bodies::ConvexMesh Member List
This is the complete list of members for bodies::ConvexMesh, including all inherited members.
Body(void)bodies::Body [inline]
computeBoundingCylinder(BoundingCylinder &cylinder) const bodies::ConvexMesh [virtual]
computeBoundingSphere(BoundingSphere &sphere) const bodies::ConvexMesh [virtual]
computeVolume(void) const bodies::ConvexMesh [virtual]
containsPoint(const tf::Vector3 &p, bool verbose=false) const bodies::ConvexMesh [virtual]
bodies::Body::containsPoint(double x, double y, double z) const bodies::Body [inline]
ConvexMesh(void)bodies::ConvexMesh [inline]
ConvexMesh(const shapes::Shape *shape)bodies::ConvexMesh [inline]
countVerticesBehindPlane(const tf::tfVector4 &planeNormal) const bodies::ConvexMesh [protected]
getPadding(void) const bodies::Body [inline]
getPose(void) const bodies::Body [inline]
getScale(void) const bodies::Body [inline]
getScaledVertices() const bodies::ConvexMesh [inline]
getTriangles() const bodies::ConvexMesh [inline]
getType(void) const bodies::Body [inline]
getVertices() const bodies::ConvexMesh [inline]
intersectsRay(const tf::Vector3 &origin, const tf::Vector3 &dir, std::vector< tf::Vector3 > *intersections=NULL, unsigned int count=0) const bodies::ConvexMesh [virtual]
isPointInsidePlanes(const tf::Vector3 &point) const bodies::ConvexMesh [protected]
m_boundingBoxbodies::ConvexMesh [protected]
m_boundingCylinderbodies::ConvexMesh [protected]
m_boxOffsetbodies::ConvexMesh [protected]
m_centerbodies::ConvexMesh [protected]
m_iPosebodies::ConvexMesh [protected]
m_meshCenterbodies::ConvexMesh [protected]
m_meshRadiusBbodies::ConvexMesh [protected]
m_paddingbodies::Body [protected]
m_planesbodies::ConvexMesh [protected]
m_posebodies::Body [protected]
m_radiusBbodies::ConvexMesh [protected]
m_radiusBSqrbodies::ConvexMesh [protected]
m_scalebodies::Body [protected]
m_scaledVerticesbodies::ConvexMesh [protected]
m_trianglesbodies::ConvexMesh [protected]
m_typebodies::Body [protected]
m_verticesbodies::ConvexMesh [protected]
setDimensions(const shapes::Shape *shape)bodies::Body [inline]
setPadding(double padd)bodies::Body [inline]
setPose(const tf::Transform &pose)bodies::Body [inline]
setScale(double scale)bodies::Body [inline]
updateInternalData(void)bodies::ConvexMesh [protected, virtual]
useDimensions(const shapes::Shape *shape)bodies::ConvexMesh [protected, virtual]
~Body(void)bodies::Body [inline, virtual]
~ConvexMesh(void)bodies::ConvexMesh [inline, virtual]


geometric_shapes
Author(s): Ioan Sucan
autogenerated on Thu Dec 12 2013 11:08:56