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Classes | |
class | fcl::InterpMotion< BV > |
Linear interpolation motion Each Motion is assumed to have constant linear velocity and angular velocity The motion is R(t)(p - p_ref) + p_ref + T(t) Therefore, R(0) = R0, R(1) = R1 T(0) = T0 + R0 p_ref - p_ref T(1) = T1 + R1 p_ref - p_ref. More... | |
class | fcl::ScrewMotion< BV > |
class | fcl::SplineMotion< BV > |
Namespaces | |
namespace | fcl |
Main namespace. |