- Member fcl::distance (const Matrix3f &R0, const Vec3f &T0, const kIOS &b1, const kIOS &b2, Vec3f *P=NULL, Vec3f *Q=NULL)
- P and Q is not returned, need implementation
- Member fcl::kIOS::overlap (const kIOS &other, kIOS &overlap_part) const
- Not efficient. It first checks the sphere collisions and then use OBB for further culling.
- Member fcl::overlap (const Matrix3f &R0, const Vec3f &T0, const kIOS &b1, const kIOS &b2)
- Not efficient
- Member fcl::RSS::operator+= (const Vec3f &p)
- This function may have some bug.
fcl
Author(s): Jia Pan
autogenerated on Tue Jan 15 2013 16:05:31