector< N, Base > [inline]
w() const _Vector< N, Base > [inline]
w()_Vector< N, Base > [inline]
x() const _Vector< N, Base > [inline]
x()_Vector< N, Base > [inline]
x() const _Vector< N, Base > [inline]
x()_Vector< N, Base > [inline]
y() const _Vector< N, Base > [inline]
y()_Vector< N, Base > [inline]
y() const _Vector< N, Base > [inline]
y()_Vector< N, Base > [inline]
yaw() const _Vector< N, Base > [inline]
yaw()_Vector< N, Base > [inline]
yaw() const _Vector< N, Base > [inline]
yaw()_Vector< N, Base > [inline]
z() const _Vector< N, Base > [inline]
z()_Vector< N, Base > [inline]
z() const _Vector< N, Base > [inline]
z()_Vector< N, Base > [inline]
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hogman_minimal
Author(s): Maintained by Juergen Sturm
autogenerated on Wed Dec 26 2012 15:36:50